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oot/asm/non_matchings
Roman971 3ca6082084
More actor cleanup Part 1 (#107)
* Fix naming and structs in z_en_item00.c and z_en_a_keep.c

* Decompile init vars in z_en_item00.c and z_en_a_keep.c

* Create missing .h files for the last few actors

* Fix some collider member names in actor structs

* Fix old actors not properly using "actionFunc" / "SetupAction"

* Remove some local temporary actor structs

* Fix some actor header includes to be absolute instead of relative
2020-05-01 14:26:16 -04:00
..
code More actor cleanup Part 1 (#107) 2020-05-01 14:26:16 -04:00
overlays Decompile z_map_exp.c (2 non matchings left) (#104) 2020-05-01 11:09:20 -04:00