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oot/assets/xml/overlays/ovl_En_Ganon_Mant.xml
Anghelo Carvajal 7f19430dc2
Make a XML for ganon_mant (#961)
* Make a XML for ganon_mant

* cleanup

* Apply suggestions from code review

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

* sForceAlignment

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
2021-09-18 12:54:45 -04:00

22 lines
807 B
XML

<Root>
<File Name="ovl_En_Ganon_Mant" BaseAddress="0x80A23D60" RangeStart="0x1218" RangeEnd="0x4118" Segment="128">
<Texture Name="gMantTex" OutName="mant" Format="rgba16" Width="32" Height="64" Offset="0x1218"/>
<Texture Name="gMantUnusedTex" OutName="mant_unused" Format="rgba16" Width="32" Height="32" Offset="0x2218"/>
<Array Name="gMant1Vtx" Count="144" Offset="0x2A18">
<Vtx/>
</Array>
<DList Name="gMantTexDL" Offset="0x3318"/>
<!-- ! @bug gMantUnusedTex is 32x32 not 32x64, however this dlist is unused -->
<DList Name="gMantUnusedTexDL" Offset="0x3370"/>
<DList Name="gMantDL" Offset="0x33C8"/>
<Array Name="gMant2Vtx" Count="144" Offset="0x3818">
<Vtx/>
</Array>
</File>
</Root>