mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-11 03:39:59 +00:00
0b18419489
* remove fake match * u32 segment -> void* and add symbols to sEntranceCutsceneTable * rename some symbols * remove if1 * add the last missing symbol * add symbols for almost all extrence textures * finish adding the symbols * Remove comment * spelling fix * Fig's and Dragorn's fixes * add symbols to unkknown array * format * romans fixes
25 lines
1 KiB
XML
25 lines
1 KiB
XML
<Root>
|
|
<File Name="gerudoway_scene" Segment="2">
|
|
<Texture Name="gThievesHideoutNightEntranceTex" OutName="night_entrance" Format="ia16" Width="128" Height="4" Offset="0xB920"/>
|
|
<Texture Name="gThievesHideoutDayEntranceTex" OutName="day_entrance" Format="ia16" Width="128" Height="4" Offset="0xBD20"/>
|
|
<Scene Name="gerudoway_scene" Offset="0x0"/>
|
|
</File>
|
|
<File Name="gerudoway_room_0" Segment="3">
|
|
<Room Name="gerudoway_room_0" Offset="0x0"/>
|
|
</File>
|
|
<File Name="gerudoway_room_1" Segment="3">
|
|
<Room Name="gerudoway_room_1" Offset="0x0"/>
|
|
</File>
|
|
<File Name="gerudoway_room_2" Segment="3">
|
|
<Room Name="gerudoway_room_2" Offset="0x0"/>
|
|
</File>
|
|
<File Name="gerudoway_room_3" Segment="3">
|
|
<Room Name="gerudoway_room_3" Offset="0x0"/>
|
|
</File>
|
|
<File Name="gerudoway_room_4" Segment="3">
|
|
<Room Name="gerudoway_room_4" Offset="0x0"/>
|
|
</File>
|
|
<File Name="gerudoway_room_5" Segment="3">
|
|
<Room Name="gerudoway_room_5" Offset="0x0"/>
|
|
</File>
|
|
</Root>
|