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ovl_Arms_Hook
Move button macros to include/controller.h ( #2138 )
2024-09-06 10:24:19 +02:00
ovl_Arrow_Fire
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2024-08-02 17:50:02 -04:00
ovl_Arrow_Ice
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2024-08-02 17:50:02 -04:00
ovl_Arrow_Light
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2024-08-02 17:50:02 -04:00
ovl_Bg_Bdan_Objects
Fixup printf args fake matches ( #2049 )
2024-08-17 22:42:09 +02:00
ovl_Bg_Bdan_Switch
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Bg_Bom_Guard
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2024-08-02 17:50:02 -04:00
ovl_Bg_Bombwall
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Bowl_Wall
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2024-08-02 17:50:02 -04:00
ovl_Bg_Breakwall
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Ddan_Jd
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Bg_Ddan_Kd
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2024-08-02 17:50:02 -04:00
ovl_Bg_Dodoago
Update Room Documentation ( #2015 )
2024-09-05 21:08:21 +09:00
ovl_Bg_Dy_Yoseizo
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Bg_Ganon_Otyuka
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Bg_Gate_Shutter
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2024-08-02 17:50:02 -04:00
ovl_Bg_Gjyo_Bridge
Match a bunch of overlay draw functions ( #2034 )
2024-08-12 13:42:53 -04:00
ovl_Bg_Gnd_Darkmeiro
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Gnd_Firemeiro
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2024-08-02 17:50:02 -04:00
ovl_Bg_Gnd_Iceblock
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Bg_Gnd_Nisekabe
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Gnd_Soulmeiro
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Haka
[Doc] name function func_8002DBD0 to Actor_WorldToActorCoords ( #2029 )
2024-08-11 14:30:41 -04:00
ovl_Bg_Haka_Gate
Add DEG_TO_BINANG2/RAD_TO_BINANG2 to match ntsc-1.2 z_en_gs.c, z_en_mm.c, z_en_toryo.c ( #2047 )
2024-08-18 21:55:25 -04:00
ovl_Bg_Haka_Huta
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Haka_Megane
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2024-08-02 17:50:02 -04:00
ovl_Bg_Haka_MeganeBG
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Haka_Sgami
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Bg_Haka_Ship
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Haka_Trap
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Bg_Haka_Tubo
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Haka_Water
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2024-08-02 17:50:02 -04:00
ovl_Bg_Haka_Zou
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Heavy_Block
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Hidan_Curtain
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Hidan_Dalm
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Hidan_Firewall
[Doc] name function func_8002DBD0 to Actor_WorldToActorCoords ( #2029 )
2024-08-11 14:30:41 -04:00
ovl_Bg_Hidan_Fslift
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2024-08-02 17:50:02 -04:00
ovl_Bg_Hidan_Fwbig
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Hidan_Hamstep
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Hidan_Hrock
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Hidan_Kousi
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Hidan_Kowarerukabe
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Hidan_Rock
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Hidan_Rsekizou
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2024-08-02 17:50:02 -04:00
ovl_Bg_Hidan_Sekizou
Match more ntsc-1.2 overlay draw functions ( #2061 )
2024-08-20 16:22:05 -04:00
ovl_Bg_Hidan_Sima
Match a bunch of overlay draw functions ( #2034 )
2024-08-12 13:42:53 -04:00
ovl_Bg_Hidan_Syoku
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2024-08-02 17:50:02 -04:00
ovl_Bg_Ice_Objects
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2024-08-02 17:50:02 -04:00
ovl_Bg_Ice_Shelter
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Ice_Shutter
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Ice_Turara
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Bg_Ingate
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Jya_1flift
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Jya_Amishutter
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2024-08-02 17:50:02 -04:00
ovl_Bg_Jya_Bigmirror
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Bg_Jya_Block
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Jya_Bombchuiwa
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Bg_Jya_Bombiwa
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Jya_Cobra
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Jya_Goroiwa
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2024-08-02 17:50:02 -04:00
ovl_Bg_Jya_Haheniron
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2024-08-02 17:50:02 -04:00
ovl_Bg_Jya_Ironobj
Fixup printf args fake matches ( #2049 )
2024-08-17 22:42:09 +02:00
ovl_Bg_Jya_Kanaami
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Jya_Lift
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Jya_Megami
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Jya_Zurerukabe
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2024-08-02 17:50:02 -04:00
ovl_Bg_Menkuri_Eye
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2024-08-02 17:50:02 -04:00
ovl_Bg_Menkuri_Kaiten
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2024-08-02 17:50:02 -04:00
ovl_Bg_Menkuri_Nisekabe
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Mizu_Bwall
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Mizu_Movebg
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Mizu_Shutter
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Mizu_Uzu
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2024-08-02 17:50:02 -04:00
ovl_Bg_Mizu_Water
Update Room Documentation ( #2015 )
2024-09-05 21:08:21 +09:00
ovl_Bg_Mjin
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2024-08-02 17:50:02 -04:00
ovl_Bg_Mori_Bigst
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Mori_Elevator
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Mori_Hashigo
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Bg_Mori_Hashira4
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Mori_Hineri
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Mori_Idomizu
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Mori_Kaitenkabe
Add DEG_TO_BINANG2/RAD_TO_BINANG2 to match ntsc-1.2 z_en_gs.c, z_en_mm.c, z_en_toryo.c ( #2047 )
2024-08-18 21:55:25 -04:00
ovl_Bg_Mori_Rakkatenjo
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2024-08-02 17:50:02 -04:00
ovl_Bg_Po_Event
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Po_Syokudai
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Pushbox
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2024-08-02 17:50:02 -04:00
ovl_Bg_Relay_Objects
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot00_Break
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2024-08-02 17:50:02 -04:00
ovl_Bg_Spot00_Hanebasi
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Bg_Spot01_Fusya
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2024-08-02 17:50:02 -04:00
ovl_Bg_Spot01_Idohashira
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2024-08-02 17:50:02 -04:00
ovl_Bg_Spot01_Idomizu
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2024-08-02 17:50:02 -04:00
ovl_Bg_Spot01_Idosoko
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2024-08-02 17:50:02 -04:00
ovl_Bg_Spot01_Objects2
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot02_Objects
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot03_Taki
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot05_Soko
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot06_Objects
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot07_Taki
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2024-08-02 17:50:02 -04:00
ovl_Bg_Spot08_Bakudankabe
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot08_Iceblock
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot09_Obj
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2024-08-02 17:50:02 -04:00
ovl_Bg_Spot11_Bakudankabe
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot11_Oasis
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2024-08-02 17:50:02 -04:00
ovl_Bg_Spot12_Gate
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot12_Saku
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot15_Rrbox
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot15_Saku
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2024-08-02 17:50:02 -04:00
ovl_Bg_Spot16_Bombstone
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot16_Doughnut
Add "do {} while (0);" to CLOSE_DISPS ( #2025 )
2024-08-10 18:48:27 -04:00
ovl_Bg_Spot17_Bakudankabe
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot17_Funen
Add "do {} while (0);" to CLOSE_DISPS ( #2025 )
2024-08-10 18:48:27 -04:00
ovl_Bg_Spot18_Basket
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot18_Futa
InitVars
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2024-08-02 17:50:02 -04:00
ovl_Bg_Spot18_Obj
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Spot18_Shutter
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Sst_Floor
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Bg_Toki_Hikari
Update Room Documentation ( #2015 )
2024-09-05 21:08:21 +09:00
ovl_Bg_Toki_Swd
Update Room Documentation ( #2015 )
2024-09-05 21:08:21 +09:00
ovl_Bg_Treemouth
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Bg_Umajump
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2024-08-02 17:50:02 -04:00
ovl_Bg_Vb_Sima
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Bg_Ydan_Hasi
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Ydan_Maruta
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Ydan_Sp
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Bg_Zg
Decompile N64 anti-piracy checks in overlays ( #2042 )
2024-08-15 23:44:05 -04:00
ovl_Boss_Dodongo
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Boss_Fd
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Boss_Fd2
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Boss_Ganon
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Boss_Ganon2
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Boss_Ganondrof
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Boss_Goma
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Boss_Mo
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Boss_Sst
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Boss_Tw
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Boss_Va
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Demo_6K
Match more ntsc-1.2 overlay draw functions ( #2061 )
2024-08-20 16:22:05 -04:00
ovl_Demo_Du
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2024-08-02 17:50:02 -04:00
ovl_Demo_Ec
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Demo_Effect
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Demo_Ext
Match more ntsc-1.2 overlay draw functions ( #2061 )
2024-08-20 16:22:05 -04:00
ovl_Demo_Geff
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2024-08-02 17:50:02 -04:00
ovl_Demo_Gj
Fixup printf args fake matches ( #2049 )
2024-08-17 22:42:09 +02:00
ovl_Demo_Go
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2024-08-02 17:50:02 -04:00
ovl_Demo_Gt
Match a bunch of overlay draw functions ( #2034 )
2024-08-12 13:42:53 -04:00
ovl_Demo_Ik
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2024-08-02 17:50:02 -04:00
ovl_Demo_Im
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Demo_Kankyo
Update Room Documentation ( #2015 )
2024-09-05 21:08:21 +09:00
ovl_Demo_Kekkai
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Demo_Sa
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Demo_Shd
Add "do {} while (0);" to CLOSE_DISPS ( #2025 )
2024-08-10 18:48:27 -04:00
ovl_Demo_Tre_Lgt
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Door_Ana
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Door_Gerudo
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Door_Killer
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Door_Shutter
Update Room Documentation ( #2015 )
2024-09-05 21:08:21 +09:00
ovl_Door_Toki
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2024-08-02 17:50:02 -04:00
ovl_Door_Warp1
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Efc_Erupc
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Eff_Dust
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Elf_Msg
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Elf_Msg2
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Am
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ani
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2024-08-02 17:50:02 -04:00
ovl_En_Anubice
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Anubice_Fire
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2024-08-02 17:50:02 -04:00
ovl_En_Anubice_Tag
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2024-08-02 17:50:02 -04:00
ovl_En_Arow_Trap
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2024-08-02 17:50:02 -04:00
ovl_En_Arrow
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Attack_Niw
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ba
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Bb
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Bdfire
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2024-08-02 17:50:02 -04:00
ovl_En_Bigokuta
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Bili
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Bird
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Blkobj
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2024-08-02 17:50:02 -04:00
ovl_En_Bom
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Bom_Bowl_Man
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Bom_Bowl_Pit
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2024-08-02 17:50:02 -04:00
ovl_En_Bom_Chu
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Bombf
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Boom
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Box
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Brob
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Bubble
Match a bunch of overlay draw functions ( #2034 )
2024-08-12 13:42:53 -04:00
ovl_En_Butte
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Bw
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Bx
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Changer
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Clear_Tag
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Cow
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Crow
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Cs
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Daiku
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Daiku_Kakariko
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Dekubaba
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Dekunuts
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Dh
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Dha
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Diving_Game
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Dns
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Dnt_Demo
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Dnt_Jiji
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Dnt_Nomal
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Dodojr
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Dodongo
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Dog
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Door
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ds
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Du
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Dy_Extra
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Eg
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Eiyer
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Elf
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Encount1
T() macro 4 ( #2084 )
2024-08-24 20:58:05 -04:00
ovl_En_Encount2
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Ex_Item
Fixup printf args fake matches ( #2049 )
2024-08-17 22:42:09 +02:00
ovl_En_Ex_Ruppy
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Fd
Add DEG_TO_BINANG2/RAD_TO_BINANG2 to match ntsc-1.2 z_en_gs.c, z_en_mm.c, z_en_toryo.c ( #2047 )
2024-08-18 21:55:25 -04:00
ovl_En_Fd_Fire
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_fHG
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Fhg_Fire
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Fire_Rock
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Firefly
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Fish
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Floormas
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Fr
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Fu
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Fw
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Fz
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_G_Switch
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Ganon_Mant
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Ganon_Organ
Match more ntsc-1.2 overlay draw functions ( #2061 )
2024-08-20 16:22:05 -04:00
ovl_En_Gb
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ge1
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ge2
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ge3
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_GeldB
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_GirlA
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Gm
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Go
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Go2
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Goma
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Goroiwa
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Gs
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Guest
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Hata
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Heishi1
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Heishi2
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Heishi3
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Heishi4
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Hintnuts
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Holl
Update Room Documentation ( #2015 )
2024-09-05 21:08:21 +09:00
ovl_En_Honotrap
Fixup printf args fake matches ( #2049 )
2024-08-17 22:42:09 +02:00
ovl_En_Horse
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Horse_Game_Check
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Horse_Ganon
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Horse_Link_Child
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Horse_Normal
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Horse_Zelda
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Hs
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Hs2
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Hy
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ice_Hono
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ik
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_In
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Insect
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Ishi
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_It
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Jj
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Js
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Jsjutan
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Kakasi
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Kakasi2
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Kakasi3
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Kanban
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Karebaba
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ko
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Kusa
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Kz
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Light
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Lightbox
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_M_Fire1
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_M_Thunder
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Ma1
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ma2
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ma3
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Mag
Move button macros to include/controller.h ( #2138 )
2024-09-06 10:24:19 +02:00
ovl_En_Mb
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Md
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Mk
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Mm
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Mm2
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ms
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Mu
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Nb
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Niw
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Niw_Girl
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Niw_Lady
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Nutsball
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Nwc
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Ny
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_OE2
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Okarina_Effect
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Okarina_Tag
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Okuta
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ossan
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Owl
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Part
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Peehat
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Po_Desert
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Po_Field
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Po_Relay
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Po_Sisters
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Poh
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Pu_box
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Rd
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Reeba
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_River_Sound
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Rl
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Rr
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ru1
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Ru2
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Sa
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Sb
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Scene_Change
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Sda
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Shopnuts
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Si
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Siofuki
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Skb
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Skj
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Skjneedle
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ssh
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_St
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Sth
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Stream
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Sw
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Syateki_Itm
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Syateki_Man
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Syateki_Niw
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Ta
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Takara_Man
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Tana
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Test
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Tg
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Tite
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Tk
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Torch
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Torch2
istargeted -> islockedon ( #2132 )
2024-09-04 19:26:23 -04:00
ovl_En_Toryo
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Tp
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Tr
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Trap
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Tubo_Trap
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Vali
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Vase
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Vb_Ball
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Viewer
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Vm
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Wall_Tubo
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_En_Wallmas
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Weather_Tag
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Weiyer
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Wf
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Wonder_Item
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Wonder_Talk
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Wonder_Talk2
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Wood02
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Xc
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_En_Yabusame_Mark
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Yukabyun
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Zf
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Zl1
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Zl2
Decompile N64 anti-piracy checks in overlays ( #2042 )
2024-08-15 23:44:05 -04:00
ovl_En_Zl3
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_En_Zl4
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_En_Zo
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_End_Title
InitVars
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(#2011 )
2024-08-02 17:50:02 -04:00
ovl_Fishing
[headers 8] Add main.h
, segmented_address.h
, and changes for main.c
symbols ( #2151 )
2024-09-07 16:55:06 -04:00
ovl_Item_B_Heart
InitVars
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(#2011 )
2024-08-02 17:50:02 -04:00
ovl_Item_Etcetera
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Item_Inbox
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Item_Ocarina
InitVars
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(#2011 )
2024-08-02 17:50:02 -04:00
ovl_Item_Shield
InitVars
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(#2011 )
2024-08-02 17:50:02 -04:00
ovl_Magic_Dark
Match a bunch of overlay draw functions ( #2034 )
2024-08-12 13:42:53 -04:00
ovl_Magic_Fire
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Magic_Wind
InitVars
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(#2011 )
2024-08-02 17:50:02 -04:00
ovl_Mir_Ray
Match more ntsc-1.2 overlay draw functions ( #2061 )
2024-08-20 16:22:05 -04:00
ovl_Obj_Bean
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Blockstop
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Bombiwa
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Comb
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Dekujr
InitVars
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(#2011 )
2024-08-02 17:50:02 -04:00
ovl_Obj_Elevator
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Hamishi
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Hana
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Hsblock
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Ice_Poly
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Kibako
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Kibako2
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Lift
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Lightswitch
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Makekinsuta
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Makeoshihiki
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Mure
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Mure2
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Mure3
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Oshihiki
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Roomtimer
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Switch
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Obj_Syokudai
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Timeblock
Target -> Attention (System Rename) ( #2149 )
2024-09-07 09:23:04 -04:00
ovl_Obj_Tsubo
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Obj_Warp2block
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
ovl_Object_Kankyo
Add "do {} while (0);" to CLOSE_DISPS ( #2025 )
2024-08-10 18:48:27 -04:00
ovl_Oceff_Spot
InitVars
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(#2011 )
2024-08-02 17:50:02 -04:00
ovl_Oceff_Storm
InitVars
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(#2011 )
2024-08-02 17:50:02 -04:00
ovl_Oceff_Wipe
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_Oceff_Wipe2
InitVars
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(#2011 )
2024-08-02 17:50:02 -04:00
ovl_Oceff_Wipe3
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
ovl_Oceff_Wipe4
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
ovl_player_actor
[headers 8] Add main.h
, segmented_address.h
, and changes for main.c
symbols ( #2151 )
2024-09-07 16:55:06 -04:00
ovl_Shot_Sun
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00