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f5f6f2ef6c
* Document Ganon objects * Better name for one texture
17 lines
1.2 KiB
XML
17 lines
1.2 KiB
XML
<Root>
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<!-- Animations used in the intro to the Ganon fight. -->
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<File Name="object_ganon_anime3" Segment="6">
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<!-- Ganondorf Animations -->
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<Animation Name="gGanondorfShowTriforceStartAnim" Offset="0xBFC"/> <!-- Original name is "GF_aw" -->
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<Animation Name="gGanondorfBurstOutAnim" Offset="0x2168"/> <!-- Original name is "GF_f" -->
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<Animation Name="gGanondorfTransformEndAnim" Offset="0x28A8"/> <!-- Original name is "GF_hen_shin" ("transformation") -->
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<Animation Name="gGanondorfFloatingHeavyBreathingAnim" Offset="0x2E6C"/> <!-- Original name is "GF_sw" -->
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<Animation Name="gGanondorfTransformStartAnim" Offset="0x3754"/> <!-- Original name is "GF_tijimu" ("to shrink, to contract") -->
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<Animation Name="gGanondorfTransformLoopAnim" Offset="0x3884"/> <!-- Original name is "GF_tijimu_wait" -->
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<Animation Name="gGanondorfShowTriforceLoopAnim" Offset="0x3F38"/> <!-- Original name is "GF_tw" -->
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<!-- Ganon Animations -->
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<Animation Name="gGanonUncurlAndFlailAnim" Offset="0x10380"/> <!-- Original name is "LG_DANGO" ("ball-shaped") -->
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<Animation Name="gGanonRoarAnim" Offset="0x147E0"/> <!-- Original name is "LG_Hoeru" ("howl") -->
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</File>
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</Root>
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