mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-11 11:49:24 +00:00
c94e595dc1
* fix hidan door Signed-off-by: angie <angheloalf95@gmail.com> * doors and lens of truth in gameplaykeep Signed-off-by: angie <angheloalf95@gmail.com> * other minor fixes Signed-off-by: angie <angheloalf95@gmail.com> * Fix a typo Signed-off-by: Angie <angheloalf95@gmail.com>
960 lines
63 KiB
XML
960 lines
63 KiB
XML
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<PlayerAnimation Name="gPlayer399Anim"/>
|
|
<PlayerAnimation Name="gPlayer400Anim"/>
|
|
<PlayerAnimation Name="gPlayer401Anim"/>
|
|
<PlayerAnimation Name="gPlayer402Anim"/>
|
|
<PlayerAnimation Name="gPlayer403Anim"/>
|
|
<PlayerAnimation Name="gPlayer404Anim"/>
|
|
<PlayerAnimation Name="gPlayer405Anim"/>
|
|
<PlayerAnimation Name="gPlayer406Anim"/>
|
|
<PlayerAnimation Name="gPlayer407Anim"/>
|
|
<PlayerAnimation Name="gPlayer408Anim"/>
|
|
<PlayerAnimation Name="gPlayer409Anim"/>
|
|
<PlayerAnimation Name="gPlayer410Anim"/>
|
|
<PlayerAnimation Name="gPlayer411Anim"/>
|
|
<PlayerAnimation Name="gPlayer412Anim"/>
|
|
<PlayerAnimation Name="gPlayer413Anim"/>
|
|
<PlayerAnimation Name="gPlayer414Anim"/>
|
|
<PlayerAnimation Name="gPlayer415Anim"/>
|
|
<PlayerAnimation Name="gPlayer416Anim"/>
|
|
<PlayerAnimation Name="gPlayer417Anim"/>
|
|
<PlayerAnimation Name="gPlayer418Anim"/>
|
|
<PlayerAnimation Name="gPlayer419Anim"/>
|
|
<PlayerAnimation Name="gPlayer420Anim"/>
|
|
<PlayerAnimation Name="gPlayer421Anim"/>
|
|
<PlayerAnimation Name="gPlayer422Anim"/>
|
|
<PlayerAnimation Name="gPlayer423Anim"/>
|
|
<PlayerAnimation Name="gPlayer424Anim"/>
|
|
<PlayerAnimation Name="gPlayer425Anim"/>
|
|
<PlayerAnimation Name="gPlayer426Anim"/>
|
|
<PlayerAnimation Name="gPlayer427Anim"/>
|
|
<PlayerAnimation Name="gPlayer428Anim"/>
|
|
<PlayerAnimation Name="gPlayer429Anim"/>
|
|
<PlayerAnimation Name="gPlayer430Anim"/>
|
|
<PlayerAnimation Name="gPlayer431Anim"/>
|
|
<PlayerAnimation Name="gPlayer432Anim"/>
|
|
<PlayerAnimation Name="gPlayer433Anim"/>
|
|
<PlayerAnimation Name="gPlayer434Anim"/>
|
|
<PlayerAnimation Name="gPlayer435Anim"/>
|
|
<PlayerAnimation Name="gPlayer436Anim"/>
|
|
<PlayerAnimation Name="gPlayer437Anim"/>
|
|
<PlayerAnimation Name="gPlayer438Anim"/>
|
|
<PlayerAnimation Name="gPlayer439Anim"/>
|
|
<PlayerAnimation Name="gPlayer440Anim"/>
|
|
<PlayerAnimation Name="gPlayer441Anim"/>
|
|
<PlayerAnimation Name="gPlayer442Anim"/>
|
|
<PlayerAnimation Name="gPlayer443Anim"/>
|
|
<PlayerAnimation Name="gPlayer444Anim"/>
|
|
<PlayerAnimation Name="gPlayer445Anim"/>
|
|
<PlayerAnimation Name="gPlayer446Anim"/>
|
|
<PlayerAnimation Name="gPlayer447Anim"/>
|
|
<PlayerAnimation Name="gPlayer448Anim"/>
|
|
<PlayerAnimation Name="gPlayer449Anim"/>
|
|
<PlayerAnimation Name="gPlayer450Anim"/>
|
|
<PlayerAnimation Name="gPlayer451Anim"/>
|
|
<PlayerAnimation Name="gPlayer452Anim"/>
|
|
<PlayerAnimation Name="gPlayer453Anim"/>
|
|
<PlayerAnimation Name="gPlayer454Anim"/>
|
|
<PlayerAnimation Name="gPlayer455Anim"/>
|
|
<PlayerAnimation Name="gPlayer456Anim"/>
|
|
<PlayerAnimation Name="gPlayer457Anim"/>
|
|
<PlayerAnimation Name="gPlayer458Anim"/>
|
|
<PlayerAnimation Name="gPlayer459Anim"/>
|
|
<PlayerAnimation Name="gPlayer460Anim"/>
|
|
<PlayerAnimation Name="gPlayer461Anim"/>
|
|
<PlayerAnimation Name="gPlayer462Anim"/>
|
|
<PlayerAnimation Name="gPlayer463Anim"/>
|
|
<PlayerAnimation Name="gPlayer464Anim"/>
|
|
<PlayerAnimation Name="gPlayer465Anim"/>
|
|
<PlayerAnimation Name="gPlayer466Anim"/>
|
|
<PlayerAnimation Name="gPlayer467Anim"/>
|
|
<PlayerAnimation Name="gPlayer468Anim"/>
|
|
<PlayerAnimation Name="gPlayer469Anim"/>
|
|
<PlayerAnimation Name="gPlayer470Anim"/>
|
|
<PlayerAnimation Name="gPlayer471Anim"/>
|
|
<PlayerAnimation Name="gPlayer472Anim"/>
|
|
<PlayerAnimation Name="gPlayer473Anim"/>
|
|
<PlayerAnimation Name="gPlayer474Anim"/>
|
|
<PlayerAnimation Name="gPlayer475Anim"/>
|
|
<PlayerAnimation Name="gPlayer476Anim"/>
|
|
<PlayerAnimation Name="gPlayer477Anim"/>
|
|
<PlayerAnimation Name="gPlayer478Anim"/>
|
|
<PlayerAnimation Name="gPlayer479Anim"/>
|
|
<PlayerAnimation Name="gPlayer480Anim"/>
|
|
<PlayerAnimation Name="gPlayer481Anim"/>
|
|
<PlayerAnimation Name="gPlayer482Anim"/>
|
|
<PlayerAnimation Name="gPlayer483Anim"/>
|
|
<PlayerAnimation Name="gPlayer484Anim"/>
|
|
<PlayerAnimation Name="gPlayer485Anim"/>
|
|
<PlayerAnimation Name="gPlayer486Anim"/>
|
|
<PlayerAnimation Name="gPlayer487Anim"/>
|
|
<PlayerAnimation Name="gPlayer488Anim"/>
|
|
<PlayerAnimation Name="gPlayer489Anim"/>
|
|
<PlayerAnimation Name="gPlayer490Anim"/>
|
|
<PlayerAnimation Name="gPlayer491Anim"/>
|
|
<PlayerAnimation Name="gPlayer492Anim"/>
|
|
<PlayerAnimation Name="gPlayer493Anim"/>
|
|
<PlayerAnimation Name="gPlayer494Anim"/>
|
|
<PlayerAnimation Name="gPlayer495Anim"/>
|
|
<PlayerAnimation Name="gPlayer496Anim"/>
|
|
<PlayerAnimation Name="gPlayer497Anim"/>
|
|
<PlayerAnimation Name="gPlayer498Anim"/>
|
|
<PlayerAnimation Name="gPlayer499Anim"/>
|
|
<PlayerAnimation Name="gPlayer500Anim"/>
|
|
<PlayerAnimation Name="gPlayer501Anim"/>
|
|
<PlayerAnimation Name="gPlayer502Anim"/>
|
|
<PlayerAnimation Name="gPlayer503Anim"/>
|
|
<PlayerAnimation Name="gPlayer504Anim"/>
|
|
<PlayerAnimation Name="gPlayer505Anim"/>
|
|
<PlayerAnimation Name="gPlayer506Anim"/>
|
|
<PlayerAnimation Name="gPlayer507Anim"/>
|
|
<PlayerAnimation Name="gPlayer508Anim"/>
|
|
<PlayerAnimation Name="gPlayer509Anim"/>
|
|
<PlayerAnimation Name="gPlayer510Anim"/>
|
|
<PlayerAnimation Name="gPlayer511Anim"/>
|
|
<PlayerAnimation Name="gPlayer512Anim"/>
|
|
<PlayerAnimation Name="gPlayer513Anim"/>
|
|
<PlayerAnimation Name="gPlayer514Anim"/>
|
|
<PlayerAnimation Name="gPlayer515Anim"/>
|
|
<PlayerAnimation Name="gPlayer516Anim"/>
|
|
<PlayerAnimation Name="gPlayer517Anim"/>
|
|
<PlayerAnimation Name="gPlayer518Anim"/>
|
|
<PlayerAnimation Name="gPlayer519Anim"/>
|
|
<PlayerAnimation Name="gPlayer520Anim"/>
|
|
<PlayerAnimation Name="gPlayer521Anim"/>
|
|
<PlayerAnimation Name="gPlayer522Anim"/>
|
|
<PlayerAnimation Name="gPlayer523Anim"/>
|
|
<PlayerAnimation Name="gPlayer524Anim"/>
|
|
<PlayerAnimation Name="gPlayer525Anim"/>
|
|
<PlayerAnimation Name="gPlayer526Anim"/>
|
|
<PlayerAnimation Name="gPlayer527Anim"/>
|
|
<PlayerAnimation Name="gPlayer528Anim"/>
|
|
<PlayerAnimation Name="gPlayer529Anim"/>
|
|
<PlayerAnimation Name="gPlayer530Anim"/>
|
|
<PlayerAnimation Name="gPlayer531Anim"/>
|
|
<PlayerAnimation Name="gPlayer532Anim"/>
|
|
<PlayerAnimation Name="gPlayer533Anim"/>
|
|
<PlayerAnimation Name="gPlayer534Anim"/>
|
|
<PlayerAnimation Name="gPlayer535Anim"/>
|
|
<PlayerAnimation Name="gPlayer536Anim"/>
|
|
<PlayerAnimation Name="gPlayer537Anim"/>
|
|
<PlayerAnimation Name="gPlayer538Anim"/>
|
|
<PlayerAnimation Name="gPlayer539Anim"/>
|
|
<PlayerAnimation Name="gPlayer540Anim"/>
|
|
<PlayerAnimation Name="gPlayer541Anim"/>
|
|
<PlayerAnimation Name="gPlayer542Anim"/>
|
|
<PlayerAnimation Name="gPlayer543Anim"/>
|
|
<PlayerAnimation Name="gPlayer544Anim"/>
|
|
<PlayerAnimation Name="gPlayer545Anim"/>
|
|
<PlayerAnimation Name="gPlayer546Anim"/>
|
|
<PlayerAnimation Name="gPlayer547Anim"/>
|
|
<PlayerAnimation Name="gPlayer548Anim"/>
|
|
<PlayerAnimation Name="gPlayer549Anim"/>
|
|
<PlayerAnimation Name="gPlayer550Anim"/>
|
|
<PlayerAnimation Name="gPlayer551Anim"/>
|
|
<PlayerAnimation Name="gPlayer552Anim"/>
|
|
<PlayerAnimation Name="gPlayer553Anim"/>
|
|
<PlayerAnimation Name="gPlayer554Anim"/>
|
|
<PlayerAnimation Name="gPlayer555Anim"/>
|
|
<PlayerAnimation Name="gPlayer556Anim"/>
|
|
<PlayerAnimation Name="gPlayer557Anim"/>
|
|
<PlayerAnimation Name="gPlayer558Anim"/>
|
|
<PlayerAnimation Name="gPlayer559Anim"/>
|
|
<PlayerAnimation Name="gPlayer560Anim"/>
|
|
<PlayerAnimation Name="gPlayer561Anim"/>
|
|
<PlayerAnimation Name="gPlayer562Anim"/>
|
|
<PlayerAnimation Name="gPlayer563Anim"/>
|
|
<PlayerAnimation Name="gPlayer564Anim"/>
|
|
<PlayerAnimation Name="gPlayer565Anim"/>
|
|
<PlayerAnimation Name="gPlayer566Anim"/>
|
|
<PlayerAnimation Name="gPlayer567Anim"/>
|
|
<PlayerAnimation Name="gPlayer568Anim"/>
|
|
<PlayerAnimation Name="gPlayer569Anim"/>
|
|
<PlayerAnimation Name="gPlayer570Anim"/>
|
|
<PlayerAnimation Name="gPlayer571Anim"/>
|
|
<PlayerAnimation Name="gPlayer572Anim"/>
|
|
<PlayerAnimation Name="gPlayer573Anim"/>
|
|
<PlayerAnimation Name="gPlayer574Anim"/>
|
|
<PlayerAnimation Name="gPlayer575Anim"/>
|
|
|
|
<!-- Probably a file boundary here. -->
|
|
|
|
<DList Name="gDebugPyramidDL" Offset="0x35C0"/>
|
|
<Texture Name="gDebugCircleTex" OutName="debug_circle" Format="i8" Width="16" Height="16" Offset="0x35F0"/>
|
|
<Texture Name="gDebugBallTex" OutName="debug_ball" Format="i8" Width="16" Height="16" Offset="0x36F0"/>
|
|
<Texture Name="gDebugCursorTex" OutName="debug_cursor" Format="i8" Width="16" Height="16" Offset="0x37F0"/>
|
|
<Texture Name="gDebugCrossTex" OutName="debug_cross" Format="i8" Width="16" Height="16" Offset="0x38F0"/>
|
|
<DList Name="gDebugArrowDL" Offset="0x39F0"/>
|
|
<DList Name="gDebugCameraDL" Offset="0x3C90"/>
|
|
<DList Name="gDebugCheckeredFloorDL" Offset="0x3FC8"/>
|
|
<Texture Name="gDebugCheckeredFloorTex" OutName="debug_checkered_floor" Format="ia4" Width="32" Height="32" Offset="0x4058"/>
|
|
<DList Name="gDebugSpriteDL" Offset="0x4298"/>
|
|
<Animation Name="gArrow1Anim" Offset="0x4310"/>
|
|
<Animation Name="gArrow2Anim" Offset="0x436C"/>
|
|
<Texture Name="gArrowShaftTex" OutName="arrow_shaft" Format="rgb5a1" Width="16" Height="128" Offset="0x4380"/>
|
|
<Texture Name="gArrowFletchingTex" OutName="arrow_fletching" Format="rgb5a1" Width="32" Height="16" Offset="0x5380"/>
|
|
<DList Name="gArrowNearDL" Offset="0x5AA0"/>
|
|
<DList Name="gArrowFarDL" Offset="0x5E20"/>
|
|
<Skeleton Name="gArrowSkel" Type="Normal" LimbType="LOD" Offset="0x6010"/> <!-- fix pointer for this! -->
|
|
<Texture Name="gUnknownEffBlureTex" OutName="unknown_eff_blure" Format="i8" Width="64" Height="32" Offset="0x6020"/>
|
|
<Texture Name="gBombBodyTex" OutName="bomb_body" Format="ia8" Width="64" Height="64" Offset="0x6820"/>
|
|
<DList Name="gBombBodyDL" Offset="0x7860"/>
|
|
<Texture Name="gBombCapTex" OutName="bomb_cap" Format="rgb5a1" Width="8" Height="8" Offset="0x78F0"/>
|
|
<DList Name="gBombCapDL" Offset="0x7A50"/>
|
|
<Texture Name="gBombchuBodyTex" OutName="bombchu_body" Format="rgb5a1" Width="8" Height="8" Offset="0x7B10"/>
|
|
<DList Name="gBombchuDL" Offset="0x7E10"/>
|
|
<Texture Name="gEffBombExplosion1Tex" OutName="eff_bomb_explosion_1" Format="ia16" Width="32" Height="32" Offset="0x7F80"/>
|
|
<Texture Name="gEffBombExplosion2Tex" OutName="eff_bomb_explosion_2" Format="ia16" Width="32" Height="32" Offset="0x8780"/>
|
|
<Texture Name="gEffBombExplosion3Tex" OutName="eff_bomb_explosion_3" Format="ia16" Width="32" Height="32" Offset="0x8F80"/>
|
|
<Texture Name="gEffBombExplosion4Tex" OutName="eff_bomb_explosion_4" Format="ia16" Width="32" Height="32" Offset="0x9780"/>
|
|
<Texture Name="gEffBombExplosion5Tex" OutName="eff_bomb_explosion_5" Format="ia16" Width="32" Height="32" Offset="0x9F80"/>
|
|
<Texture Name="gEffBombExplosion6Tex" OutName="eff_bomb_explosion_6" Format="ia16" Width="32" Height="32" Offset="0xA780"/>
|
|
<Texture Name="gEffBombExplosion7Tex" OutName="eff_bomb_explosion_7" Format="ia16" Width="32" Height="32" Offset="0xAF80"/>
|
|
<Texture Name="gEffBombExplosion8Tex" OutName="eff_bomb_explosion_8" Format="ia16" Width="32" Height="32" Offset="0xB780"/>
|
|
<DList Name="gEffBombExplosion1DL" Offset="0xBF80"/>
|
|
<DList Name="gEffBombExplosion2DL" Offset="0xBFE8"/>
|
|
<DList Name="gEffBombExplosion3DL" Offset="0xC040"/>
|
|
<DList Name="gEffFragments1DL" Offset="0xC0D0"/>
|
|
<Texture Name="gWitheredLeafTex" OutName="withered_leaf" Format="rgb5a1" Width="16" Height="16" Offset="0xC160"/>
|
|
<DList Name="gUnknownBlankDL" Offset="0xC690"/>
|
|
<DList Name="gBoomerangDL" Offset="0xC698"/>
|
|
<DList Name="gBoomerangRefDL" Offset="0xC808"/>
|
|
<DList Name="gCompassArrowDL" Offset="0xC820"/>
|
|
<DList Name="gZTargetArrowDL" Offset="0xCB70"/>
|
|
<Texture Name="gHilite3Tex" OutName="hilite_3" Format="i8" Width="8" Height="8" Offset="0xCC80"/>
|
|
<DList Name="gEffFragments2DL" Offset="0xCD80"/>
|
|
<Texture Name="gSelectionCursorTex" OutName="selection_cursor" Format="ia4" Width="16" Height="16" Offset="0xCDC0"/>
|
|
<Texture Name="gControlStickTex" OutName="control_stick" Format="ia8" Width="16" Height="16" Offset="0xCE40"/>
|
|
<Texture Name="gArrowCursorTex" OutName="arrow_cursor" Format="ia8" Width="16" Height="24" Offset="0xCF40"/>
|
|
<DList Name="gUnusedRockFragmentDL" Offset="0xD240"/>
|
|
<DList Name="gBoulderFragmentsDL" Offset="0xD340"/>
|
|
<Texture Name="gRockFragment1Tex" OutName="rock_fragment_1" Format="rgb5a1" Width="32" Height="32" Offset="0xD4E0"/>
|
|
<Texture Name="gRockFragment2Tex" OutName="rock_fragment_2" Format="rgb5a1" Width="32" Height="32" Offset="0xDCE0"/>
|
|
<Animation Name="gDoor1Anim" Offset="0xE5B4"/>
|
|
<Animation Name="gDoor2Anim" Offset="0xE6A0"/>
|
|
<Animation Name="gDoor3Anim" Offset="0xE758"/>
|
|
<DList Name="gDoorFrameDL" Offset="0xEC30"/>
|
|
<DList Name="gDoorLeftDL" Offset="0xECB8"/>
|
|
<DList Name="gDoorRightDL" Offset="0xEE00"/>
|
|
<Texture Name="gWoodenDoorTex" OutName="wooden_door" Format="rgb5a1" Width="32" Height="64" Offset="0xEF38"/>
|
|
<Skeleton Name="gDoorSkel" Type="Normal" LimbType="Standard" Offset="0xFF78"/>
|
|
<Animation Name="gDoor4Anim" Offset="0x10038"/>
|
|
<DList Name="gEffDustDL" Offset="0x10050"/>
|
|
<DList Name="gEffFlash1DL" Offset="0x10130"/>
|
|
<DList Name="gEffFlash2DL" Offset="0x101A8"/>
|
|
<Texture Name="gFlashTex" OutName="flash" Format="i8" Width="64" Height="64" Offset="0x10228"/>
|
|
<Texture Name="gTorchFlameTex" OutName="torch_flame" Format="i8" Width="64" Height="32" Offset="0x11230"/>
|
|
<Texture Name="gEffUnknown1Tex" OutName="eff_unknown_1" Format="i8" Width="64" Height="32" Offset="0x11A30"/>
|
|
<DList Name="gSpinAttack1DL" Offset="0x12570"/>
|
|
<DList Name="gSpinAttack2DL" Offset="0x12690"/>
|
|
<DList Name="gSpinAttack3DL" Offset="0x12AF0"/>
|
|
<DList Name="gSpinAttack4DL" Offset="0x12C10"/>
|
|
<Texture Name="gFlameWall1Tex" OutName="flame_wall_1" Format="i8" Width="32" Height="32" Offset="0x12D30"/>
|
|
<Texture Name="gFlameWall2Tex" OutName="flame_wall_2" Format="i8" Width="32" Height="32" Offset="0x13130"/>
|
|
<DList Name="gSpinAttackChargingDL" Offset="0x13610"/>
|
|
<Texture Name="gEffUnknown2Tex" OutName="eff_unknown_2" Format="i8" Width="32" Height="64" Offset="0x13700"/>
|
|
<Texture Name="gEffUnknown3Tex" OutName="eff_unknown_3" Format="i8" Width="32" Height="64" Offset="0x13F00"/>
|
|
<DList Name="gUnusedBeamBladeDL" Offset="0x149C0"/>
|
|
<Animation Name="gFairyAnim" Offset="0x14BA4"/>
|
|
<Texture Name="gFairyWingTex" OutName="fairy_wing" Format="i8" Width="32" Height="64" Offset="0x14BC0"/>
|
|
<DList Name="gFairyWing1DL" Offset="0x15400"/>
|
|
<DList Name="gFairyWing2DL" Offset="0x154C8"/>
|
|
<DList Name="gFairyWing3DL" Offset="0x15590"/>
|
|
<DList Name="gFairyWing4DL" Offset="0x15658"/>
|
|
<DList Name="gGlowCircleTextureLoadDL" Offset="0x15720"/>
|
|
<DList Name="gGlowCircleDL" Offset="0x15760"/>
|
|
<DList Name="gGlowCircleSmallDL" Offset="0x15780"/>
|
|
<Texture Name="gUnusedFairyWingTex" OutName="unused_fairy_wing" Format="rgb5a1" Width="32" Height="64" Offset="0x15968"/>
|
|
<Skeleton Name="gFairySkel" Type="Normal" LimbType="Standard" Offset="0x16A48"/>
|
|
<Texture Name="gUnknownCircle3Tex" OutName="unknown_circle_3" Format="i4" Width="16" Height="16" Offset="0x16A50"/>
|
|
<Texture Name="gUnknownCircle4Tex" OutName="unknown_circle_4" Format="i8" Width="16" Height="16" Offset="0x16AD0"/>
|
|
<Texture Name="gHilite4Tex" OutName="hilite_4" Format="rgb5a1" Width="32" Height="32" Offset="0x16BD0"/>
|
|
<Texture Name="gEffUnknown4Tex" OutName="eff_unknown_4" Format="i8" Width="32" Height="64" Offset="0x173D0"/>
|
|
<Texture Name="gEffUnknown5Tex" OutName="eff_unknown_5" Format="i8" Width="32" Height="64" Offset="0x17BD0"/>
|
|
<DList Name="gEffFireCircleDL" Offset="0x184B0"/>
|
|
<Animation Name="gFish1Anim" Offset="0x185FC"/>
|
|
<Skeleton Name="gFishSkel" Type="Flex" LimbType="Standard" Offset="0x18FE0"/>
|
|
<Animation Name="gFish2Anim" Offset="0x1909C"/>
|
|
<Texture Name="gFishTailTex" OutName="fish_tail" Format="rgb5a1" Width="16" Height="16" Offset="0x18B80"/>
|
|
<Texture Name="gFishBodyTex" OutName="fish_body" Format="rgb5a1" Width="32" Height="8" Offset="0x18D80"/>
|
|
<Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x190B0"/>
|
|
<DList Name="gEffShockwaveDL" Offset="0x1A0B0"/>
|
|
<DList Name="gEffBubbleDL" Offset="0x1A160"/>
|
|
<Texture Name="gEffFireFootprint1Tex" OutName="eff_fire_footprint_1" Format="ia8" Width="32" Height="32" Offset="0x1A220"/>
|
|
<Texture Name="gEffFireFootprint2Tex" OutName="eff_fire_footprint_2" Format="ia8" Width="32" Height="32" Offset="0x1A620"/>
|
|
<Texture Name="gEffFireFootprint3Tex" OutName="eff_fire_footprint_3" Format="ia8" Width="32" Height="32" Offset="0x1AA20"/>
|
|
<Texture Name="gEffFireFootprint4Tex" OutName="eff_fire_footprint_4" Format="ia8" Width="32" Height="32" Offset="0x1AE20"/>
|
|
<Texture Name="gEffFireFootprint5Tex" OutName="eff_fire_footprint_5" Format="ia8" Width="32" Height="32" Offset="0x1B220"/>
|
|
<Texture Name="gEffFireFootprint6Tex" OutName="eff_fire_footprint_6" Format="ia8" Width="32" Height="32" Offset="0x1B620"/>
|
|
<Texture Name="gEffFireFootprint7Tex" OutName="eff_fire_footprint_7" Format="ia8" Width="32" Height="32" Offset="0x1BA20"/>
|
|
<Texture Name="gEffFireFootprint8Tex" OutName="eff_fire_footprint_8" Format="ia8" Width="32" Height="32" Offset="0x1BE20"/>
|
|
<DList Name="gEffFireFootprintDL" Offset="0x1C220"/>
|
|
<Texture Name="gEffUnusedBubbles1Tex" OutName="eff_unused_bubbles_1" Format="ia8" Width="32" Height="32" Offset="0x1C2C0"/>
|
|
<Texture Name="gEffUnusedBubbles2Tex" OutName="eff_unused_bubbles_2" Format="ia8" Width="32" Height="32" Offset="0x1C6C0"/>
|
|
<Texture Name="gEffUnusedBubbles3Tex" OutName="eff_unused_bubbles_3" Format="ia8" Width="32" Height="32" Offset="0x1CAC0"/>
|
|
<Texture Name="gEffUnusedBubbles4Tex" OutName="eff_unused_bubbles_4" Format="ia8" Width="32" Height="32" Offset="0x1CEC0"/>
|
|
<Texture Name="gEffUnusedBubbles5Tex" OutName="eff_unused_bubbles_5" Format="ia8" Width="32" Height="32" Offset="0x1D2C0"/>
|
|
<Texture Name="gEffUnusedBubbles6Tex" OutName="eff_unused_bubbles_6" Format="ia8" Width="32" Height="32" Offset="0x1D6C0"/>
|
|
<Texture Name="gEffUnusedBubbles7Tex" OutName="eff_unused_bubbles_7" Format="ia8" Width="32" Height="32" Offset="0x1DAC0"/>
|
|
<Texture Name="gEffUnusedBubbles8Tex" OutName="eff_unused_bubbles_8" Format="ia8" Width="32" Height="32" Offset="0x1DEC0"/>
|
|
<DList Name="gEffUnusedBubblesDL" Offset="0x1E2C0"/>
|
|
<Texture Name="gLensOfTruthMaskTex" OutName="lens_of_truth_mask" Format="i8" Width="64" Height="64" Offset="0x1E370"/>
|
|
<Texture Name="gEffHitMark1Tex" OutName="eff_hit_mark_1" Format="i4" Width="32" Height="24" Offset="0x1F370"/>
|
|
<Texture Name="gEffHitMark2Tex" OutName="eff_hit_mark_2" Format="i4" Width="32" Height="24" Offset="0x1F4F0"/>
|
|
<Texture Name="gEffHitMark3Tex" OutName="eff_hit_mark_3" Format="i4" Width="32" Height="24" Offset="0x1F670"/>
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<Texture Name="gHeartShapeTex" OutName="heart_shape" Format="i8" Width="16" Height="16" Offset="0x3AC30"/>
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<Texture Name="gDropMagicSmallTex" OutName="drop_magic_small" Format="rgb5a1" Width="32" Height="32" Offset="0x3F940"/>
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<Texture Name="gSignRectangularFrontTex" OutName="sign_rectangular_front" Format="rgb5a1" Width="32" Height="16" Offset="0x46930"/>
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<Texture Name="gSignPostWoodTex" OutName="sign_post_wood" Format="rgb5a1" Width="64" Height="8" Offset="0x46D30"/>
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<Texture Name="gSignLetteringTex" OutName="sign_lettering" Format="rgb5a1" Width="64" Height="32" Offset="0x47130"/>
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<DList Name="gDoorMetalBarsDL" Offset="0x4B0D0"/>
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<Texture Name="gGenericDungeonDoorTex" OutName="generic_dungeon_door" Format="rgb5a1" Width="32" Height="64" Offset="0x4B160"/>
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<Texture Name="gSun1Tex" OutName="sun_1" Format="i4" Width="64" Height="31" Offset="0x4C160"/>
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<Texture Name="gSun2Tex" OutName="sun_2" Format="i4" Width="64" Height="16" Offset="0x4C540"/>
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<Texture Name="gSun3Tex" OutName="sun_3" Format="i4" Width="64" Height="16" Offset="0x4C740"/>
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<Texture Name="gSunEvening1Tex" OutName="sun_evening_1" Format="i4" Width="64" Height="31" Offset="0x4C960"/>
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<Texture Name="gSunEvening2Tex" OutName="sun_evening_2" Format="i4" Width="64" Height="16" Offset="0x4CD40"/>
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<Texture Name="gSunEvening3Tex" OutName="sun_evening_3" Format="i4" Width="64" Height="16" Offset="0x4CF40"/>
|
|
<DList Name="gKokiriDustMoteTextureLoadDL" Offset="0x4D160"/>
|
|
<DList Name="gKokiriDustMoteDL" Offset="0x4D1A8"/>
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<DList Name="gSunDL" Offset="0x4D1C0"/>
|
|
<DList Name="gZTargetLockOnTriangleDL" Offset="0x4D450"/>
|
|
<DList Name="gEffFire1DL" Offset="0x4D4E0"/>
|
|
<DList Name="gEffFire2DL" Offset="0x4D5A0"/>
|
|
<Texture Name="gEffFire1Tex" OutName="eff_fire_1" Format="i8" Width="32" Height="64" Offset="0x4D660"/>
|
|
<Texture Name="gEffFire2Tex" OutName="eff_fire_2" Format="i8" Width="32" Height="64" Offset="0x4DE60"/>
|
|
<DList Name="gUnusedUnknownShape1DL" Offset="0x4F2B0"/>
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|
<DList Name="gUnusedUnknownShape1RefDL" Offset="0x4F630"/>
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|
<DList Name="gUnusedUnknownShape2DL" Offset="0x502E0"/>
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|
<DList Name="gUnusedUnknownShape2RefDL" Offset="0x50600"/>
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|
<DList Name="gUnusedUnknownShape3DL" Offset="0x51280"/>
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|
<DList Name="gUnusedUnknownShape3RefDL" Offset="0x51598"/>
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|
<Texture Name="gUnusedUpsideDownZeldaTex" OutName="upside_down_zelda" Format="i8" Width="64" Height="32" Offset="0x515B0"/>
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|
<Texture Name="gDust1Tex" OutName="dust_1" Format="i8" Width="32" Height="32" Offset="0x51DB0"/>
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|
<Texture Name="gDust2Tex" OutName="dust_2" Format="i8" Width="32" Height="32" Offset="0x521B0"/>
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|
<Texture Name="gDust3Tex" OutName="dust_3" Format="i8" Width="32" Height="32" Offset="0x525B0"/>
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|
<Texture Name="gDust4Tex" OutName="dust_4" Format="i8" Width="32" Height="32" Offset="0x529B0"/>
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|
<Texture Name="gDust5Tex" OutName="dust_5" Format="i8" Width="32" Height="32" Offset="0x52DB0"/>
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|
<Texture Name="gDust6Tex" OutName="dust_6" Format="i8" Width="32" Height="32" Offset="0x531B0"/>
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|
<Texture Name="gDust7Tex" OutName="dust_7" Format="i8" Width="32" Height="32" Offset="0x535B0"/>
|
|
<Texture Name="gDust8Tex" OutName="dust_8" Format="i8" Width="32" Height="32" Offset="0x539B0"/>
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|
<Texture Name="gCircleGlowLTex" OutName="circle_glow_l" Format="i8" Width="32" Height="64" Offset="0x53DB0"/>
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|
<Texture Name="gCircleGlowRTex" OutName="circle_glow_r" Format="i8" Width="32" Height="64" Offset="0x545B0"/>
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|
<Texture Name="gCircleGlowSLTex" OutName="circle_glow_sl" Format="i8" Width="32" Height="64" Offset="0x54DB0"/>
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|
<Texture Name="gCircleGlowSRTex" OutName="circle_glow_sr" Format="i8" Width="32" Height="64" Offset="0x555B0"/>
|
|
<Texture Name="gEffBubble1Tex" OutName="eff_bubble_1" Format="i8" Width="16" Height="16" Offset="0x55DB0"/>
|
|
<Texture Name="gEffBubble2Tex" OutName="eff_bubble_2" Format="i8" Width="16" Height="16" Offset="0x55EB0"/>
|
|
<Texture Name="gEffSpark1Tex" OutName="eff_spark_1" Format="i4" Width="32" Height="32" Offset="0x55FB0"/>
|
|
<Texture Name="gEffSpark2Tex" OutName="eff_spark_2" Format="i4" Width="32" Height="32" Offset="0x561B0"/>
|
|
<Texture Name="gEffSpark3Tex" OutName="eff_spark_3" Format="i4" Width="32" Height="32" Offset="0x563B0"/>
|
|
<Texture Name="gEffSpark4Tex" OutName="eff_spark_4" Format="i4" Width="32" Height="32" Offset="0x565B0"/>
|
|
</File>
|
|
</Root>
|