mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-14 05:19:36 +00:00
174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
273 lines
9.8 KiB
Makefile
273 lines
9.8 KiB
Makefile
MAKEFLAGS += --no-builtin-rules
|
|
|
|
# Build options can either be changed by modifying the makefile, or by building with 'make SETTING=value'
|
|
|
|
# If COMPARE is 1, check the output md5sum after building
|
|
COMPARE ?= 1
|
|
# If NON_MATCHING is 1, define the NON_MATCHING C flag when building
|
|
NON_MATCHING ?= 0
|
|
# If ORIG_COMPILER is 1, compile with QEMU_IRIX and the original compiler
|
|
ORIG_COMPILER ?= 0
|
|
|
|
ifeq ($(NON_MATCHING),1)
|
|
CFLAGS := -DNON_MATCHING
|
|
COMPARE := 0
|
|
endif
|
|
|
|
PROJECT_DIR := $(dir $(realpath $(firstword $(MAKEFILE_LIST))))
|
|
|
|
MAKE = make
|
|
CPPFLAGS = -P
|
|
|
|
ifeq ($(OS),Windows_NT)
|
|
$(error Native Windows builds not yet supported. Please use WSL, Docker or a Linux VM)
|
|
else
|
|
UNAME_S := $(shell uname -s)
|
|
ifeq ($(UNAME_S),Linux)
|
|
DETECTED_OS=linux
|
|
endif
|
|
ifeq ($(UNAME_S),Darwin)
|
|
DETECTED_OS=macos
|
|
MAKE=gmake
|
|
CPPFLAGS += -xc++
|
|
endif
|
|
endif
|
|
|
|
#### Tools ####
|
|
ifeq ($(shell type mips-linux-gnu-ld >/dev/null 2>/dev/null; echo $$?), 0)
|
|
MIPS_BINUTILS_PREFIX := mips-linux-gnu-
|
|
else
|
|
$(error Please install or build mips-linux-gnu)
|
|
endif
|
|
|
|
CC := tools/ido_recomp/$(DETECTED_OS)/7.1/cc
|
|
CC_OLD := tools/ido_recomp/$(DETECTED_OS)/5.3/cc
|
|
|
|
# if ORIG_COMPILER is 1, check that either QEMU_IRIX is set or qemu-irix package installed
|
|
ifeq ($(ORIG_COMPILER),1)
|
|
ifndef QEMU_IRIX
|
|
QEMU_IRIX := $(shell which qemu-irix)
|
|
ifeq (, $(QEMU_IRIX))
|
|
$(error Please install qemu-irix package or set QEMU_IRIX env var to the full qemu-irix binary path)
|
|
endif
|
|
endif
|
|
CC = $(QEMU_IRIX) -L tools/ido7.1_compiler tools/ido7.1_compiler/usr/bin/cc
|
|
CC_OLD = $(QEMU_IRIX) -L tools/ido5.3_compiler tools/ido5.3_compiler/usr/bin/cc
|
|
endif
|
|
|
|
AS := $(MIPS_BINUTILS_PREFIX)as
|
|
LD := $(MIPS_BINUTILS_PREFIX)ld
|
|
OBJCOPY := $(MIPS_BINUTILS_PREFIX)objcopy
|
|
OBJDUMP := $(MIPS_BINUTILS_PREFIX)objdump
|
|
|
|
# Check code syntax with host compiler
|
|
CHECK_WARNINGS := -Wall -Wextra -Wno-format-security -Wno-unknown-pragmas -Wno-unused-parameter -Wno-unused-variable -Wno-missing-braces -Wno-int-conversion
|
|
CC_CHECK := gcc -fno-builtin -fsyntax-only -fsigned-char -std=gnu90 -D _LANGUAGE_C -D NON_MATCHING -Iinclude -Isrc -include stdarg.h $(CHECK_WARNINGS)
|
|
|
|
CPP := cpp
|
|
MKLDSCRIPT := tools/mkldscript
|
|
ELF2ROM := tools/elf2rom
|
|
ZAP2 := tools/ZAP2/ZAP2.out
|
|
|
|
OPTFLAGS := -O2
|
|
ASFLAGS := -march=vr4300 -32 -Iinclude
|
|
MIPS_VERSION := -mips2
|
|
|
|
# we support Microsoft extensions such as anonymous structs, which the compiler does support but warns for their usage. Surpress the warnings with -woff.
|
|
CFLAGS += -G 0 -non_shared -Xfullwarn -Xcpluscomm -Iinclude -Isrc -Wab,-r4300_mul -woff 649,838,712
|
|
|
|
ifeq ($(shell getconf LONG_BIT), 32)
|
|
# Work around memory allocation bug in QEMU
|
|
export QEMU_GUEST_BASE := 1
|
|
else
|
|
# Ensure that gcc treats the code as 32-bit
|
|
CC_CHECK += -m32
|
|
endif
|
|
|
|
#### Files ####
|
|
|
|
# ROM image
|
|
ROM := zelda_ocarina_mq_dbg.z64
|
|
ELF := $(ROM:.z64=.elf)
|
|
# description of ROM segments
|
|
SPEC := spec
|
|
|
|
SRC_DIRS := $(shell find src -type d)
|
|
ASM_DIRS := $(shell find asm -type d -not -path "asm/non_matchings*") $(shell find data -type d)
|
|
SCENE_DIRS := $(shell find scenes -type d -not -path "scenes/xml*")
|
|
TEXTURE_DIRS := assets/textures
|
|
TEXTURE_BIN_DIRS := $(shell find assets/textures/* -type d -not -path "assets/textures/xml*")
|
|
|
|
# source files
|
|
C_FILES := $(foreach dir,$(SRC_DIRS) $(TEXTURE_BIN_DIRS) $(SCENE_DIRS),$(wildcard $(dir)/*.c))
|
|
S_FILES := $(foreach dir,$(ASM_DIRS),$(wildcard $(dir)/*.s))
|
|
#TEXTURE_FILES := $(foreach dir,$(TEXTURE_DIRS),$(wildcard $(dir)/*.xml))
|
|
O_FILES := $(foreach f,$(S_FILES:.s=.o),build/$f) \
|
|
$(foreach f,$(C_FILES:.c=.o),build/$f) \
|
|
$(foreach f,$(wildcard baserom/*),build/$f.o)
|
|
# $(foreach f,$(TEXTURE_FILES:.xml=.o),build/$f)
|
|
|
|
#TEXTURE_FILES_RGBA32 := $(foreach dir,$(TEXTURE_BIN_DIRS),$(wildcard $(dir)/*.rgba32.png))
|
|
#TEXTURE_FILES_RGBA16 := $(foreach dir,$(TEXTURE_BIN_DIRS),$(wildcard $(dir)/*.rgb5a1.png))
|
|
#TEXTURE_FILES_GRAY4 := $(foreach dir,$(TEXTURE_BIN_DIRS),$(wildcard $(dir)/*.i4.png))
|
|
#TEXTURE_FILES_GRAY8 := $(foreach dir,$(TEXTURE_BIN_DIRS),$(wildcard $(dir)/*.i8.png))
|
|
#TEXTURE_FILES_GRAYA4 := $(foreach dir,$(TEXTURE_BIN_DIRS),$(wildcard $(dir)/*.ia4.png))
|
|
#TEXTURE_FILES_GRAYA8 := $(foreach dir,$(TEXTURE_BIN_DIRS),$(wildcard $(dir)/*.ia8.png))
|
|
#TEXTURE_FILES_GRAYA16 := $(foreach dir,$(TEXTURE_BIN_DIRS),$(wildcard $(dir)/*.ia16.png))
|
|
#TEXTURE_FILES_CI4 := $(foreach dir,$(TEXTURE_BIN_DIRS),$(wildcard $(dir)/*.ci4.png))
|
|
#TEXTURE_FILES_CI8 := $(foreach dir,$(TEXTURE_BIN_DIRS),$(wildcard $(dir)/*.ci8.png))
|
|
#TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_RGBA32:.rgba32.png=.rgba32),build/$f) \
|
|
# $(foreach f,$(TEXTURE_FILES_RGBA16:.rgb5a1.png=.rgb5a1),build/$f) \
|
|
# $(foreach f,$(TEXTURE_FILES_GRAY4:.i4.png=.i4),build/$f) \
|
|
# $(foreach f,$(TEXTURE_FILES_GRAY8:.i8.png=.i8),build/$f) \
|
|
# $(foreach f,$(TEXTURE_FILES_GRAYA4:.ia4.png=.ia4),build/$f) \
|
|
# $(foreach f,$(TEXTURE_FILES_GRAYA8:.ia8.png=.ia8),build/$f) \
|
|
# $(foreach f,$(TEXTURE_FILES_GRAYA16:.ia16.png=.ia16),build/$f) \
|
|
# $(foreach f,$(TEXTURE_FILES_CI4:.ci4.png=.ci4),build/$f) \
|
|
# $(foreach f,$(TEXTURE_FILES_CI8:.ci8.png=.ci8),build/$f) \
|
|
|
|
# create build directories
|
|
$(shell mkdir -p build/baserom $(foreach dir,$(SRC_DIRS) $(ASM_DIRS) $(TEXTURE_DIRS) $(TEXTURE_BIN_DIRS) $(SCENE_DIRS),build/$(dir)))
|
|
|
|
|
|
build/src/libultra_boot_O1/%.o: OPTFLAGS := -O1
|
|
build/src/libultra_boot_O2/%.o: OPTFLAGS := -O2
|
|
build/src/libultra_code_O1/%.o: OPTFLAGS := -O1
|
|
build/src/libultra_code_O2/%.o: OPTFLAGS := -O2
|
|
build/src/libultra_code_O2_g3/%.o: OPTFLAGS := -O2 -g3
|
|
|
|
build/src/libultra_code_O1/llcvt.o: MIPS_VERSION := -mips3 -32
|
|
|
|
build/src/code/fault.o: CFLAGS += -trapuv
|
|
build/src/code/fault.o: OPTFLAGS := -O2 -g3
|
|
build/src/code/fault_drawer.o: CFLAGS += -trapuv
|
|
build/src/code/fault_drawer.o: OPTFLAGS := -O2 -g3
|
|
build/src/code/ucode_disas.o: OPTFLAGS := -O2 -g3
|
|
build/src/code/code_801068B0.o: OPTFLAGS := -g
|
|
build/src/code/code_80106860.o: OPTFLAGS := -g
|
|
build/src/code/code_801067F0.o: OPTFLAGS := -g
|
|
|
|
build/src/libultra_boot_O1/%.o: CC := $(CC_OLD)
|
|
build/src/libultra_boot_O2/%.o: CC := $(CC_OLD)
|
|
build/src/libultra_code_O1/%.o: CC := python3 tools/asm_processor/build.py $(CC_OLD) -- $(AS) $(ASFLAGS) --
|
|
build/src/libultra_code_O2/%.o: CC := python3 tools/asm_processor/build.py $(CC_OLD) -- $(AS) $(ASFLAGS) --
|
|
build/src/libultra_code_O2_g3/%.o: CC := python3 tools/asm_processor/build.py $(CC_OLD) -- $(AS) $(ASFLAGS) --
|
|
|
|
build/src/code/jpegutils.o: CC := python3 tools/asm_processor/build.py $(CC_OLD) -- $(AS) $(ASFLAGS) --
|
|
build/src/code/jpegdecoder.o: CC := python3 tools/asm_processor/build.py $(CC_OLD) -- $(AS) $(ASFLAGS) --
|
|
|
|
build/src/boot/%.o: CC := python3 tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
|
|
build/src/code/%.o: CC := python3 tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
|
|
build/src/overlays/actors/%.o: CC := python3 tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
|
|
build/src/overlays/effects/%.o: CC := python3 tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
|
|
build/src/overlays/gamestates/%.o: CC := python3 tools/asm_processor/build.py $(CC) -- $(AS) $(ASFLAGS) --
|
|
|
|
#### Main Targets ###
|
|
|
|
all: $(ROM)
|
|
ifeq ($(COMPARE),1)
|
|
@md5sum $(ROM)
|
|
@md5sum -c checksum.md5
|
|
endif
|
|
|
|
$(ROM): $(ELF)
|
|
$(ELF2ROM) -cic 6105 $< $@
|
|
|
|
$(ELF): $(TEXTURE_FILES_OUT) $(O_FILES) build/ldscript.txt build/undefined_syms.txt
|
|
$(LD) -T build/undefined_syms.txt -T build/ldscript.txt --no-check-sections --accept-unknown-input-arch --emit-relocs -Map build/z64.map -o $@
|
|
|
|
build/ldscript.txt: $(SPEC)
|
|
$(CPP) $(CPPFLAGS) $< > build/spec
|
|
$(MKLDSCRIPT) build/spec $@
|
|
|
|
build/undefined_syms.txt: undefined_syms.txt
|
|
$(CPP) $(CPPFLAGS) $< > build/undefined_syms.txt
|
|
|
|
clean:
|
|
$(RM) -r $(ROM) $(ELF) build
|
|
|
|
setup:
|
|
git submodule update --init --recursive
|
|
$(MAKE) -C tools
|
|
python3 fixbaserom.py
|
|
python3 extract_baserom.py
|
|
python3 extract_assets.py
|
|
|
|
#### Various Recipes ####
|
|
|
|
build/baserom/%.o: baserom/%
|
|
$(OBJCOPY) -I binary -O elf32-big $< $@
|
|
|
|
build/asm/%.o: asm/%.s
|
|
$(AS) $(ASFLAGS) $^ -o $@
|
|
|
|
build/data/%.o: data/%.s
|
|
iconv --from UTF-8 --to EUC-JP $^ | $(AS) $(ASFLAGS) -o $@
|
|
#build/assets/%.o: assets/%.s
|
|
# $(AS) $(ASFLAGS) $^ -o $@
|
|
# $(OBJCOPY) -O binary $@ $@.bin
|
|
|
|
#build/assets/%.c: assets/%.xml
|
|
# cp $(<:.c=.xml) $@
|
|
|
|
build/scenes/%.o: scenes/%.c
|
|
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $^
|
|
$(OBJCOPY) -O binary $@ $@.bin
|
|
|
|
build/assets/%.o: assets/%.c
|
|
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $^
|
|
$(OBJCOPY) -O binary $@ $@.bin
|
|
|
|
build/src/overlays/%.o: src/overlays/%.c
|
|
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $^
|
|
$(CC_CHECK) $^
|
|
$(ZAP2) bovl -i $@ -cfg $^ --outputpath $(@D)/$(notdir $(@D))_reloc.s
|
|
-test -f $(@D)/$(notdir $(@D))_reloc.s && $(AS) $(ASFLAGS) $(@D)/$(notdir $(@D))_reloc.s -o $(@D)/$(notdir $(@D))_reloc.o
|
|
@$(OBJDUMP) -d $@ > $(@:.o=.s)
|
|
|
|
build/src/%.o: src/%.c
|
|
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $^
|
|
$(CC_CHECK) $^
|
|
@$(OBJDUMP) -d $@ > $(@:.o=.s)
|
|
|
|
build/src/libultra_code_O1/llcvt.o: src/libultra_code_O1/llcvt.c
|
|
$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $^
|
|
$(CC_CHECK) $^
|
|
python3 tools/set_o32abi_bit.py $@
|
|
@$(OBJDUMP) -d $@ > $(@:.o=.s)
|
|
|
|
#build/assets/textures/%.o: assets/textures/%.zdata
|
|
# $(OBJCOPY) -I binary -O elf32-big $< $@
|
|
|
|
#textures/%.zdata: textures/%
|
|
# $(ZAP2) $<.xml b
|
|
|
|
#build/assets/%.s: assets/%.xml
|
|
# $(ZAP2) e rgba32 $< $@
|
|
|
|
#build/assets/%.c: assets/%.xml
|
|
# cp $(<:.c=.xml) $@
|
|
|
|
#build/assets/%.rgba32: assets/%.rgba32.png
|
|
# $(ZAP2) btex rgba32 $< $@
|
|
|
|
#build/assets/%.rgb5a1: assets/%.rgb5a1.png
|
|
# $(ZAP2) btex rgb5a1 $< $@
|
|
|
|
#build/assets/%.i4: assets/%.i4.png
|
|
# $(ZAP2) btex i4 $< $@
|
|
|
|
#build/assets/%.i8: assets/%.i8.png
|
|
# $(ZAP2) btex i8 $< $@
|
|
|
|
#build/assets/%.ia4: assets/%.ia4.png
|
|
# $(ZAP2) btex ia4 $< $@
|
|
|
|
#build/assets/%.ia8: assets/%.ia8.png
|
|
# $(ZAP2) btex ia8 $< $@
|
|
|
|
#build/assets/%.ci4: assets/%.ci4.png
|
|
# $(ZAP2) btex ci4 $< $@
|
|
|
|
#build/assets/%.ci8: assets/%.ci8.png
|
|
# $(ZAP2) btex ci8 $< $@
|