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oot/include
Roman971 262f6c507c
Decompile z_play.c and Match/Document some of z_view.c (#74)
* Decompile z_play.c and Match/Document some of z_view.c

Also fix the last non matching in z_sample.c and update some game state functions.

* Suggestions from PR #74

* Fix undefined reference to Gameplay_DrawOverlay

* Suggestion from PR #74 (2)

* Fix a fake argument in func_800BC450
2020-04-16 17:36:12 -04:00
..
PR First proper commit. 2020-03-17 00:31:30 -04:00
ultra64 Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
alloca.h Various fixes/matches 2020-03-18 01:09:31 +01:00
bgm.h First proper commit. 2020-03-17 00:31:30 -04:00
color.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
fp.h code_800FCE80 OK 2020-03-21 03:43:48 +01:00
functions.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
global.h First proper commit. 2020-03-17 00:31:30 -04:00
ichain.h Partially format header files 2020-03-22 22:50:15 +01:00
initvars.h First proper commit. 2020-03-17 00:31:30 -04:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
math.h code_800FCE80 OK 2020-03-21 03:43:48 +01:00
regs.h Partially format header files 2020-03-22 22:50:15 +01:00
sched.h Decompile graph.c 2020-04-04 18:12:59 +02:00
segment_symbols.h Partially format header files 2020-03-22 22:50:15 +01:00
sfx.h First proper commit. 2020-03-17 00:31:30 -04:00
stdarg.h First proper commit. 2020-03-17 00:31:30 -04:00
stdbool.h Partially format header files 2020-03-22 22:50:15 +01:00
stddef.h Partially format header files 2020-03-22 22:50:15 +01:00
stdlib.h Partially format header files 2020-03-22 22:50:15 +01:00
string.h Partially format header files 2020-03-22 22:50:15 +01:00
ultra64.h First proper commit. 2020-03-17 00:31:30 -04:00
unk.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
variables.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
z64actor.h Big actor cleanup (fixed) (#69) 2020-04-14 14:16:34 -04:00
z64animation.h pr updates 2020-04-02 12:44:19 -05:00
z64cutscene.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
z64dma.h use clang, modify z64animation.h and z64dma.h to use open braces on newline 2020-03-24 12:16:13 -05:00
z64effect.h Partially format header files 2020-03-22 22:50:15 +01:00
z64item.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
z64light.h Partially format header files 2020-03-22 22:50:15 +01:00
z64object.h Partially format header files 2020-03-22 22:50:15 +01:00
z64scene.h Decompile z_play.c and Match/Document some of z_view.c (#74) 2020-04-16 17:36:12 -04:00
z64vec.h pr updates 2020-04-02 12:44:19 -05:00