mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-15 06:06:04 +00:00
9def6f4d0d
* Add ZAPD hack to deal with extracted/VERSION/ in include paths
* Extract assets to extracted/VERSION
* Add ZAPD flags to override virtual address / start offset / end offset
* Configure offsets for code and overlay assets
* Reorganize ZAPD configs
* Match gc-eu-mq
* Match gc-eu
* Remove old asset dirs during distclean
* Revert "Remove old asset dirs during distclean"
This reverts commit fc8027a75f
.
* make zapd addresses globals int64_t so they can store uint32_t addresses and -1
* slight cleanup extract_assets.py
* git subrepo pull --force tools/ZAPD
subrepo:
subdir: "tools/ZAPD"
merged: "0285e11f0"
upstream:
origin: "https://github.com/zeldaret/ZAPD.git"
branch: "master"
commit: "0285e11f0"
git-subrepo:
version: "0.4.6"
origin: "git@github.com:ingydotnet/git-subrepo.git"
commit: "110b9eb"
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
45 lines
1.9 KiB
XML
45 lines
1.9 KiB
XML
<Root>
|
|
<File Name="ice_doukutu_scene" Segment="2">
|
|
<Path Name="ice_doukutu_scenePathList_000304" Offset="0x0304" NumPaths="5"/>
|
|
<Cutscene Name="gIceCavernSerenadeCs" Offset="0x330"/>
|
|
<Texture Name="gIceCavernNightEntranceTex" OutName="night_entrance" Format="ia16" Width="64" Height="4" Offset="0xF8C0"/>
|
|
<Texture Name="gIceCavernDayEntranceTex" OutName="day_entrance" Format="ia16" Width="64" Height="4" Offset="0xFAC0"/>
|
|
<Scene Name="ice_doukutu_scene" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_0" Segment="3">
|
|
<Room Name="ice_doukutu_room_0" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_1" Segment="3">
|
|
<Room Name="ice_doukutu_room_1" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_2" Segment="3">
|
|
<Room Name="ice_doukutu_room_2" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_3" Segment="3">
|
|
<Room Name="ice_doukutu_room_3" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_4" Segment="3">
|
|
<Room Name="ice_doukutu_room_4" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_5" Segment="3">
|
|
<Room Name="ice_doukutu_room_5" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_6" Segment="3">
|
|
<Room Name="ice_doukutu_room_6" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_7" Segment="3">
|
|
<Room Name="ice_doukutu_room_7" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_8" Segment="3">
|
|
<Room Name="ice_doukutu_room_8" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_9" Segment="3">
|
|
<Room Name="ice_doukutu_room_9" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_10" Segment="3">
|
|
<Room Name="ice_doukutu_room_10" Offset="0x0"/>
|
|
</File>
|
|
<File Name="ice_doukutu_room_11" Segment="3">
|
|
<Room Name="ice_doukutu_room_11" Offset="0x0"/>
|
|
</File>
|
|
</Root>
|