mirror of
https://github.com/zeldaret/oot.git
synced 2025-08-08 07:20:16 +00:00
* Add Vtx[] resources in xmls for documented assets 1 * fix duplicate gTriforceVtx (the existing gTriforceVtx resource was too short)
17 lines
695 B
XML
17 lines
695 B
XML
<Root>
|
|
<ExternalFile OutPath="assets/objects/gameplay_keep"/>
|
|
<File Name="object_gi_scale" Segment="6">
|
|
<Array Name="gGiScaleWaterVtx" Count="128" Offset="0x0">
|
|
<Vtx/>
|
|
</Array>
|
|
<Array Name="gGiScaleVtx" Count="34" Offset="0x800">
|
|
<Vtx/>
|
|
</Array>
|
|
<DList Name="gGiSilverScaleWaterColorDL" Offset="0x0A20"/>
|
|
<DList Name="gGiGoldenScaleWaterColorDL" Offset="0x0A40"/>
|
|
<DList Name="gGiSilverScaleColorDL" Offset="0x0A60"/>
|
|
<DList Name="gGiGoldenScaleColorDL" Offset="0x0A80"/>
|
|
<DList Name="gGiScaleWaterDL" Offset="0x0AA0"/>
|
|
<DList Name="gGiScaleDL" Offset="0x0CC8"/>
|
|
</File>
|
|
</Root>
|