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oot/src/code/code_8006C3A0.c
Roman971 4932e93ba2
Decompile 2 small files (code_8006BA00.c and code_8006C3A0.c) (#101)
* Decompile code_8006C3A0.c (handling "env" flags)

* Decompile code_8006BA00.c (handling sound sources)
2020-04-30 22:00:39 -04:00

35 lines
728 B
C

#include <ultra64.h>
#include <global.h>
void Flags_UnsetAllEnv(GlobalContext* globalCtx) {
u8 i;
for (i = 0; i < 20; i++) {
globalCtx->envFlags[i] = 0;
}
}
void Flags_SetEnv(GlobalContext* globalCtx, s16 flag) {
s16 index = flag / 16;
s16 bit = flag % 16;
s16 mask = 1 << bit;
globalCtx->envFlags[index] |= mask;
}
void Flags_UnsetEnv(GlobalContext* globalCtx, s16 flag) {
s16 index = flag / 16;
s16 bit = flag % 16;
s16 mask = (1 << bit) ^ 0xFFFF;
globalCtx->envFlags[index] &= mask;
}
s32 Flags_GetEnv(GlobalContext* globalCtx, s16 flag) {
s16 index = flag / 16;
s16 bit = flag % 16;
s16 mask = 1 << bit;
return globalCtx->envFlags[index] & mask;
}