mirror of
https://github.com/zeldaret/oot.git
synced 2024-12-27 07:07:09 +00:00
b0bfa9eb69
* Fix asset includes to consistently start with assets/ * Fix header paths in asset xmls to start with assets/ * Remove -Iassets from compiler options
15 lines
761 B
XML
15 lines
761 B
XML
<Root>
|
|
<ExternalFile XmlPath="objects/gameplay_keep.xml" OutPath="assets/objects/gameplay_keep/"/>
|
|
<File Name="object_poh" Segment="6">
|
|
<Animation Name="gPoeAttackAnim" Offset="0x01A8"/>
|
|
<Animation Name="gPoeDamagedAnim" Offset="0x04EC"/>
|
|
<Animation Name="gPoeFleeAnim" Offset="0x06E0"/>
|
|
<Animation Name="gPoeFloatAnim" Offset="0x0A60"/>
|
|
<Animation Name="gPoeAppearAnim" Offset="0x11C4"/>
|
|
<Animation Name="gPoeDisappearAnim" Offset="0x15B0"/>
|
|
<DList Name="gPoeBurnDL" Offset="0x2608"/>
|
|
<DList Name="gPoeLanternDL" Offset="0x2D28"/>
|
|
<DList Name="gPoeSoulDL" Offset="0x3850"/>
|
|
<Skeleton Name="gPoeSkel" Type="Normal" LimbType="Standard" Offset="0x50D0"/>
|
|
</File>
|
|
</Root>
|