..
func_8008E9F8.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008E750.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008EA40.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008EB2C.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008EC04.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008ECAC.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008EE08.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008EEAC.s
Decompile z_play.c and Match/Document some of z_view.c ( #74 )
2020-04-16 17:36:12 -04:00
func_8008EF5C.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008F1CC.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008F2BC.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008F2F8.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008F034.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8008F87C.s
rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf ( #96 )
2020-04-28 00:14:27 -04:00
func_8008F470.s
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
func_8008FCC8.s
rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf ( #96 )
2020-04-28 00:14:27 -04:00
func_80090A28.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_80090AFC.s
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
func_80090D20.s
rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf ( #96 )
2020-04-28 00:14:27 -04:00
func_80091A24.s
Finished code_801031F0.c, guPosition.c, guLookAtHilite.c ( #84 )
2020-04-22 13:20:49 -04:00
func_800902F0.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_800906D4.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_800907E4.s
rename Matrix_TranslateThenRotateZYX to Matrix_RotateRPYf ( #96 )
2020-04-28 00:14:27 -04:00
func_800909B4.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_8009214C.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_80090014.s
Fix all RAM pointers in overlays ( #81 )
2020-04-19 11:57:38 -04:00
func_80090440.s
First proper commit.
2020-03-17 00:31:30 -04:00
func_80090480.s
z_collision_check.c ( #73 )
2020-04-25 22:43:35 -04:00
func_80090604.s
z_collision_check.c ( #73 )
2020-04-25 22:43:35 -04:00
func_80091738.s
name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors
2020-03-25 10:51:25 -05:00
func_80091880.s
First proper commit.
2020-03-17 00:31:30 -04:00