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oot/assets/xml
Yanis 2f40fed5c1
Naming some cutscenes 4 (Gerudo Fortress, Death Mountain Crater and Goron City) (#2356)
* name cs from gerudo fortress, dmc and goron city

* format and updated comment about the darunia dancing cutscene

* review 2
2024-12-13 17:03:51 -05:00
..
audio [Audio 9/?] Multiversion samplebank and soundfont extraction xmls, 1.0 and 1.1 audio extraction (#2291) 2024-11-12 08:47:34 -05:00
code Set up multiversion assets with ZAPD and match gc-eu (#1967) 2024-06-24 15:22:39 +02:00
misc Replace player animation names with original names derived from OoT3D (#1369) 2022-09-12 20:43:06 +02:00
n64dd [ntsc-1.2] Import n64dd code from Decompollaborate/n64dd (#2136) 2024-09-08 03:37:15 +09:00
objects Document Mido functions, fields, and animations (#2289) 2024-12-09 08:06:05 -05:00
overlays [PAL N64] Match file select language selection (#2240) 2024-09-28 13:12:57 -04:00
scenes Naming some cutscenes 4 (Gerudo Fortress, Death Mountain Crater and Goron City) (#2356) 2024-12-13 17:03:51 -05:00
textures [ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253) 2024-10-09 14:22:57 +02:00