mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-14 05:19:36 +00:00
174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
33 lines
779 B
C
33 lines
779 B
C
#include "global.h"
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s32 PadSetup_Init(OSMesgQueue* mq, u8* outMask, OSContStatus* status) {
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s32 ret;
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s32 i;
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*outMask = 0xFF;
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ret = osContInit(mq, outMask, status);
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if (ret != 0) {
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return ret;
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}
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if (*outMask == 0xFF) {
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if (osContStartQuery(mq) != 0) {
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return 1;
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}
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osRecvMesg(mq, NULL, OS_MESG_BLOCK);
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osContGetQuery(status);
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*outMask = 0;
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for (i = 0; i < 4; i++) {
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switch (status[i].errno) {
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case 0:
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if (status[i].type == CONT_TYPE_NORMAL) {
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*outMask |= 1 << i;
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}
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break;
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default:
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break;
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}
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}
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}
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return 0;
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}
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