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oot/include/z64.h
fig02 25b2fa4bca
macros.h 3/5: Split various macros (#2512)
* split out various macros

* fix

* fix2

* fix dw

* libc path

* fix macro

* does this fix bss

* fix bss
2025-04-25 21:12:35 -04:00

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C

#ifndef Z64_H
#define Z64_H
// TODO: This file still exists ONLY to provide neccesary headers to extracted assets.
// After assets are modified to include the headers they need directly, delete this file.
#include "gfx.h"
#include "sequence.h"
#include "sys_matrix.h"
#include "ultra64.h"
#include "z64play.h"
#include "z64animation.h"
#include "z64animation_legacy.h"
#include "z64curve.h"
#include "z64skin.h"
#include "z64player.h"
#include "z64ocarina.h"
#endif