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oot/assets/xml/objects/object_os.xml
mzxrules 3fd05c9147
z_En_Ossan and dependencies (#824)
* fix colliderinit typo

* fix initchain

* reloc

* progress

* progress

* Pick off a few easy functions, reduce number of warnings

* more tough OKs

* Getting closer to all OK, fix en_girla header

* some hard OKs, 7 to go

* two funcs remaining

* func_80AC7094 OK!

* Fix warnings, begin documentation

* get most of object_ossan documented, document some of en_ossan

* improve en_girla function names

* more EnOssan documentation

* more documentation

* en_tana basically complete, en_girla vars all named, en_ossan documentation improvements

* delete TIME ITSELF

* object_oF1d_map OK

* more names, fixed a poition typo

* Nearly all en_ossan functions named, all variables named

* format.sh

* forgot to delete data

* implement pr changes

* EnOssan OK! implement most of Roman's suggestions

* ugh

* implement figs suggestions

* implement roman's suggestion

* Can't tell my left from my other left

Co-authored-by: fig02 <fig02srl@gmail.com>
2021-07-04 17:23:18 +02:00

36 lines
3 KiB
XML

<Root>
<File Name="object_os" Segment="6">
<Animation Name="object_os_Anim_0002E4" Offset="0x2E4"/>
<DList Name="object_os_DL_001D80" Offset="0x1D80"/>
<DList Name="object_os_DL_0020A8" Offset="0x20A8"/>
<DList Name="object_os_DL_0025E8" Offset="0x25E8"/>
<DList Name="object_os_DL_002718" Offset="0x2718"/>
<DList Name="object_os_DL_002848" Offset="0x2848"/>
<DList Name="object_os_DL_002A00" Offset="0x2A00"/>
<DList Name="object_os_DL_002B30" Offset="0x2B30"/>
<DList Name="object_os_DL_002C60" Offset="0x2C60"/>
<Texture Name="object_os_TLUT_002E18" OutName="tlut_00002E18" Format="rgb5a1" Width="16" Height="16" Offset="0x2E18"/>
<Texture Name="object_os_TLUT_003018" OutName="tlut_00003018" Format="rgb5a1" Width="16" Height="16" Offset="0x3018"/>
<Texture Name="object_os_Tex_003218" OutName="tex_00003218" Format="ci8" Width="8" Height="8" Offset="0x3218"/>
<Texture Name="object_os_Tex_003258" OutName="tex_00003258" Format="ci8" Width="16" Height="16" Offset="0x3258"/>
<Texture Name="object_os_Tex_003358" OutName="tex_00003358" Format="ci8" Width="8" Height="8" Offset="0x3358"/>
<Texture Name="object_os_Tex_003398" OutName="tex_00003398" Format="ci8" Width="8" Height="8" Offset="0x3398"/>
<Texture Name="object_os_Tex_0033D8" OutName="tex_000033D8" Format="ci8" Width="32" Height="16" Offset="0x33D8"/>
<Texture Name="gOsEyeClosedTex" OutName="eye_closed" Format="ci8" Width="32" Height="32" Offset="0x35D8"/>
<Texture Name="gOsEyeOpenTex" OutName="eye_open" Format="ci8" Width="32" Height="32" Offset="0x39D8"/>
<Texture Name="object_os_Tex_003DD8" OutName="tex_00003DD8" Format="ci8" Width="16" Height="16" Offset="0x3DD8"/>
<Texture Name="object_os_Tex_003ED8" OutName="tex_00003ED8" Format="ci8" Width="16" Height="32" Offset="0x3ED8"/>
<Texture Name="object_os_Tex_0040D8" OutName="tex_000040D8" Format="ci8" Width="32" Height="32" Offset="0x40D8"/>
<Texture Name="object_os_Tex_0044D8" OutName="tex_000044D8" Format="ci8" Width="8" Height="16" Offset="0x44D8"/>
<Texture Name="object_os_Tex_004558" OutName="tex_00004558" Format="ci8" Width="8" Height="16" Offset="0x4558"/>
<Limb Name="object_os_Limb_0045D8" LimbType="Standard" Offset="0x45D8"/>
<Limb Name="object_os_Limb_0045E4" LimbType="Standard" Offset="0x45E4"/>
<Limb Name="object_os_Limb_0045F0" LimbType="Standard" Offset="0x45F0"/>
<Limb Name="object_os_Limb_0045FC" LimbType="Standard" Offset="0x45FC"/>
<Limb Name="object_os_Limb_004608" LimbType="Standard" Offset="0x4608"/>
<Limb Name="object_os_Limb_004614" LimbType="Standard" Offset="0x4614"/>
<Limb Name="object_os_Limb_004620" LimbType="Standard" Offset="0x4620"/>
<Limb Name="object_os_Limb_00462C" LimbType="Standard" Offset="0x462C"/>
<Skeleton Name="object_os_Skel_004658" Type="Flex" LimbType="Standard" Offset="0x4658"/>
</File>
</Root>