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oot/tools/ZAPD/ZAPD
fig02 00a5edea71
Actor Struct Changes (and a few related things) (#617)
* reformat header

* type -> category

* done for now i think

* some more stuff

* first -> head

* focus

* flag comment

* ground -> floor

* remove asm, name wrapper funcs

* name func, format

* review

* targetPriority, format

* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "0305ec2c2"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "0305ec2c2"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo.git"
  commit:   "2f68596"

* comment

* review

* feet flags

* horse shadow
2021-01-18 16:04:04 -05:00
..
HighLevel ZAPD update (#612) 2021-01-08 19:38:28 -05:00
Overlays ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZRoom Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
BitConverter.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00
Directory.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00
File.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00
Globals.cpp ZAPD update (#612) 2021-01-08 19:38:28 -05:00
Globals.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00
Main.cpp ZAPD update (#612) 2021-01-08 19:38:28 -05:00
Path.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00
StringHelper.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00
Vec3s.h Remove submodule and use subrepo for ZAPD (#591) 2021-01-01 23:24:29 -05:00
ZAnimation.cpp ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZAnimation.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZAPD.vcxproj ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZAPD.vcxproj.filters ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZBlob.cpp ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZBlob.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZCollision.cpp Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ZCollision.h Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ZCutscene.cpp Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ZCutscene.h Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ZDisplayList.cpp Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ZDisplayList.h Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ZFile.cpp Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ZFile.h Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ZResource.cpp ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZResource.h Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ZRoot.h Remove submodule and use subrepo for ZAPD (#591) 2021-01-01 23:24:29 -05:00
ZScalar.cpp ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZScalar.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZSkeleton.cpp ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZSkeleton.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZTexture.cpp ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZTexture.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00
ZVector.cpp MacOS ZAPD fixes (#606) 2021-01-10 04:04:36 -05:00
ZVector.h ZAPD update (#612) 2021-01-08 19:38:28 -05:00