1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-10 19:20:13 +00:00
oot/include/ultra64/sptask.h
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00

67 lines
1.4 KiB
C

#ifndef _ULTRA64_SPTASK_H_
#define _ULTRA64_SPTASK_H_
/* Task Types */
#define M_NULTASK 0
#define M_GFXTASK 1
#define M_AUDTASK 2
#define M_VIDTASK 3
#define M_NJPEGTASK 4
#define M_HVQTASK 6
#define M_HVQMTASK 7
/* Task Flags */
#define M_TASK_FLAG0 1
#define M_TASK_FLAG1 2
/* Task Flag Fields */
#define OS_TASK_YIELDED 0x0001
#define OS_TASK_DP_WAIT 0x0002
#define OS_TASK_LOADABLE 0x0004
#define OS_TASK_SP_ONLY 0x0008
#define OS_TASK_USR0 0x0010
#define OS_TASK_USR1 0x0020
#define OS_TASK_USR2 0x0040
#define OS_TASK_USR3 0x0080
#define OS_YIELD_DATA_SIZE 0xC00
typedef struct {
/* 0x00 */ u32 type;
/* 0x04 */ u32 flags;
/* 0x08 */ u64* ucode_boot;
/* 0x0C */ u32 ucode_boot_size;
/* 0x10 */ u64* ucode;
/* 0x14 */ u32 ucode_size;
/* 0x18 */ u64* ucode_data;
/* 0x1C */ u32 ucode_data_size;
/* 0x20 */ u64* dram_stack;
/* 0x24 */ u32 dram_stack_size;
/* 0x28 */ u64* output_buff;
/* 0x2C */ u64* output_buff_size;
/* 0x30 */ u64* data_ptr;
/* 0x34 */ u32 data_size;
/* 0x38 */ u64* yield_data_ptr;
/* 0x3C */ u32 yield_data_size;
} OSTask_t; // size = 0x40
typedef union
{
OSTask_t t;
long long int force_structure_alignment;
} OSTask;
typedef u32 OSYieldResult;
#define osSpTaskStart(p) \
osSpTaskLoad(p); \
osSpTaskStartGo(p);
#endif