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oot/assets/xml/objects/object_gi_liquid.xml
Roman971 b0bfa9eb69
Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options
2022-06-06 15:37:25 -04:00

17 lines
885 B
XML

<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="object_gi_liquid" Segment="6">
<DList Name="gGiGreenPotColorDL" Offset="0x1270"/>
<DList Name="gGiRedPotColorDL" Offset="0x1290"/>
<DList Name="gGiBluePotColorDL" Offset="0x12B0"/>
<DList Name="gGiGreenLiquidColorDL" Offset="0x12D0"/>
<DList Name="gGiRedLiquidColorDL" Offset="0x12F0"/>
<DList Name="gGiBlueLiquidColorDL" Offset="0x1310"/>
<DList Name="gGiGreenPatternColorDL" Offset="0x1330"/>
<DList Name="gGiRedPatternColorDL" Offset="0x1388"/>
<DList Name="gGiBluePatternColorDL" Offset="0x13E0"/>
<DList Name="gGiPotionPotDL" Offset="0x1438"/>
<DList Name="gGiPotionLiquidDL" Offset="0x1790"/>
<DList Name="gGiPotionPatternDL" Offset="0x1848"/>
</File>
</Root>