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oot/data/overlays/effects
Roman971 e29b77919b
Decompile most effect files in "code" (#144)
- `z_effect`: Matched and essentially all documented.
- `z_eff_spark.c`: Decompiled (1 non matching left) and mostly documented.
- `z_eff_shield_particle.c`: Matched and mostly documented.
- `z_eff_blure.c`: Decompiled (5 non matchings left) and partially documented.
- `z_effect_soft_sprite.c`: Matched and mostly documented.
- `z_eff_ss_dead.c`: Matched but not documented.
- `z_effect_soft_sprite_dlftbls.c`: "Matched" (only data, contains the effect ss overlay table).
- `z_effect_soft_sprite_old_init.c`: Not decompiled, but functions are categorized by effect ss overlay. And they should be decompiled at the same time as their corresponding effect ss in the future.

Other changes:
- Added a lot of types/enums to `z64effect.h`and moved+renamed some structs from `z64.h` to this header
- Added effect ss overlay segments to `segment_symbols.h` and effect ss init vars to `initvars.h`
- Added a macro called `VTX_T` to generate a `Vtx_t` in the same style as `VTX`
- Fixed `flg_set.c` .bss to be in the right file
- Removed `tools/overlayhelpers/batchdisasm` since it's no longer relevant
- Removed unused leftover asm from recent PRs
2020-05-18 14:24:00 -04:00
..
z_eff_ss_blast.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_blast.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_blast.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_bomb.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_bomb.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_bomb.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_bomb2.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_bomb2.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_bomb2.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_bubble.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_bubble.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_bubble.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_d_fire.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_d_fire.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_d_fire.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dead_db.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_dead_db.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dead_db.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dead_dd.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_dead_dd.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dead_dd.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dead_ds.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_dead_ds.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dead_ds.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dead_sound.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_dead_sound.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dead_sound.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dt_bubble.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_dt_bubble.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dt_bubble.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dust.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_dust.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_dust.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_en_fire.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_en_fire.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_en_fire.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_en_ice.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_en_ice.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_en_ice.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_extra.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_extra.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_extra.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_fcircle.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_fcircle.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_fcircle.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_fhg_flash.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_fhg_flash.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_fhg_flash.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_fire_tail.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_fire_tail.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_fire_tail.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_g_fire.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_g_fire.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_g_magma.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_g_magma.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_g_magma2.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_g_magma2.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_g_magma2.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_g_ripple.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_g_ripple.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_g_ripple.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_g_spk.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_g_spk.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_g_spk.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_g_splash.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_g_splash.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_g_splash.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_hahen.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_hahen.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_hahen.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_hitmark.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_hitmark.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_hitmark.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_ice_piece.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_ice_piece.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_ice_piece.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_ice_smoke.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_ice_smoke.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_ice_smoke.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_k_fire.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_k_fire.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_k_fire.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_kakera.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_kakera.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_kakera.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_kirakira.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_kirakira.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_kirakira.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_lightning.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_lightning.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_lightning.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_sibuki.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_sibuki.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_sibuki.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_sibuki2.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_sibuki2.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_sibuki2.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_solder_srch_ball.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_solder_srch_ball.reloc.s First proper commit. 2020-03-17 00:31:30 -04:00
z_eff_ss_stick.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_stick.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_stick.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_stone1.data.s Decompile most effect files in "code" (#144) 2020-05-18 14:24:00 -04:00
z_eff_ss_stone1.reloc.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00
z_eff_ss_stone1.rodata.s Rename effects ss C files to z_eff_ss_* instead of z_effect_ss_* (#109) 2020-05-02 00:05:44 -04:00