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oot/asm/non_matchings/overlays/actors
2020-03-31 20:59:51 -05:00
..
ovl_Arms_Hook code_800FCE80 OK 2020-03-21 03:43:48 +01:00
ovl_Arrow_Fire Merge remote-tracking branch 'upstream/master' into elemental-arrows 2020-03-31 05:03:25 -04:00
ovl_Arrow_Ice Merge remote-tracking branch 'upstream/master' into elemental-arrows 2020-03-31 05:03:25 -04:00
ovl_Arrow_Light Merge remote-tracking branch 'upstream/master' into elemental-arrows 2020-03-31 05:03:25 -04:00
ovl_Bg_Bdan_Objects Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Bombwall Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Bowl_Wall Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Breakwall skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate 2020-03-23 16:31:24 -05:00
ovl_Bg_Ddan_Jd Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ddan_Kd Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Dodoago
ovl_Bg_Dy_Yoseizo Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_Bg_Ganon_Otyuka Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Gnd_Darkmeiro Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Gnd_Firemeiro
ovl_Bg_Gnd_Iceblock Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Gnd_Soulmeiro Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka
ovl_Bg_Haka_Gate Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Huta Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Megane Almost done 2020-03-23 01:31:03 -04:00
ovl_Bg_Haka_MeganeBG Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Sgami Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Ship
ovl_Bg_Haka_Trap Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Tubo Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Water Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Zou Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Heavy_Block Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Curtain Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Dalm Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Firewall Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Fslift
ovl_Bg_Hidan_Fwbig Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Hamstep Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
ovl_Bg_Hidan_Hrock Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Kousi
ovl_Bg_Hidan_Kowarerukabe
ovl_Bg_Hidan_Rock Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Rsekizou Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Sekizou Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Sima Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ice_Objects Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ice_Shelter Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ice_Shutter Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ice_Turara Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ingate
ovl_Bg_Jya_1flift Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Bigmirror Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Block
ovl_Bg_Jya_Bombchuiwa Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Bombiwa Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Cobra Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Goroiwa Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Haheniron Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Ironobj Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Kanaami Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
ovl_Bg_Jya_Lift Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Megami
ovl_Bg_Jya_Zurerukabe Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Menkuri_Eye skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate 2020-03-23 16:31:24 -05:00
ovl_Bg_Menkuri_Nisekabe Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Mizu_Bwall Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Mizu_Movebg Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Mizu_Shutter
ovl_Bg_Mizu_Water Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Mori_Bigst Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
ovl_Bg_Mori_Elevator
ovl_Bg_Mori_Hashigo
ovl_Bg_Mori_Hashira4
ovl_Bg_Mori_Hineri skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate 2020-03-23 16:31:24 -05:00
ovl_Bg_Mori_Idomizu Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Mori_Kaitenkabe
ovl_Bg_Mori_Rakkatenjo Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
ovl_Bg_Po_Event
ovl_Bg_Po_Syokudai Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Relay_Objects Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot00_Hanebasi Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot01_Idohashira
ovl_Bg_Spot01_Idomizu Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot01_Objects2 Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot02_Objects Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot03_Taki Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot05_Soko Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot06_Objects Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot07_Taki Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot08_Bakudankabe Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot08_Iceblock Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot11_Bakudankabe Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot11_Oasis Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot12_Saku Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot15_Rrbox Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot15_Saku
ovl_Bg_Spot16_Bombstone
ovl_Bg_Spot16_Doughnut Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot17_Bakudankabe
ovl_Bg_Spot17_Funen Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot18_Basket Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot18_Obj Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot18_Shutter Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Sst_Floor
ovl_Bg_Toki_Hikari Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Treemouth
ovl_Bg_Vb_Sima
ovl_Bg_Ydan_Hasi Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ydan_Maruta Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ydan_Sp skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate 2020-03-23 16:31:24 -05:00
ovl_Boss_Dodongo Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_Boss_Fd Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_Boss_Fd2 Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_Boss_Ganon Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_Boss_Ganon2 Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_Boss_Ganondrof Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_Boss_Goma rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_Boss_Mo Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Boss_Sst Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_Boss_Tw Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_Boss_Va Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Demo_6K Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Demo_Du Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_Demo_Ec name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors 2020-03-25 10:51:25 -05:00
ovl_Demo_Effect Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Demo_Ext Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Demo_Gj skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate 2020-03-23 16:31:24 -05:00
ovl_Demo_Go Fix ovl_Demo_Go non matchings (2/3 matched) 2020-03-18 21:21:45 +01:00
ovl_Demo_Gt Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Demo_Ik name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors 2020-03-25 10:51:25 -05:00
ovl_Demo_Im Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_Demo_Kankyo Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Demo_Kekkai Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Demo_Sa Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_Demo_Shd Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Demo_Tre_Lgt Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Door_Gerudo
ovl_Door_Killer Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Door_Shutter Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
ovl_Door_Warp1 Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Efc_Erupc Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Eff_Dust
ovl_Elf_Msg
ovl_Elf_Msg2
ovl_En_Am rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Ani skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Anubice code_800FCE80 OK 2020-03-21 03:43:48 +01:00
ovl_En_Anubice_Fire
ovl_En_Arrow skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Attack_Niw Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Ba Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Bb Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Bdfire
ovl_En_Bigokuta rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Bili skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Blkobj Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Bom skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate 2020-03-23 16:31:24 -05:00
ovl_En_Bom_Bowl_Man Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Bom_Bowl_Pit
ovl_En_Bom_Chu code_800FCE80 OK 2020-03-21 03:43:48 +01:00
ovl_En_Bombf
ovl_En_Box Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Brob skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Bubble
ovl_En_Butte
ovl_En_Bw Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Bx Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Changer
ovl_En_Clear_Tag Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Cow rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Crow rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Cs Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Daiku Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Daiku_Kakariko Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Dekubaba skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Dekunuts Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Dh Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Dha rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Diving_Game Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Dns Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Dnt_Demo
ovl_En_Dnt_Jiji code_800FCE80 OK 2020-03-21 03:43:48 +01:00
ovl_En_Dnt_Nomal code_800FCE80 OK 2020-03-21 03:43:48 +01:00
ovl_En_Dodojr
ovl_En_Dodongo skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Door rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Du Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Dy_Extra Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Eiyer skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Elf Decompile z_elf_message.c (1 non matching left) 2020-03-30 22:29:55 +02:00
ovl_En_Encount1
ovl_En_Encount2 Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
ovl_En_Ex_Item
ovl_En_Ex_Ruppy
ovl_En_Fd Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Fd_Fire Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_fHG Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Fhg_Fire Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Fire_Rock
ovl_En_Firefly Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Fish Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Floormas skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Fr Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Fu rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Fw Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Fz Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_G_Switch
ovl_En_Ganon_Mant
ovl_En_Gb Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Ge1 skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Ge2 rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Ge3 rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_GeldB skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_GirlA Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Gm Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Go Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Go2 Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Goma rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Goroiwa Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Gs Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Guest Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Hata Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Heishi1 code_800FCE80 OK 2020-03-21 03:43:48 +01:00
ovl_En_Heishi2 Split z_path.c and Rename some small files and functions 2020-03-23 21:18:53 +01:00
ovl_En_Heishi3
ovl_En_Heishi4 Split z_path.c and Rename some small files and functions 2020-03-23 21:18:53 +01:00
ovl_En_Hintnuts Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Holl Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Honotrap Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Horse skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Horse_Game_Check
ovl_En_Horse_Ganon skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Horse_Link_Child skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Horse_Normal skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Horse_Zelda skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Hs rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Hs2 rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Hy Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Ice_Hono Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Ik Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_In name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors 2020-03-25 10:51:25 -05:00
ovl_En_Insect
ovl_En_Ishi Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Jj rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Js skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Jsjutan
ovl_En_Kakasi Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Kakasi2 Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Kakasi3 Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Kanban code_800FCE80 OK 2020-03-21 03:43:48 +01:00
ovl_En_Karebaba skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate 2020-03-23 16:31:24 -05:00
ovl_En_Ko Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Kusa Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Kz Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Light Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_M_Thunder Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Ma1 Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Ma2 Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Ma3 Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Mag
ovl_En_Mb skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Md Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Mk rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Mm Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Mm2 Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Mu Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Nb name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors 2020-03-25 10:51:25 -05:00
ovl_En_Niw Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Niw_Girl Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Niw_Lady Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Nwc
ovl_En_Ny code_800FCE80 OK 2020-03-21 03:43:48 +01:00
ovl_En_Okarina_Tag
ovl_En_Okuta skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Ossan Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Owl Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Part
ovl_En_Peehat skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Po_Desert Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Po_Field Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Po_Relay Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Po_Sisters Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Poh Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Rd skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Reeba
ovl_En_River_Sound
ovl_En_Rl Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Rr Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Ru1 name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors 2020-03-25 10:51:25 -05:00
ovl_En_Sa Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Sb Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Sda
ovl_En_Shopnuts skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Si
ovl_En_Siofuki Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Skb rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Skj skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Skjneedle
ovl_En_Ssh Split z_path.c and Rename some small files and functions 2020-03-23 21:18:53 +01:00
ovl_En_St
ovl_En_Sth rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Stream Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Sw Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Syateki_Itm
ovl_En_Syateki_Man Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Syateki_Niw Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Ta skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Takara_Man Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Tana
ovl_En_Test name more skelanime struct members, match all but 1 function, name more functions, some documentation 2020-03-31 20:19:21 -05:00
ovl_En_Tg Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Tite skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Torch2 Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Toryo Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_En_Tp
ovl_En_Tr skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Trap Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Tubo_Trap Fix and cleanup ovl_En_Tubo_Trap (4/7 matched) 2020-03-18 21:22:00 +01:00
ovl_En_Vali Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Vb_Ball code_800FCE80 OK 2020-03-21 03:43:48 +01:00
ovl_En_Viewer Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_En_Vm skelanime WIP, name Matrix_TranslateThanRotateZYX, match Matrix_Translate 2020-03-23 16:31:24 -05:00
ovl_En_Wall_Tubo Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
ovl_En_Weather_Tag
ovl_En_Weiyer rename SkelAnime_ChangeAnimation functions 2020-03-30 22:37:01 -05:00
ovl_En_Wf skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Wonder_Item
ovl_En_Wonder_Talk
ovl_En_Wonder_Talk2
ovl_En_Wood02 Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Xc name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors 2020-03-25 10:51:25 -05:00
ovl_En_Yabusame_Mark
ovl_En_Yukabyun
ovl_En_Zf skelanime wip 2020-03-31 18:29:09 -05:00
ovl_En_Zl1 name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors 2020-03-25 10:51:25 -05:00
ovl_En_Zl2 Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Zl3 Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Zl4 name SkelAnime_InitLinkAnimetion, name load animation types and callbacks, rename several segement addresses in decompiled actors 2020-03-25 10:51:25 -05:00
ovl_En_Zo Merge branch 'master' into skelanime 2020-03-24 11:56:37 -05:00
ovl_End_Title
ovl_Fishing Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_Item_B_Heart
ovl_Item_Etcetera
ovl_Item_Ocarina
ovl_Item_Shield
ovl_kaleido_scope Decompiled various small files 2020-03-20 15:26:43 +01:00
ovl_Magic_Dark Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Magic_Fire Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Magic_Wind Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Mir_Ray
ovl_Obj_Bean Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Comb
ovl_Obj_Dekujr Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Hamishi
ovl_Obj_Hana Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Hsblock
ovl_Obj_Ice_Poly Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Kibako Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Kibako2 Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Lift Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Lightswitch
ovl_Obj_Makeoshihiki
ovl_Obj_Mure
ovl_Obj_Mure2
ovl_Obj_Mure3
ovl_Obj_Oshihiki
ovl_Obj_Switch Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Syokudai Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Timeblock
ovl_Obj_Tsubo Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Warp2block
ovl_Object_Kankyo Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Oceff_Spot Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Oceff_Storm Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Oceff_Wipe Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Oceff_Wipe2 Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Oceff_Wipe3 Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Oceff_Wipe4 Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_player_actor Merge branch 'master' into skelanimeupdates 2020-03-31 20:59:51 -05:00
ovl_Shot_Sun