mirror of
https://github.com/zeldaret/oot.git
synced 2024-11-11 11:49:24 +00:00
dab0d957fe
* object_triforce_spot * object_gi_jewel * object_efc_crystal_light * object_efc_fire_ball * object_efc_lgt_shower * object_god_lgt * object_light_ring * object_efc_tw * undefined_syms * fix gameplay_keep
14 lines
683 B
XML
14 lines
683 B
XML
<Root>
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<File Name="object_triforce_spot" Segment="6">
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<Array Name="gTriforceVtx" Count="32" Offset="0x0000">
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<Vtx/>
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</Array>
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<DList Name="gTriforceDL" Offset="0x0600"/>
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<DList Name="gTriforceLightColumnDL" Offset="0x0840"/>
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<Texture Name="gTriforceTex" OutName="triforce" Format="i8" Width="64" Height="64" Offset="0x0910"/>
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<Texture Name="gTriforceColumnSide1Tex" OutName="triforce_light_column_side_1" Format="i8" Width="64" Height="32" Offset="0x1910"/>
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<Texture Name="gTriforceColumnSide2Tex" OutName="triforce_light_column_side_2" Format="i8" Width="64" Height="32" Offset="0x2110"/>
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</File>
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</Root>
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