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https://github.com/zeldaret/oot.git
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174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
18 lines
793 B
C
18 lines
793 B
C
#ifndef _ULTRA64_CONVERT_H_
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#define _ULTRA64_CONVERT_H_
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#define OS_CLOCK_RATE 62500000LL
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#define OS_CPU_COUNTER (OS_CLOCK_RATE*3/4)
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#define OS_NSEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625000LL))/(1000000000LL/15625000LL))
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#define OS_USEC_TO_CYCLES(n) (((u64)(n)*(OS_CPU_COUNTER/15625LL))/(1000000LL/15625LL))
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#define OS_CYCLES_TO_NSEC(c) (((u64)(c)*(1000000000LL/15625000LL))/(OS_CPU_COUNTER/15625000LL))
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#define OS_CYCLES_TO_USEC(c) (((u64)(c)*(1000000LL/15625LL))/(OS_CPU_COUNTER/15625LL))
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#define OS_K0_TO_PHYSICAL(x) (u32)(((char*)(x)-0x80000000))
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#define OS_K1_TO_PHYSICAL(x) (u32)(((char*)(x)-0xA0000000))
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#define OS_PHYSICAL_TO_K0(x) (void*)(((u32)(x)+0x80000000))
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#define OS_PHYSICAL_TO_K1(x) (void*)(((u32)(x)+0xA0000000))
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#endif
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