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oot/assets/xml/objects/object_gi_rupy.xml
Roman971 b0bfa9eb69
Fix asset file includes to always start with assets/ (#1260)
* Fix asset includes to consistently start with assets/

* Fix header paths in asset xmls to start with assets/

* Remove -Iassets from compiler options
2022-06-06 15:37:25 -04:00

17 lines
934 B
XML

<Root>
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
<File Name="object_gi_rupy" Segment="6">
<DList Name="gGiGreenRupeeInnerColorDL" Offset="0x04A0"/>
<DList Name="gGiBlueRupeeInnerColorDL" Offset="0x04C0"/>
<DList Name="gGiRedRupeeInnerColorDL" Offset="0x04E0"/>
<DList Name="gGiPurpleRupeeInnerColorDL" Offset="0x0500"/>
<DList Name="gGiGoldRupeeInnerColorDL" Offset="0x0520"/>
<DList Name="gGiGreenRupeeOuterColorDL" Offset="0x0540"/>
<DList Name="gGiBlueRupeeOuterColorDL" Offset="0x0560"/>
<DList Name="gGiRedRupeeOuterColorDL" Offset="0x0580"/>
<DList Name="gGiPurpleRupeeOuterColorDL" Offset="0x05A0"/>
<DList Name="gGiGoldRupeeOuterColorDL" Offset="0x05C0"/>
<DList Name="gGiRupeeInnerDL" Offset="0x05E0"/>
<DList Name="gGiRupeeOuterDL" Offset="0x06F0"/>
</File>
</Root>