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8d83727429
* split sys_math, sys_math3d, z_lib from global.h * suggestions * forgot this * more math stuff * nit fix * re-add ichain.h * resolve tharo's comments
7 lines
141 B
C
7 lines
141 B
C
#include "z64.h"
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void Math3D_DrawSphere(PlayState* play, Sphere16* sph) {
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}
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void Math3D_DrawCylinder(PlayState* play, Cylinder16* cyl) {
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}
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