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oot/assets/xml/objects/object_oE7.xml
cadmic bbcdf22647
Identify some unaccounted and blob asset data (#1953)
* Identify some unaccounted and blob asset data

* Add bug comments for flex skeleton weirdness

* Use (SkeletonHeader*) cast instead of .sh

* Fix vtx counts
2025-02-14 08:06:49 +01:00

15 lines
1.5 KiB
XML

<Root>
<File Name="object_oE7" Segment="6">
<DList Name="object_oE7_DL_0006B0" Offset="0x6B0"/>
<Texture Name="object_oE7_TLUT_000B18" OutName="tlut_00000B18" Format="rgba16" Width="16" Height="16" Offset="0xB18"/>
<Texture Name="object_oE7_Tex_000D18" OutName="tex_00000D18" Format="ci8" Width="32" Height="32" Offset="0xD18" TlutOffset="0xB18"/>
<Texture Name="object_oE7_Tex_001118" OutName="tex_00001118" Format="ci8" Width="8" Height="8" Offset="0x1118" TlutOffset="0xB18"/>
<Texture Name="object_oE7_Tex_001158" OutName="tex_00001158" Format="ci8" Width="16" Height="16" Offset="0x1158" TlutOffset="0xB18"/>
<Texture Name="object_oE7_TLUT_001258" OutName="tlut_00001258" Format="rgba16" Width="16" Height="16" Offset="0x1258"/>
<Texture Name="object_oE7_Tex_001458" OutName="tex_00001458" Format="ci8" Width="32" Height="32" Offset="0x1458" TlutOffset="0x1258"/>
<Texture Name="object_oE7_Tex_001858" OutName="tex_00001858" Format="ci8" Width="32" Height="32" Offset="0x1858" TlutOffset="0x1258"/>
<Texture Name="object_oE7_Tex_001C58" OutName="tex_00001C58" Format="ci8" Width="32" Height="32" Offset="0x1C58" TlutOffset="0x1258"/>
<Texture Name="object_oE7_Tex_002058" OutName="tex_00002058" Format="rgba16" Width="32" Height="32" Offset="0x2058"/>
<Texture Name="object_oE7_Tex_002858" OutName="tex_00002858" Format="rgba16" Width="16" Height="16" Offset="0x2858"/>
</File>
</Root>