1
0
mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 12:54:51 +00:00
oot/assets/xml/objects/object_mori_objects.xml
Dragorn421 4a3809d4d2
Cleanup asset xmls (#1044)
* Consistent order for attributes of `Texture` nodes in asset xmls

* Consistent order for attributes of `Blob` nodes in asset xmls

* Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls

* Remove space before closing `/>` in asset xmls tags
2021-12-01 15:28:23 -05:00

25 lines
1.5 KiB
XML

<Root>
<File Name="object_mori_objects" Segment="6">
<Texture Name="gMoriHashiraTLUT" OutName="hashira_palette" Format="rgba16" Width="112" Height="1" Offset="0x0000"/>
<Texture Name="gMoriHashiraTex" OutName="hashira" Format="ci8" Width="32" Height="32" Offset="0x00E0" TlutOffset="0x0000"/>
<Texture Name="gMoriHashigoClaspTLUT" OutName="hashigo_clasp_palette" Format="rgba16" Width="112" Height="1" Offset="0x3810"/>
<Texture Name="gMoriHashigoClaspTex" OutName="hashigo_clasp" Format="ci8" Width="32" Height="32" Offset="0x38F0" TlutOffset="0x3810"/>
<Collision Name="gMoriBigstCol" Offset="0x221C"/>
<DList Name="gMoriBigstDL" Offset="0x1E50"/>
<Collision Name="gMoriElevatorCol" Offset="0x35F8"/>
<DList Name="gMoriElevatorDL" Offset="0x2AD0"/>
<Collision Name="gMoriHashigoCol" Offset="0x37D8"/>
<DList Name="gMoriHashigoLadderDL" Offset="0x36B0"/>
<DList Name="gMoriHashigoClaspDL" Offset="0x4770"/>
<Collision Name="gMoriHashira1Col" Offset="0x1AF8"/>
<Collision Name="gMoriHashira2Col" Offset="0x89E0"/>
<DList Name="gMoriHashiraPlatformsDL" Offset="0x1300"/>
<DList Name="gMoriHashiraGateDL" Offset="0x8840"/>
<DList Name="gMoriIdomizuWaterDL" Offset="0x49D0"/>
<Collision Name="gMoriKaitenkabeCol" Offset="0x63B8"/>
<DList Name="gMoriKaitenkabeDL" Offset="0x56B0"/>
<Collision Name="gMoriRakkatenjoCol" Offset="0x87AC"/>
<DList Name="gMoriRakkatenjoDL" Offset="0x7690"/>
</File>
</Root>