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oot/asm/non_matchings/overlays
Roman971 373dc7d2d8 Fix ovl_Demo_Go non matchings (2/3 matched)
`z_demo_go.c` is now functionally equivalent and almost fully matched.

Note that I added a Vec3i struct in `z64actor.h` now used in `CsCmdActorAction`.

Also fixed some missing VT codes in various actor strings.
2020-03-18 21:21:45 +01:00
..
actors Fix ovl_Demo_Go non matchings (2/3 matched) 2020-03-18 21:21:45 +01:00
effects First proper commit. 2020-03-17 00:31:30 -04:00
gamestates First proper commit. 2020-03-17 00:31:30 -04:00