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https://github.com/zeldaret/oot.git
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2e18eb334b
* Replace tabs in exceptasm.s source * Replace tabs with \t in strings * Fix grammar in various comments * Fix "initalize" typos in code * (fix typo) `__osMallocIsInitalized` -> `__osMallocIsInitialized` * Some Link -> Player * Use `EXCH_ITEM_` more * "bgm music" -> "background music" * Fix typos in `place_title_cards.xml` * `SkelAnime_Update` returns a boolean * Run formatter
111 lines
3.2 KiB
C
111 lines
3.2 KiB
C
#include "global.h"
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#define LOG_SEVERITY_NOLOG 0
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#define LOG_SEVERITY_ERROR 2
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#define LOG_SEVERITY_VERBOSE 3
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s32 gDebugArenaLogSeverity = LOG_SEVERITY_ERROR;
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Arena sDebugArena;
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void DebugArena_CheckPointer(void* ptr, u32 size, const char* name, const char* action) {
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if (ptr == NULL) {
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if (gDebugArenaLogSeverity >= LOG_SEVERITY_ERROR) {
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// "%s: %u bytes %s failed\n"
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osSyncPrintf("%s: %u バイトの%sに失敗しました\n", name, size, action);
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__osDisplayArena(&sDebugArena);
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return;
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}
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} else if (gDebugArenaLogSeverity >= LOG_SEVERITY_VERBOSE) {
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// "%s: %u bytes %s succeeded\n"
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osSyncPrintf("%s: %u バイトの%sに成功しました\n", name, size, action);
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}
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}
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void* DebugArena_Malloc(u32 size) {
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void* ptr = __osMalloc(&sDebugArena, size);
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DebugArena_CheckPointer(ptr, size, "debug_malloc", "確保"); // "Secure"
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return ptr;
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}
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void* DebugArena_MallocDebug(u32 size, const char* file, s32 line) {
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void* ptr = __osMallocDebug(&sDebugArena, size, file, line);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_DEBUG", "確保"); // "Secure"
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return ptr;
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}
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void* DebugArena_MallocR(u32 size) {
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void* ptr = __osMallocR(&sDebugArena, size);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_r", "確保"); // "Secure"
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return ptr;
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}
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void* DebugArena_MallocRDebug(u32 size, const char* file, s32 line) {
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void* ptr = __osMallocRDebug(&sDebugArena, size, file, line);
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DebugArena_CheckPointer(ptr, size, "debug_malloc_r_DEBUG", "確保"); // "Secure"
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return ptr;
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}
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void* DebugArena_Realloc(void* ptr, u32 newSize) {
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ptr = __osRealloc(&sDebugArena, ptr, newSize);
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DebugArena_CheckPointer(ptr, newSize, "debug_realloc", "再確保"); // "Re-securing"
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return ptr;
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}
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void* DebugArena_ReallocDebug(void* ptr, u32 newSize, const char* file, s32 line) {
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ptr = __osReallocDebug(&sDebugArena, ptr, newSize, file, line);
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DebugArena_CheckPointer(ptr, newSize, "debug_realloc_DEBUG", "再確保"); // "Re-securing"
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return ptr;
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}
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void DebugArena_Free(void* ptr) {
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__osFree(&sDebugArena, ptr);
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}
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void DebugArena_FreeDebug(void* ptr, const char* file, s32 line) {
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__osFreeDebug(&sDebugArena, ptr, file, line);
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}
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void* DebugArena_Calloc(u32 num, u32 size) {
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void* ret;
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u32 n = num * size;
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ret = __osMalloc(&sDebugArena, n);
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if (ret != NULL) {
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bzero(ret, n);
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}
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DebugArena_CheckPointer(ret, n, "debug_calloc", "確保");
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return ret;
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}
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void DebugArena_Display(void) {
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// "Zelda heap display" ("Zelda" should probably have been changed to "Debug")
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osSyncPrintf("ゼルダヒープ表示\n");
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__osDisplayArena(&sDebugArena);
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}
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void DebugArena_GetSizes(u32* outMaxFree, u32* outFree, u32* outAlloc) {
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ArenaImpl_GetSizes(&sDebugArena, outMaxFree, outFree, outAlloc);
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}
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void DebugArena_Check(void) {
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__osCheckArena(&sDebugArena);
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}
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void DebugArena_Init(void* start, u32 size) {
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gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
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__osMallocInit(&sDebugArena, start, size);
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}
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void DebugArena_Cleanup(void) {
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gDebugArenaLogSeverity = LOG_SEVERITY_NOLOG;
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__osMallocCleanup(&sDebugArena);
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}
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u8 DebugArena_IsInitialized(void) {
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return __osMallocIsInitialized(&sDebugArena);
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}
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