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oot/data/overlays/effects/z_eff_ss_stone1.data.s
Roman971 e29b77919b
Decompile most effect files in "code" (#144)
- `z_effect`: Matched and essentially all documented.
- `z_eff_spark.c`: Decompiled (1 non matching left) and mostly documented.
- `z_eff_shield_particle.c`: Matched and mostly documented.
- `z_eff_blure.c`: Decompiled (5 non matchings left) and partially documented.
- `z_effect_soft_sprite.c`: Matched and mostly documented.
- `z_eff_ss_dead.c`: Matched but not documented.
- `z_effect_soft_sprite_dlftbls.c`: "Matched" (only data, contains the effect ss overlay table).
- `z_effect_soft_sprite_old_init.c`: Not decompiled, but functions are categorized by effect ss overlay. And they should be decompiled at the same time as their corresponding effect ss in the future.

Other changes:
- Added a lot of types/enums to `z64effect.h`and moved+renamed some structs from `z64.h` to this header
- Added effect ss overlay segments to `segment_symbols.h` and effect ss init vars to `initvars.h`
- Added a macro called `VTX_T` to generate a `Vtx_t` in the same style as `VTX`
- Fixed `flg_set.c` .bss to be in the right file
- Removed `tools/overlayhelpers/batchdisasm` since it's no longer relevant
- Removed unused leftover asm from recent PRs
2020-05-18 14:24:00 -04:00

15 lines
628 B
ArmAsm

.include "macro.inc"
# assembler directives
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
.set gp=64 # allow use of 64-bit general purposee registers
.section .data
glabel Effect_Ss_Stone1_InitVars
.word 0x00000014
.word func_809AC700
glabel D_809ACA08
.word 0x04029A90, 0xC80000FF, 0x000000FF, 0x04029690, 0xFF6400FF, 0x640000FF, 0x04029290, 0xFFC800FF, 0xC80000FF, 0x04028E90, 0xFFFF00FF, 0xFF0000FF, 0x04028A90, 0xFFFF96FF, 0xFF9600FF, 0x04028690, 0xFFFFFFFF, 0xFFFF00FF, 0x04028290, 0xFFFFFFFF, 0x00FF00FF, 0x04027E90, 0xFFFFFFFF, 0x00FFFFFF, 0x00000000, 0x00000000