..
ovl_Arms_Hook
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Bombwall
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Bowl_Wall
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Breakwall
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Ddan_Jd
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Ddan_Kd
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Dodoago
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Dy_Yoseizo
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Ganon_Otyuka
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Gnd_Darkmeiro
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Gnd_Firemeiro
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Gnd_Iceblock
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Gnd_Soulmeiro
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Haka
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Haka_Gate
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Haka_Huta
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_MeganeBG
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Sgami
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Ship
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Haka_Trap
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Tubo
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Haka_Water
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Haka_Zou
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Heavy_Block
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Curtain
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Dalm
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Fwbig
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Hamstep
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Hrock
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Kousi
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Kowarerukabe
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Rock
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Rsekizou
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Sekizou
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Sima
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Ice_Objects
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Ice_Shelter
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Ice_Shutter
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Ice_Turara
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Ingate
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_1flift
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Bigmirror
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_Block
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_Bombchuiwa
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_Bombiwa
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Cobra
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_Goroiwa
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Haheniron
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Ironobj
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Lift
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Megami
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_Zurerukabe
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Menkuri_Eye
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mizu_Bwall
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mizu_Movebg
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mizu_Shutter
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mizu_Water
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Bigst
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Elevator
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Hashigo
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Hashira4
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Hineri
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Idomizu
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Kaitenkabe
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Rakkatenjo
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Po_Event
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Po_Syokudai
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Relay_Objects
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Spot00_Hanebasi
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot01_Idohashira
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot01_Idomizu
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot01_Objects2
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Spot02_Objects
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot03_Taki
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot06_Objects
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot07_Taki
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot08_Bakudankabe
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Spot08_Iceblock
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Spot11_Bakudankabe
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Spot11_Oasis
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot15_Rrbox
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Spot16_Bombstone
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot16_Doughnut
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot17_Bakudankabe
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot17_Funen
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Spot18_Basket
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Spot18_Obj
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Spot18_Shutter
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Sst_Floor
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Toki_Hikari
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Treemouth
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Vb_Sima
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Ydan_Hasi
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Bg_Ydan_Maruta
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Bg_Ydan_Sp
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Boss_Dodongo
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Boss_Fd
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Boss_Fd2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Boss_Ganon
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Boss_Ganon2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Boss_Ganondrof
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Boss_Goma
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Boss_Mo
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Boss_Sst
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Boss_Tw
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Boss_Va
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_6K
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Du
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Ec
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Effect
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Ext
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Gj
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Go
ovl_Demo_Gt
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Ik
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Im
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Kankyo
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Kekkai
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Sa
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Shd
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Demo_Tre_Lgt
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Door_Gerudo
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Door_Killer
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Door_Shutter
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Door_Warp1
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Efc_Erupc
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Eff_Dust
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Elf_Msg
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Elf_Msg2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Am
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Anubice
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Anubice_Fire
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Arrow
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Attack_Niw
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
2020-03-24 11:52:12 -05:00
ovl_En_Ba
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Bb
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Bdfire
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Bigokuta
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Bili
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Blkobj
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Bom
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Bom_Bowl_Man
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Bom_Bowl_Pit
ovl_En_Bom_Chu
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Bombf
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Box
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Brob
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Bubble
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Butte
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Bw
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Bx
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Changer
ovl_En_Clear_Tag
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Cow
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Crow
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Cs
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Daiku
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Daiku_Kakariko
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Dekubaba
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Dekunuts
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Dh
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Dha
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Diving_Game
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Dns
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Dnt_Demo
ovl_En_Dnt_Jiji
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Dnt_Nomal
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Dodojr
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Dodongo
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Door
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Du
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Dy_Extra
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Eiyer
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Elf
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Encount1
ovl_En_Encount2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ex_Item
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ex_Ruppy
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Fd
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Fd_Fire
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_fHG
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Fhg_Fire
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Fire_Rock
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Firefly
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Fish
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Floormas
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Fr
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Fu
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Fw
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Fz
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_G_Switch
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ganon_Mant
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Gb
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ge1
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ge2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ge3
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_GeldB
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_GirlA
Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
2020-03-24 11:52:12 -05:00
ovl_En_Gm
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Go
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Go2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Goma
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Goroiwa
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_En_Gs
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Guest
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Hata
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Heishi1
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Heishi2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Heishi3
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Heishi4
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Hintnuts
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Holl
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Honotrap
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Horse
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Horse_Game_Check
ovl_En_Horse_Ganon
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Horse_Link_Child
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Horse_Normal
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Horse_Zelda
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Hs
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Hs2
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Hy
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ice_Hono
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ik
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_In
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Insect
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Ishi
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Jj
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Js
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Jsjutan
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Kakasi
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Kakasi2
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Kakasi3
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Kanban
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Karebaba
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ko
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Kusa
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_En_Kz
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Light
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_M_Thunder
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ma1
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ma2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ma3
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Mag
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Mb
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Md
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Mk
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Mm
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Mm2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Mu
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Nb
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Niw
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Niw_Girl
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Niw_Lady
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Nwc
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ny
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Okarina_Tag
ovl_En_Okuta
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ossan
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Owl
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Part
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Peehat
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Po_Desert
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Po_Field
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Po_Relay
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Po_Sisters
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Poh
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Rd
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Reeba
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_River_Sound
ovl_En_Rl
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Rr
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ru1
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Sa
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Sb
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Sda
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Shopnuts
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Si
ovl_En_Siofuki
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Skb
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Skj
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Skjneedle
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ssh
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_St
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Sth
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Stream
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Sw
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Syateki_Itm
ovl_En_Syateki_Man
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Syateki_Niw
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Ta
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Takara_Man
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Test
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Tg
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Tite
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Torch2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Toryo
pr updates
2020-04-02 12:44:19 -05:00
ovl_En_Tp
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Tr
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Trap
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_En_Tubo_Trap
ovl_En_Vali
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Vb_Ball
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Viewer
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Vm
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Wall_Tubo
Decompile z_quake.c and code_800D31A0.c
2020-03-29 03:24:39 +02:00
ovl_En_Weather_Tag
ovl_En_Weiyer
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Wf
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Wonder_Item
ovl_En_Wonder_Talk
ovl_En_Wonder_Talk2
ovl_En_Wood02
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Xc
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Yabusame_Mark
ovl_En_Yukabyun
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Zf
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Zl1
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Zl2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Zl3
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Zl4
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_En_Zo
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_End_Title
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Fishing
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Item_B_Heart
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Item_Etcetera
ovl_Item_Ocarina
ovl_Item_Shield
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_kaleido_scope
Decompile z_jpeg.c ( #70 )
2020-04-13 19:03:10 -04:00
ovl_Magic_Dark
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Magic_Fire
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Magic_Wind
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Mir_Ray
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Obj_Bean
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Obj_Dekujr
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Obj_Hamishi
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Obj_Hana
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Obj_Hsblock
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Obj_Ice_Poly
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Obj_Kibako
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Obj_Kibako2
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Obj_Lift
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Obj_Lightswitch
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Obj_Makeoshihiki
ovl_Obj_Mure
ovl_Obj_Mure2
ovl_Obj_Mure3
ovl_Obj_Oshihiki
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Obj_Switch
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Obj_Syokudai
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Obj_Timeblock
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Obj_Tsubo
Decompile z_rcp.c (1 non matching left)
2020-03-29 18:47:38 +02:00
ovl_Obj_Warp2block
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Object_Kankyo
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Oceff_Spot
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Oceff_Storm
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Oceff_Wipe
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Oceff_Wipe2
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Oceff_Wipe3
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Oceff_Wipe4
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_player_actor
Fixes in PR #50 (3)
2020-04-05 19:29:30 +02:00
ovl_Shot_Sun