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oot/assets/xml/objects/object_gol.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

55 lines
3.9 KiB
XML

<Root>
<File Name="object_gol" Segment="6">
<Animation Name="object_gol_Anim_00017C" Offset="0x17C"/>
<Animation Name="object_gol_Anim_000334" Offset="0x334"/>
<Animation Name="object_gol_Anim_000544" Offset="0x544"/>
<Animation Name="object_gol_Anim_000838" Offset="0x838"/>
<Animation Name="object_gol_Anim_000B78" Offset="0xB78"/>
<Animation Name="object_gol_Anim_000E4C" Offset="0xE4C"/>
<Animation Name="object_gol_Anim_0011B4" Offset="0x11B4"/>
<Animation Name="object_gol_Anim_001548" Offset="0x1548"/>
<DList Name="object_gol_DL_001600" Offset="0x1600"/>
<DList Name="object_gol_DL_001860" Offset="0x1860"/>
<DList Name="object_gol_DL_0019F8" Offset="0x19F8"/>
<DList Name="object_gol_DL_001B28" Offset="0x1B28"/>
<DList Name="object_gol_DL_001D78" Offset="0x1D78"/>
<DList Name="object_gol_DL_001F10" Offset="0x1F10"/>
<DList Name="object_gol_DL_0024E0" Offset="0x24E0"/>
<DList Name="object_gol_DL_002A70" Offset="0x2A70"/>
<DList Name="object_gol_DL_002C10" Offset="0x2C10"/>
<DList Name="object_gol_DL_002EB8" Offset="0x2EB8"/>
<Texture Name="object_gol_Tex_002FD0" OutName="tex_00002FD0" Format="rgb5a1" Width="16" Height="16" Offset="0x2FD0"/>
<Texture Name="object_gol_Tex_0031D0" OutName="tex_000031D0" Format="rgb5a1" Width="16" Height="16" Offset="0x31D0"/>
<Texture Name="object_gol_Tex_0033D0" OutName="tex_000033D0" Format="rgb5a1" Width="16" Height="16" Offset="0x33D0"/>
<Texture Name="object_gol_Tex_0035D0" OutName="tex_000035D0" Format="rgb5a1" Width="16" Height="16" Offset="0x35D0"/>
<Texture Name="object_gol_Tex_0037D0" OutName="tex_000037D0" Format="rgb5a1" Width="16" Height="16" Offset="0x37D0"/>
<Limb Name="object_gol_Limb_0039D0" LimbType="Standard" Offset="0x39D0"/>
<Limb Name="object_gol_Limb_0039DC" LimbType="Standard" Offset="0x39DC"/>
<Limb Name="object_gol_Limb_0039E8" LimbType="Standard" Offset="0x39E8"/>
<Limb Name="object_gol_Limb_0039F4" LimbType="Standard" Offset="0x39F4"/>
<Limb Name="object_gol_Limb_003A00" LimbType="Standard" Offset="0x3A00"/>
<Limb Name="object_gol_Limb_003A0C" LimbType="Standard" Offset="0x3A0C"/>
<Limb Name="object_gol_Limb_003A18" LimbType="Standard" Offset="0x3A18"/>
<Limb Name="object_gol_Limb_003A24" LimbType="Standard" Offset="0x3A24"/>
<Limb Name="object_gol_Limb_003A30" LimbType="Standard" Offset="0x3A30"/>
<Limb Name="object_gol_Limb_003A3C" LimbType="Standard" Offset="0x3A3C"/>
<Limb Name="object_gol_Limb_003A48" LimbType="Standard" Offset="0x3A48"/>
<Limb Name="object_gol_Limb_003A54" LimbType="Standard" Offset="0x3A54"/>
<Limb Name="object_gol_Limb_003A60" LimbType="Standard" Offset="0x3A60"/>
<Limb Name="object_gol_Limb_003A6C" LimbType="Standard" Offset="0x3A6C"/>
<Limb Name="object_gol_Limb_003A78" LimbType="Standard" Offset="0x3A78"/>
<Limb Name="object_gol_Limb_003A84" LimbType="Standard" Offset="0x3A84"/>
<Limb Name="object_gol_Limb_003A90" LimbType="Standard" Offset="0x3A90"/>
<Limb Name="object_gol_Limb_003A9C" LimbType="Standard" Offset="0x3A9C"/>
<Limb Name="object_gol_Limb_003AA8" LimbType="Standard" Offset="0x3AA8"/>
<Limb Name="object_gol_Limb_003AB4" LimbType="Standard" Offset="0x3AB4"/>
<Limb Name="object_gol_Limb_003AC0" LimbType="Standard" Offset="0x3AC0"/>
<Limb Name="object_gol_Limb_003ACC" LimbType="Standard" Offset="0x3ACC"/>
<Limb Name="object_gol_Limb_003AD8" LimbType="Standard" Offset="0x3AD8"/>
<Skeleton Name="object_gol_Skel_003B40" Type="Normal" LimbType="Standard" Offset="0x3B40"/>
<Animation Name="object_gol_Anim_003D78" Offset="0x3D78"/>
<Animation Name="object_gol_Anim_003FF0" Offset="0x3FF0"/>
<Animation Name="object_gol_Anim_004204" Offset="0x4204"/>
</File>
</Root>