mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-27 07:07:09 +00:00
c033b4b28e
* func_800E9340 * Audio_SequenceChannelDisable * Audio_SeqChannelLayerFree * Audio_SeqChannelLayerDisable * Rename functions * Audio_SeqChannelSetLayer * Move gSequenceChannelNone into gAudioContext * Audio_SequenceChannelInit * Name functions * Audio_M64ReadU8 * Audio_M64ReadS16 * Audio_M64ReadCompressedU16 * Audio_AudioListPopBack * Audio_AudioListPushBack * Audio_InitLayerFreelist * Audio_SequencePlayerDisableAsFinished * incomplete Audio_SequencePlayerDisable * Audio_SequenceChannelEnable * Audio_SequencePlayerDisableChannels * Audio_SequencePlayerInitChannels * struct fixes * func_800E9ED8 * Name more functions * Audio_SequenceChannelSetVolume * Audio_SetInstrument * Audio_GetInstrument * confirm structs * Audio_ResetSequencePlayer * Audio_InitSequencePlayer * Audio_InitSequencePlayers * func_800EC734 * Find the right Audio_SoundAlloc * Prune functions.h * Move global vars into gAudioContext * func_800EAEF4 * Audio_SeqChannelLayerProcessScript * Audio_HandleScriptFlowControl * func_800E9F64 * func_800EA0C0 * func_800EA440 * func_800EAAE0 * unbreak audio_effects * Audio_ProcessSequence * Audio_ProcessSequences * Some audio_heap struct work and function naming * Audio_SequencePlayerDisable * ? instead of ! in z64audio.h * Revert makefile change * Formatting, player -> seqPlayerIndex * Index -> Idx Co-authored-by: zelda2774 <zelda2774@invalid> |
||
---|---|---|
.. | ||
Audio_PlaySoundGeneral.s | ||
func_800F7B54.s | ||
func_800F7CEC.s | ||
func_800F8A44.s | ||
func_800F8D04.s | ||
func_800F8E3C.s | ||
func_800F8F34.s | ||
func_800F8F88.s | ||
func_800F8FF4.s | ||
func_800F72B8.s | ||
func_800F74E0.s | ||
func_800F87A0.s | ||
func_800F89E8.s | ||
func_800F731C.s | ||
func_800F905C.s | ||
func_800F7260.s | ||
func_800F7680.s | ||
func_800F8480.s | ||
func_800F8884.s |