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oot/assets/xml/objects/object_geldb.xml

87 lines
3.8 KiB
XML

<Root>
<File Name="object_geldb" Segment="6">
<!-- Red-clothed Gerudo skeleton -->
<Skeleton Name="gGerudoRedSkel" Type="Flex" LimbType="Standard" Offset="0xA458"/>
<!-- Red-clothed Gerudo animations -->
<Animation Name="gGerudoRedJumpAnim" Offset="0xADF8"/>
<Animation Name="gGerudoRedNeutralAnim" Offset="0xB6D4"/>
<Animation Name="gGerudoRedSidestepAnim" Offset="0xA814"/>
<Animation Name="gGerudoRedFlipAnim" Offset="0x1390"/>
<Animation Name="gGerudoRedWalkAnim" Offset="0x24E8"/>
<Animation Name="gGerudoRedSlashAnim" Offset="0x03CC"/>
<Animation Name="gGerudoRedSpinAttackAnim" Offset="0x0F5C"/>
<Animation Name="gGerudoRedDamageAnim" Offset="0x2280"/>
<Animation Name="gGerudoRedDefeatAnim" Offset="0x1E10"/>
<Animation Name="gGerudoRedBlockAnim" Offset="0x1578"/>
<Animation Name="gGerudoRedStandAnim" Offset="0xB07C"/>
<!-- Red-clothed Gerudo eye textures -->
<Texture Name="gGerudoRedEyeOpenTex" OutName="gerudo_red_eye_open" Format="ci8" Width="32" Height="32" Offset="0x5FE8" TlutOffset="0x5D30"/>
<Texture Name="gGerudoRedEyeHalfTex" OutName="gerudo_red_eye_half" Format="ci8" Width="32" Height="32" Offset="0x65A8" TlutOffset="0x5D30"/>
<Texture Name="gGerudoRedEyeShutTex" OutName="gerudo_red_eye_shut" Format="ci8" Width="32" Height="32" Offset="0x6D28" TlutOffset="0x5D30"/>
<!-- These hints are currently needed for ZAPD to extract the textures properly. -->
<Texture Name="sGerudoRedTexHint1" Format="rgba16" Width="18" Height="14" Offset="0x5D30"/>
<Texture Name="sGerudoRedTexHint2" Format="ci8" Width="8" Height="8" Offset="0x5F28" TlutOffset="0x5D30"/>
<!-- Vertices -->
<Array Name="object_geldb_Vtx_002C00" Count="30" Offset="0x2C00">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_002DE0" Count="25" Offset="0x2DE0">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_002F70" Count="30" Offset="0x2F70">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_003150" Count="25" Offset="0x3150">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_0032E0" Count="101" Offset="0x32E0">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_003930" Count="65" Offset="0x3930">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_003D40" Count="31" Offset="0x3D40">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_003F30" Count="61" Offset="0x3F30">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_004300" Count="31" Offset="0x4300">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_0044F0" Count="63" Offset="0x44F0">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_007128" Count="43" Offset="0x7128">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_0073D8" Count="43" Offset="0x73D8">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_007688" Count="34" Offset="0x7688">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_0078A8" Count="35" Offset="0x78A8">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_007AD8" Count="34" Offset="0x7AD8">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_007CF8" Count="35" Offset="0x7CF8">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_007F28" Count="12" Offset="0x7F28">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_007FE8" Count="14" Offset="0x7FE8">
<Vtx/>
</Array>
<Array Name="object_geldb_Vtx_0080C8" Count="232" Offset="0x80C8">
<Vtx/>
</Array>
</File>
</Root>