mirror of
https://github.com/zeldaret/oot.git
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174af7384d
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
67 lines
1.4 KiB
C
67 lines
1.4 KiB
C
#ifndef _ULTRA64_SPTASK_H_
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#define _ULTRA64_SPTASK_H_
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/* Task Types */
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#define M_NULTASK 0
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#define M_GFXTASK 1
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#define M_AUDTASK 2
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#define M_VIDTASK 3
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#define M_NJPEGTASK 4
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#define M_HVQTASK 6
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#define M_HVQMTASK 7
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/* Task Flags */
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#define M_TASK_FLAG0 1
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#define M_TASK_FLAG1 2
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/* Task Flag Fields */
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#define OS_TASK_YIELDED 0x0001
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#define OS_TASK_DP_WAIT 0x0002
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#define OS_TASK_LOADABLE 0x0004
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#define OS_TASK_SP_ONLY 0x0008
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#define OS_TASK_USR0 0x0010
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#define OS_TASK_USR1 0x0020
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#define OS_TASK_USR2 0x0040
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#define OS_TASK_USR3 0x0080
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#define OS_YIELD_DATA_SIZE 0xC00
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typedef struct {
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/* 0x00 */ u32 type;
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/* 0x04 */ u32 flags;
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/* 0x08 */ u64* ucode_boot;
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/* 0x0C */ u32 ucode_boot_size;
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/* 0x10 */ u64* ucode;
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/* 0x14 */ u32 ucode_size;
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/* 0x18 */ u64* ucode_data;
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/* 0x1C */ u32 ucode_data_size;
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/* 0x20 */ u64* dram_stack;
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/* 0x24 */ u32 dram_stack_size;
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/* 0x28 */ u64* output_buff;
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/* 0x2C */ u64* output_buff_size;
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/* 0x30 */ u64* data_ptr;
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/* 0x34 */ u32 data_size;
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/* 0x38 */ u64* yield_data_ptr;
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/* 0x3C */ u32 yield_data_size;
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} OSTask_t; // size = 0x40
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typedef union
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{
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OSTask_t t;
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long long int force_structure_alignment;
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} OSTask;
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typedef u32 OSYieldResult;
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#define osSpTaskStart(p) \
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osSpTaskLoad(p); \
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osSpTaskStartGo(p);
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#endif
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