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oot/src/overlays/actors/ovl_Obj_Mure2
Random 174af7384d
libultra cleanup (#215)
* cleanup libultra

* fixes

- use quotes instead of <> for includes
- add macros for zelda specific thread priorities
- fix Makefile
- properly format the remaining pfs structs

* fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL

* remove ULTRA_ABS

* fix includes

* update z_player.c/z_lib.c + run format.sh

* merge upstream/master

* fix include in En_Goroiwa

* fix includes
2020-10-03 11:22:44 -04:00
..
overlay.cfg First proper commit. 2020-03-17 00:31:30 -04:00
z_obj_mure2.c More actor cleanup Part 2 (#116) 2020-05-04 15:02:51 -04:00
z_obj_mure2.h libultra cleanup (#215) 2020-10-03 11:22:44 -04:00