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oot/assets/xml/overlays
fig02 4390dd74b6
boss_ganon (Ganondorf) OK (#1037)
* data migrated and OK

* some functions ported

* everything ported and updated

* merge message

* plenty of functions matched

* remove unwanted file

* 5 more, progress on update

* update matched

* fix proto

* fix

* func_808E06FC

* asm

* 2 left

* 1 more

* last function inital decomp

* Dbg MQ OK

* docs progress

* revert limb stuff

* some more docs

* docs progress

* more docs

* done with docs for now i think

* revert unwanted change

* some symbols

* anime2

* format

* small changes

* some more changes

* merge master and fix matrices

* reviews 1 and 2

* remove continue

* review 3 and 4

* un-name bodyPartsPos for now
2021-12-02 17:31:39 -05:00
..
ovl_Arrow_Fire.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Arrow_Ice.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Arrow_Light.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Bg_Ganon_Otyuka.xml Cleanup asset xmls (#1044) 2021-12-01 15:28:23 -05:00
ovl_Bg_Jya_Cobra.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_Boss_Dodongo.xml link_animetion xml, and ExternalFile config (#1011) 2021-11-07 18:13:44 +01:00
ovl_Boss_Ganon.xml boss_ganon (Ganondorf) OK (#1037) 2021-12-02 17:31:39 -05:00
ovl_Boss_Ganon2.xml link_animetion xml, and ExternalFile config (#1011) 2021-11-07 18:13:44 +01:00
ovl_Boss_Sst.xml link_animetion xml, and ExternalFile config (#1011) 2021-11-07 18:13:44 +01:00
ovl_Demo_Shd.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_Elf_Msg.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_Elf_Msg2.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Bili.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Clear_Tag.xml link_animetion xml, and ExternalFile config (#1011) 2021-11-07 18:13:44 +01:00
ovl_En_Ganon_Mant.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Ganon_Organ.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Holl.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Jsjutan.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Kanban.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Sda.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Ssh.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_St.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_En_Sth.xml z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
ovl_End_Title.xml Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00
ovl_File_Choose.xml File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
ovl_Magic_Dark.xml Texture alignment macro and a bit of cleaning (#927) 2021-11-24 21:41:23 -05:00
ovl_Magic_Fire.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Magic_Wind.xml Cleanup asset xmls (#1044) 2021-12-01 15:28:23 -05:00
ovl_Oceff_Spot.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Oceff_Storm.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Oceff_Wipe.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Oceff_Wipe2.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Oceff_Wipe3.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00
ovl_Oceff_Wipe4.xml Fix the format of some overlay textures (#1030) 2021-11-28 06:27:59 -05:00