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81830a6e8b
* `// Translates to:` -> `//` * `// Translation: ([^"].*)` -> `// "$1"` * Manual cleanup * Manual cleanup in `src/code/` * Use more lowercase for some all caps translations * Move translations to end of lines where it fits under 100 bytes * Move one translation to end of line manually * Run formatter * Cleanup in EnHeishi1 as suggested by Roman * Update src/code/z_play.c Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com> Co-authored-by: Roman971 <32455037+Roman971@users.noreply.github.com>
16 lines
463 B
C
16 lines
463 B
C
#include "global.h"
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void TitleSetup_InitImpl(GameState* gameState) {
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osSyncPrintf("ゼルダ共通データ初期化\n"); // "Zelda common data initalization"
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SaveContext_Init();
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gameState->running = false;
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SET_NEXT_GAMESTATE(gameState, Title_Init, TitleContext);
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}
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void TitleSetup_Destroy(GameState* gameState) {
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}
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void TitleSetup_Init(GameState* gameState) {
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gameState->destroy = TitleSetup_Destroy;
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TitleSetup_InitImpl(gameState);
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}
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