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oot/data
Zelllll 20c1f4e648
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
* First batch of files

* Add missing folders back

* Fix missing folders again

* Finish fixing existing texture files

* Gameplay_Keep XML finished

* Most actor gameplay_keep undefined syms removed

* Only ~200 gkeep symbols remain

* All gkeep symbols that ZAP supports are fixed

* Cleanup, and make gkeep names more accurate

* Starting to figure out what some unknown blobs are, merge zeldaret in

* fix a few more things

* refactor gkeep

* Change how gitkeep is handled

* gkeep xml cleanup

* Gkeep finished, now just waiting up ZAP updates

* 100 link animations finished

* 150 link animations finished

* 200 link animations finished

* 250 link animations finished

* 350 link animations finished

* 400 link animations finished

* 450 link animations finished

* 500 link animations finished

* 550 link animations finished

* All Link animations finished

cannot build yet because ZAP doesn't have LinkAnimationHeader yet

* xml changes for new zap stuff

* finish gameplay_keep

* fixing existing objects

* ready for pr besides zap padding issue

* mostly ready for pr

* format all c files

* all conflicts fixed

* make changes that roman requested

* fix thing i didn't mean to change

* some animation symbols renamed

* fixed roman's stuff

* lifemeter hardcoded pointers removed

* fix issue with incorrect data in gameplay_keep

* removed unused asm

* fixed most of fig's comments

* fix all of fig's comments

* reformat files

* Update assets/xml/textures/icon_item_static.xml

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* Update assets/xml/textures/icon_item_static.xml

Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>

* fixed stuff

* fixed most of roman's comments

* remove leading zeroes

* should build now

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "f84d8337b"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "f84d8337b"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* all of gkeep symbols fixed

* compiler error fixed

* format files

* final changes

Co-authored-by: Zelllll <elijah@DESKTOP-NMP1I89.localdomain>
Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
2021-01-24 19:36:40 -05:00
..
overlays Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
__libm_qnan_f.rodata.s Matched most remaining libultra files (#221) 2020-07-06 20:15:01 -04:00
audio_effects.data.s audio_playback, audio_effects OK (#313) 2020-08-15 14:06:26 -04:00
code_800D2E30.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
code_800DACC0.bss.s audio_seqplayer, the easy half (#369) 2020-09-01 17:23:30 -04:00
code_800DACC0.data.s audio_seqplayer, the easy half (#369) 2020-09-01 17:23:30 -04:00
code_800E11F0.data.s Remove hard-coded pointers in several files (#186) 2020-06-04 17:51:14 -04:00
code_800E11F0.rodata.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
code_800EC960.data.s Decompile z_sram.c (#431) 2020-10-11 13:45:08 -04:00
code_800F9280.data.s audio_heap: 1 non-matching (#381) 2020-09-20 13:22:09 -04:00
code_800F9280.rodata.s audio_heap: 1 non-matching (#381) 2020-09-20 13:22:09 -04:00
db_camera.bss.s decompile z_camera (#398) 2020-12-06 17:39:47 -05:00
db_camera.data.s Decompile shrink_window.c (#232) 2020-07-08 21:54:39 -04:00
fault.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
fault_drawer.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
rsp.rodata.s Fix more raw pointers (rsp and part of .data) (#170) 2020-05-27 09:06:37 -04:00
rsp.text.s Fix more raw pointers (rsp and part of .data) (#170) 2020-05-27 09:06:37 -04:00
rsp_boot.text.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_item00.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_en_item00.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_kankyo.bss.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_kankyo.data.s Fix remaining rom/ram pointers (#190) 2020-06-05 17:09:43 -04:00
z_message_PAL.bss.s Fix remaining rom/ram pointers (#190) 2020-06-05 17:09:43 -04:00
z_message_PAL.rodata.s Update asm processor and migrate/improve rodata for a few files (#209) 2020-06-14 19:24:09 -04:00
z_onepointdemo.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00
z_text.data.s z_select decompiled, 1 non matching left (#202) 2020-06-13 22:59:58 -04:00
z_vr_box.data.s Properly align asm & data (+ minor fixes) (#165) 2020-05-26 18:09:00 -04:00