1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-11 03:39:59 +00:00
oot/assets/xml/objects/object_oE1s.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

50 lines
3.9 KiB
XML

<Root>
<File Name="object_oE1s" Segment="6">
<Animation Name="object_oE1s_Anim_00007C" Offset="0x7C" />
<Limb Name="object_oE1s_Limb_000090" LimbType="Standard" Offset="0x90" />
<Limb Name="object_oE1s_Limb_00009C" LimbType="Standard" Offset="0x9C" />
<Limb Name="object_oE1s_Limb_0000A8" LimbType="Standard" Offset="0xA8" />
<Limb Name="object_oE1s_Limb_0000B4" LimbType="Standard" Offset="0xB4" />
<Limb Name="object_oE1s_Limb_0000C0" LimbType="Standard" Offset="0xC0" />
<Limb Name="object_oE1s_Limb_0000CC" LimbType="Standard" Offset="0xCC" />
<Limb Name="object_oE1s_Limb_0000D8" LimbType="Standard" Offset="0xD8" />
<Limb Name="object_oE1s_Limb_0000E4" LimbType="Standard" Offset="0xE4" />
<Limb Name="object_oE1s_Limb_0000F0" LimbType="Standard" Offset="0xF0" />
<Limb Name="object_oE1s_Limb_0000FC" LimbType="Standard" Offset="0xFC" />
<Limb Name="object_oE1s_Limb_000108" LimbType="Standard" Offset="0x108" />
<Limb Name="object_oE1s_Limb_000114" LimbType="Standard" Offset="0x114" />
<Limb Name="object_oE1s_Limb_000120" LimbType="Standard" Offset="0x120" />
<Limb Name="object_oE1s_Limb_00012C" LimbType="Standard" Offset="0x12C" />
<Limb Name="object_oE1s_Limb_000138" LimbType="Standard" Offset="0x138" />
<Limb Name="object_oE1s_Limb_000144" LimbType="Standard" Offset="0x144" />
<Skeleton Name="object_oE1s_Skel_000190" Type="Flex" LimbType="Standard" Offset="0x190" />
<!--Blob Name="object_oE1s_Blob_00019C" Size="0x204" Offset="0x19C" /-->
<Texture Name="object_oE1s_TLUT_0003A0" OutName="tlut_000003A0" Format="rgb5a1" Width="108" Height="1" Offset="0x3A0" />
<!--Blob Name="object_oE1s_Blob_0005A0" Size="0x2D8" Offset="0x5A0" /-->
<Texture Name="object_oE1s_Tex_000878" OutName="tex_00000878" Format="ci8" Width="8" Height="8" Offset="0x878" />
<Texture Name="object_oE1s_Tex_0008B8" OutName="tex_000008B8" Format="rgb5a1" Width="16" Height="32" Offset="0x8B8" />
<Texture Name="object_oE1s_Tex_000CB8" OutName="tex_00000CB8" Format="rgb5a1" Width="32" Height="32" Offset="0xCB8" />
<Texture Name="object_oE1s_Tex_0014B8" OutName="tex_000014B8" Format="ci8" Width="16" Height="16" Offset="0x14B8" />
<Texture Name="object_oE1s_Tex_0015B8" OutName="tex_000015B8" Format="i4" Width="16" Height="8" Offset="0x15B8" />
<Blob Name="object_oE1s_Blob_0015F8" Size="0x400" Offset="0x15F8" />
<Texture Name="object_oE1s_Tex_0019F8" OutName="tex_000019F8" Format="i4" Width="16" Height="16" Offset="0x19F8" />
<Texture Name="object_oE1s_Tex_001A78" OutName="tex_00001A78" Format="rgb5a1" Width="16" Height="8" Offset="0x1A78" />
<Texture Name="object_oE1s_Tex_001B78" OutName="tex_00001B78" Format="ci8" Width="16" Height="16" Offset="0x1B78" />
<Blob Name="object_oE1s_Blob_001C78" Size="0x400" Offset="0x1C78" />
<DList Name="object_oE1s_DL_004D98" Offset="0x4D98" />
<DList Name="object_oE1s_DL_005010" Offset="0x5010" />
<DList Name="object_oE1s_DL_005150" Offset="0x5150" />
<DList Name="object_oE1s_DL_005620" Offset="0x5620" />
<DList Name="object_oE1s_DL_005808" Offset="0x5808" />
<DList Name="object_oE1s_DL_005970" Offset="0x5970" />
<DList Name="object_oE1s_DL_005AE8" Offset="0x5AE8" />
<DList Name="object_oE1s_DL_005BA0" Offset="0x5BA0" />
<DList Name="object_oE1s_DL_005CF0" Offset="0x5CF0" />
<DList Name="object_oE1s_DL_005DC0" Offset="0x5DC0" />
<DList Name="object_oE1s_DL_005FA8" Offset="0x5FA8" />
<DList Name="object_oE1s_DL_006110" Offset="0x6110" />
<DList Name="object_oE1s_DL_006288" Offset="0x6288" />
<DList Name="object_oE1s_DL_006340" Offset="0x6340" />
<DList Name="object_oE1s_DL_006490" Offset="0x6490" />
</File>
</Root>