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oot/src
Dragorn421 1a8772e540
Cleanup z_collision_check 1 (#1427)
* Cleanup `z_collision_check.c` and structs

* Revert `other*` names to master, split to other pr

* WIP/experimental: `ColliderCylinderElement`

* Revert "WIP/experimental: `ColliderCylinderElement`"

This reverts commit cfc8c32ace.

* ac/atHitInfo -> HitElem

* rename some collider elements to "elem" (instead of item, info, hurtbox...)

* cut down on more "hitbox" usage

* name all `ColliderElement*` temps properly

* rearrange colcheck structs

* add collider shape name descriptions

* reword collider shape descriptions

* jntsph first again

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Co-authored-by: fig02 <fig02srl@gmail.com>
2024-01-11 10:30:47 -05:00
..
audio Misc Cleanup (#1585) 2023-11-22 04:19:31 -05:00
boot Create debug macros for common functions (#1597) 2024-01-09 07:59:03 -05:00
buffers Name rsp ucodes and surrounding cleanup (#1166) 2022-05-04 00:43:09 +02:00
code Cleanup z_collision_check 1 (#1427) 2024-01-11 10:30:47 -05:00
dmadata Use intptr types in overlays and dmadata (#1325) 2022-07-29 20:29:48 -04:00
elf_message Doc Actor: En_Ma1 (Child Malon) (#1584) 2023-12-10 14:36:12 -05:00
gcc_fix Run formatter (#1541) 2023-09-19 15:01:00 -04:00
libultra Misc Cleanup (#1585) 2023-11-22 04:19:31 -05:00
makerom Rename and move handwritten asm files (#1254) 2022-06-03 16:33:18 -04:00
overlays Cleanup z_collision_check 1 (#1427) 2024-01-11 10:30:47 -05:00