mirror of
https://github.com/zeldaret/oot.git
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4a3809d4d2
* Consistent order for attributes of `Texture` nodes in asset xmls * Consistent order for attributes of `Blob` nodes in asset xmls * Use `LimbType` instead of `Type` in `Limb` nodes in asset xmls * Remove space before closing `/>` in asset xmls tags
67 lines
4.4 KiB
XML
67 lines
4.4 KiB
XML
<Root>
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<File Name="object_shopnuts" Segment="6">
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<!-- Business Scrub Skeleton -->
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<Skeleton Name="gBusinessScrubSkel" Type="Flex" LimbType="Standard" Offset="0x41A8"/>
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<!-- Business Scrub Limbs -->
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<Limb Name="gBusinessScrubRootLimb" LimbType="Standard" Offset="0x4098"/>
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<Limb Name="gBusinessScrubLeftThighLimb" LimbType="Standard" Offset="0x40A4"/>
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<Limb Name="gBusinessScrubLeftShinLimb" LimbType="Standard" Offset="0x40B0"/>
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<Limb Name="gBusinessScrubLeftFootLimb" LimbType="Standard" Offset="0x40BC"/>
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<Limb Name="gBusinessScrubRightThighLimb" LimbType="Standard" Offset="0x40C8"/>
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<Limb Name="gBusinessScrubRightShinLimb" LimbType="Standard" Offset="0x40D4"/>
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<Limb Name="gBusinessScrubRightFootLimb" LimbType="Standard" Offset="0x40E0"/>
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<Limb Name="gBusinessScrubTopLeafLimb" LimbType="Standard" Offset="0x40EC"/>
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<Limb Name="gBusinessScrubNoseLimb" LimbType="Standard" Offset="0x40F8"/>
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<Limb Name="gBusinessScrubLeftUpperArmLimb" LimbType="Standard" Offset="0x4104"/>
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<Limb Name="gBusinessScrubLeftForearmLimb" LimbType="Standard" Offset="0x4110"/>
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<Limb Name="gBusinessScrubLeftHandLimb" LimbType="Standard" Offset="0x411C"/>
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<Limb Name="gBusinessScrubRightUpperArmLimb" LimbType="Standard" Offset="0x4128"/>
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<Limb Name="gBusinessScrubRightForearmLimb" LimbType="Standard" Offset="0x4134"/>
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<Limb Name="gBusinessScrubRightHandLimb" LimbType="Standard" Offset="0x4140"/>
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<Limb Name="gBusinessScrubEyesLimb" LimbType="Standard" Offset="0x414C"/>
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<Limb Name="gBusinessScrubBodyLimb" LimbType="Standard" Offset="0x4158"/>
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<!-- Business Scrub Limb DisplayLists -->
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<DList Name="gBusinessScrubRootLeafDL" Offset="0x3C80"/>
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<DList Name="gBusinessScrubLeftThighDL" Offset="0x2640"/>
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<DList Name="gBusinessScrubLeftShinDL" Offset="0x2570"/>
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<DList Name="gBusinessScrubLeftFootDL" Offset="0x2488"/>
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<DList Name="gBusinessScrubRightThighDL" Offset="0x23D8"/>
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<DList Name="gBusinessScrubRightShinDL" Offset="0x2308"/>
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<DList Name="gBusinessScrubRightFootDL" Offset="0x2220"/>
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<DList Name="gBusinessScrubTopLeafDL" Offset="0x3D30"/>
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<DList Name="gBusinessScrubNoseDL" Offset="0x3B68"/>
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<DList Name="gBusinessScrubLeftUpperArmDL" Offset="0x2170"/>
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<DList Name="gBusinessScrubLeftForearmDL" Offset="0x20A0"/>
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<DList Name="gBusinessScrubLeftHandDL" Offset="0x1FA8"/>
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<DList Name="gBusinessScrubRightUpperArmDL" Offset="0x1EF8"/>
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<DList Name="gBusinessScrubRightForearmDL" Offset="0x1E28"/>
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<DList Name="gBusinessScrubRightHandDL" Offset="0x1D30"/>
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<DList Name="gBusinessScrubEyesDL" Offset="0x3AD0"/>
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<DList Name="gBusinessScrubBodyDL" Offset="0x3930"/>
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<!-- Business Scrub Textures -->
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<Texture Name="gBusinessScrubBodyTex" OutName="body" Format="rgba16" Width="16" Height="16" Offset="0x26F0"/>
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<Texture Name="gBusinessScrubNoseTex" OutName="nose" Format="rgba16" Width="8" Height="8" Offset="0x28F0"/>
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<Texture Name="gBusinessScrubNostrilTex" OutName="nostril" Format="rgba16" Width="8" Height="8" Offset="0x2970"/>
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<Texture Name="gBusinessScrubEyeTex" OutName="eye" Format="rgba16" Width="8" Height="8" Offset="0x29F0"/>
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<Texture Name="gBusinessScrubLeafStemTex" OutName="leaf_stem" Format="rgba16" Width="8" Height="8" Offset="0x2A70"/>
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<Texture Name="gBusinessScrubLeafTex" OutName="leaf" Format="rgba16" Width="32" Height="32" Offset="0x2AF0"/>
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<Texture Name="gBusinessScrubDekuNutTex" OutName="deku_nut" Format="rgba16" Width="16" Height="16" Offset="0x3DD8"/>
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<!-- Other Business Scrub DisplayLists -->
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<DList Name="gBusinessScrubDekuNutDL" Offset="0x4008"/>
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<!-- Business Scrub Animations -->
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<Animation Name="gBusinessScrubAnim_1EC" Offset="0x1EC"/>
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<Animation Name="gBusinessScrubAnim_39C" Offset="0x39C"/>
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<Animation Name="gBusinessScrubRotateAnim" Offset="0x764"/>
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<Animation Name="gBusinessScrubNervousTransitionAnim" Offset="0x9A0"/>
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<Animation Name="gBusinessScrubLookAroundAnim" Offset="0xBA0"/>
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<Animation Name="gBusinessScrubNervousIdleAnim" Offset="0x1108"/>
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<Animation Name="gBusinessScrubAnim_139C" Offset="0x139C"/>
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<Animation Name="gBusinessScrubAnim_4404" Offset="0x4404"/>
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<Animation Name="gBusinessScrubAnim_4574" Offset="0x4574"/>
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</File>
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</Root>
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