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mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 12:54:51 +00:00
oot/assets/xml/objects/object_gnd.xml
louist103 665283432b
Even more objects (#913)
* malon adult limbs and enum

* malon adult animations

* Malon Adult textures

* Object_ma2 OK

* Cleanup undefined syms file

* more cleanup

* object_in OK

* change

* Object_TA limbs and Limb DLs ok

* Textures in DLs OK

* Object TA animations OK

* Object TA OK

* clean up the xml

* almost done with impa textures

* name impa draw funcs

* fix globalCtx2 in talon_init

* more progress in impa

* eye texture stuff

* impa OK

* remove files

* fix messed up merge

* Switch MA2 blink timer from hex

* Name a function

* Fix skelanime fixer

* Missing malon adult TLUT

* add some missing symbols in DemoEc

* Fix conflicts, part2

* Clean up TLUT related stuff and some minor things

* Remove unused externs from z_demo_ec

* Remove unused symbols from undefined_syms.txt

* PR fixes (Dragorn)

* Dragorn fixes

* Fix various texture-related issues in object_link_child

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_ta.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Update assets/xml/objects/object_in.xml

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* fix ingo and the rest of Dragorns fix

* impa fixes

* fix ingo again

* fix windmill man missing TLUT

* Fix impa in viewer

* Roman's fixes

* Add limb

* Missed an animation

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2021-11-24 19:37:36 +01:00

87 lines
6.5 KiB
XML

<Root>
<File Name="object_gnd" Segment="6">
<!-- Skeleton -->
<Skeleton Name="gPhantomGanonSkel" Type="Normal" LimbType="Standard" Offset="0xC710"/>
<!-- Riding animations -->
<Animation Name="gPhantomGanonRideAnim" Offset="0x3CA4"/>
<Animation Name="gPhantomGanonMaskOnAnim" Offset="0x1144"/>
<Animation Name="gPhantomGanonRidePoseAnim" Offset="0x19A4"/>
<Animation Name="gPhantomGanonHorseRearingAnim" Offset="0x2684"/>
<Animation Name="gPhantomGanonRideSpearRaiseAnim" Offset="0xD99C"/>
<Animation Name="gPhantomGanonRideSpearStrikeAnim" Offset="0x3080"/>
<Animation Name="gPhantomGanonRideSpearResetAnim" Offset="0xDF80"/>
<!-- Fight animations -->
<Animation Name="gPhantomGanonNeutralAnim" Offset="0x10060"/>
<Animation Name="gPhantomGanonThrowAnim" Offset="0xEC94"/>
<Animation Name="gPhantomGanonThrowEndAnim" Offset="0xF48C"/>
<Animation Name="gPhantomGanonReturn1Anim" Offset="0x10FD4"/>
<Animation Name="gPhantomGanonReturn2Anim" Offset="0x11800"/>
<Animation Name="gPhantomGanonBlockAnim" Offset="0x10344"/>
<Animation Name="gPhantomGanonChargeWindupAnim" Offset="0x129E0"/>
<Animation Name="gPhantomGanonChargeStartAnim" Offset="0x11F44"/>
<Animation Name="gPhantomGanonChargeAnim" Offset="0x1267C"/>
<Animation Name="gPhantomGanonAirDamageAnim" Offset="0x108D8"/>
<Animation Name="gPhantomGanonGroundDamageAnim" Offset="0xFAC8"/>
<Animation Name="gPhantomGanonStunnedAnim" Offset="0x11BCC"/>
<!-- Death animations -->
<Animation Name="gPhantomGanonDeathBlowAnim" Offset="0x90C"/>
<Animation Name="gPhantomGanonLimpAnim" Offset="0xD84"/>
<Animation Name="gPhantomGanonScreamAnim" Offset="0x189C"/>
<Animation Name="gPhantomGanonLastPoseAnim" Offset="0x1AB0"/>
<!-- Limb textures -->
<Texture Name="gPhantomGanonLimbTex_00B380" OutName="phantom_ganon_limb_tex_00B380" Format="rgba16" Width="16" Height="32" Offset="0xB380"/>
<Texture Name="gPhantomGanonLimbTex_00A800" OutName="phantom_ganon_limb_tex_00A800" Format="rgba16" Width="8" Height="8" Offset="0xA800"/>
<Texture Name="gPhantomGanonLimbTex_00AE80" OutName="phantom_ganon_limb_tex_00AE80" Format="rgba16" Width="8" Height="8" Offset="0xAE80"/>
<Texture Name="gPhantomGanonLimbTex_00AF00" OutName="phantom_ganon_limb_tex_00AF00" Format="rgba16" Width="8" Height="8" Offset="0xAF00"/>
<Texture Name="gPhantomGanonLimbTex_00C180" OutName="phantom_ganon_limb_tex_00C180" Format="rgba16" Width="8" Height="8" Offset="0xC180"/>
<Texture Name="gPhantomGanonLimbTex_00C400" OutName="phantom_ganon_limb_tex_00C400" Format="rgba16" Width="8" Height="8" Offset="0xC400"/>
<Texture Name="gPhantomGanonLimbTex_00B980" OutName="phantom_ganon_limb_tex_00B980" Format="rgba16" Width="16" Height="8" Offset="0xB980"/>
<Texture Name="gPhantomGanonLimbTex_00C480" OutName="phantom_ganon_limb_tex_00C480" Format="rgba16" Width="16" Height="8" Offset="0xC480"/>
<Texture Name="gPhantomGanonLimbTex_00BC80" OutName="phantom_ganon_limb_tex_00BC80" Format="rgba16" Width="16" Height="8" Offset="0xBC80"/>
<Texture Name="gPhantomGanonLimbTex_00BD80" OutName="phantom_ganon_limb_tex_00BD80" Format="rgba16" Width="16" Height="8" Offset="0xBD80"/>
<Texture Name="gPhantomGanonLimbTex_00C080" OutName="phantom_ganon_limb_tex_00C080" Format="rgba16" Width="16" Height="8" Offset="0xC080"/>
<Texture Name="gPhantomGanonLimbTex_00C200" OutName="phantom_ganon_limb_tex_00C200" Format="rgba16" Width="16" Height="16" Offset="0xC200"/>
<Texture Name="gPhantomGanonLimbTex_00A000" OutName="phantom_ganon_limb_tex_00A000" Format="rgba16" Width="16" Height="16" Offset="0xA000"/>
<Texture Name="gPhantomGanonLimbTex_00A200" OutName="phantom_ganon_limb_tex_00A200" Format="rgba16" Width="16" Height="16" Offset="0xA200"/>
<Texture Name="gPhantomGanonLimbTex_00A400" OutName="phantom_ganon_limb_tex_00A400" Format="rgba16" Width="16" Height="16" Offset="0xA400"/>
<Texture Name="gPhantomGanonLimbTex_00A600" OutName="phantom_ganon_limb_tex_00A600" Format="rgba16" Width="16" Height="16" Offset="0xA600"/>
<Texture Name="gPhantomGanonLimbTex_00A880" OutName="phantom_ganon_limb_tex_00A880" Format="rgba16" Width="16" Height="16" Offset="0xA880"/>
<Texture Name="gPhantomGanonLimbTex_00B780" OutName="phantom_ganon_limb_tex_00B780" Format="rgba16" Width="16" Height="16" Offset="0xB780"/>
<Texture Name="gPhantomGanonLimbTex_00BA80" OutName="phantom_ganon_limb_tex_00BA80" Format="rgba16" Width="16" Height="16" Offset="0xBA80"/>
<Texture Name="gPhantomGanonLimbTex_00BE80" OutName="phantom_ganon_limb_tex_00BE80" Format="rgba16" Width="16" Height="16" Offset="0xBE80"/>
<Texture Name="gPhantomGanonLimbTex_00AA80" OutName="phantom_ganon_limb_tex_00AA80" Format="rgba16" Width="32" Height="16" Offset="0xAA80"/>
<Texture Name="gPhantomGanonLimbTex_00AF80" OutName="phantom_ganon_limb_tex_00AF80" Format="rgba16" Width="32" Height="16" Offset="0xAF80"/>
<!-- Face DList -->
<DList Name="gPhantomGanonFaceDL" Offset="0x4EC0"/>
<!-- Face textures-->
<Texture Name="gPhantomGanonEyeTLUT" OutName="phantom_ganon_eye_palette" Format="rgba16" Width="16" Height="5" Offset="0x3CC0"/>
<Texture Name="gPhantomGanonMouthTLUT" OutName="phantom_ganon_mouth_palette" Format="rgba16" Width="8" Height="5" Offset="0x3D60"/>
<Texture Name="gPhantomGanonEyeTex" OutName="phantom_ganon_eye_tex" Format="ci8" Width="32" Height="16" Offset="0x3DB0" TlutOffset="0x3CC0"/>
<Texture Name="gPhantomGanonSmileTex" OutName="phantom_ganon_smile_tex" Format="ci8" Width="16" Height="16" Offset="0x3FB0" TlutOffset="0x3D60"/>
<Texture Name="gPhantomGanonMouthTex" OutName="phantom_ganon_mouth_tex" Format="ci8" Width="16" Height="16" Offset="0x40B0" TlutOffset="0x3D60"/>
<!-- Unused Animations, seem to be corrupt -->
<Animation Name="gPhantomGanonAnim_003854" Offset="0x3854"/>
<Animation Name="gPhantomGanonAnim_00D398" Offset="0xD398"/>
<Animation Name="gPhantomGanonAnim_00CC84" Offset="0xCC84"/>
<Animation Name="gPhantomGanonAnim_012320" Offset="0x12320"/>
<!-- Bars -->
<DList Name="gPhantomGanonBarsDL" Offset="0x12AB0"/>
<Collision Name="gPhantomGanonBarsCol" Offset="0x12FD0"/>
</File>
</Root>