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ovl_Arms_Hook
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Arrow_Fire
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Arrow_Ice
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Arrow_Light
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Bdan_Objects
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ovl_Bg_Bombwall
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Bowl_Wall
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Breakwall
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Ddan_Jd
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ovl_Bg_Ddan_Kd
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Dodoago
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Dy_Yoseizo
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Ganon_Otyuka
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Gnd_Darkmeiro
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Gnd_Firemeiro
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Gnd_Iceblock
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ovl_Bg_Gnd_Soulmeiro
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Haka
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Haka_Gate
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Haka_Huta
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Haka_Megane
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Almost done
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ovl_Bg_Haka_MeganeBG
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ovl_Bg_Haka_Sgami
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ovl_Bg_Haka_Ship
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Fixes in PR #50 (3)
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ovl_Bg_Haka_Trap
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Haka_Tubo
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Haka_Water
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Fixes in PR #50 (3)
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ovl_Bg_Haka_Zou
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ovl_Bg_Heavy_Block
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Hidan_Curtain
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Fixes in PR #50 (3)
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ovl_Bg_Hidan_Dalm
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Hidan_Firewall
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Hidan_Fslift
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ovl_Bg_Hidan_Fwbig
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Hidan_Hamstep
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Fixes in PR #50 (3)
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ovl_Bg_Hidan_Hrock
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ovl_Bg_Hidan_Kousi
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Hidan_Kowarerukabe
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Hidan_Rock
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Hidan_Rsekizou
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Hidan_Sekizou
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Hidan_Sima
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Ice_Objects
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Ice_Shelter
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Ice_Shutter
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ovl_Bg_Ice_Turara
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ovl_Bg_Ingate
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Jya_1flift
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Jya_Bigmirror
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Jya_Block
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Jya_Bombchuiwa
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Fixes in PR #50 (3)
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ovl_Bg_Jya_Bombiwa
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Jya_Cobra
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Jya_Goroiwa
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Jya_Haheniron
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Jya_Ironobj
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ovl_Bg_Jya_Kanaami
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2020-03-29 03:24:39 +02:00 |
ovl_Bg_Jya_Lift
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Jya_Megami
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Jya_Zurerukabe
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Menkuri_Eye
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Menkuri_Nisekabe
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Decompile z_rcp.c (1 non matching left)
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Mizu_Bwall
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Mizu_Movebg
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Mizu_Shutter
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Mizu_Water
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Mori_Bigst
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Mori_Elevator
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Mori_Hashigo
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Mori_Hashira4
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Mori_Hineri
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Mori_Idomizu
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Mori_Kaitenkabe
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Mori_Rakkatenjo
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Po_Event
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Po_Syokudai
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Relay_Objects
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Spot00_Hanebasi
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot01_Idohashira
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot01_Idomizu
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot01_Objects2
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Spot02_Objects
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot03_Taki
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot06_Objects
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot07_Taki
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot08_Bakudankabe
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ovl_Bg_Spot08_Iceblock
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ovl_Bg_Spot11_Bakudankabe
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ovl_Bg_Spot11_Oasis
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot12_Saku
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ovl_Bg_Spot15_Rrbox
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ovl_Bg_Spot15_Saku
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ovl_Bg_Spot16_Bombstone
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot16_Doughnut
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot17_Bakudankabe
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot17_Funen
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Spot18_Basket
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ovl_Bg_Spot18_Obj
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ovl_Bg_Spot18_Shutter
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ovl_Bg_Sst_Floor
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Toki_Hikari
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Treemouth
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Vb_Sima
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Ydan_Hasi
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Bg_Ydan_Maruta
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2020-03-29 18:47:38 +02:00 |
ovl_Bg_Ydan_Sp
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Boss_Dodongo
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Boss_Fd
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Boss_Fd2
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Boss_Ganon
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Boss_Ganon2
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Boss_Ganondrof
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Boss_Goma
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Boss_Mo
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Boss_Sst
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Boss_Tw
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Boss_Va
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_6K
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Du
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Ec
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Effect
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Ext
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Gj
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Go
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ovl_Demo_Gt
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Ik
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Im
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Kankyo
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Kekkai
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Sa
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Shd
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Demo_Tre_Lgt
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Door_Gerudo
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Door_Killer
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Door_Shutter
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Door_Warp1
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Efc_Erupc
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Eff_Dust
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Elf_Msg
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_Elf_Msg2
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Am
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Ani
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Anubice
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Anubice_Fire
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2020-04-05 19:29:30 +02:00 |
ovl_En_Arrow
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Attack_Niw
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Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
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2020-03-24 11:52:12 -05:00 |
ovl_En_Ba
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Bb
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2020-04-05 19:29:30 +02:00 |
ovl_En_Bdfire
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Bigokuta
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Bili
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Blkobj
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Bom
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Bom_Bowl_Man
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2020-04-05 19:29:30 +02:00 |
ovl_En_Bom_Bowl_Pit
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ovl_En_Bom_Chu
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Bombf
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Box
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2020-04-05 19:29:30 +02:00 |
ovl_En_Brob
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pr updates
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2020-04-02 12:44:19 -05:00 |
ovl_En_Bubble
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2020-04-05 19:29:30 +02:00 |
ovl_En_Butte
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2020-04-05 19:29:30 +02:00 |
ovl_En_Bw
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Bx
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Changer
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ovl_En_Clear_Tag
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2020-04-05 19:29:30 +02:00 |
ovl_En_Cow
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pr updates
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2020-04-02 12:44:19 -05:00 |
ovl_En_Crow
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pr updates
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2020-04-02 12:44:19 -05:00 |
ovl_En_Cs
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Daiku
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Daiku_Kakariko
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Dekubaba
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Dekunuts
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pr updates
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2020-04-02 12:44:19 -05:00 |
ovl_En_Dh
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Dha
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pr updates
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2020-04-02 12:44:19 -05:00 |
ovl_En_Diving_Game
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Dns
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pr updates
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2020-04-02 12:44:19 -05:00 |
ovl_En_Dnt_Demo
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ovl_En_Dnt_Jiji
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Dnt_Nomal
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Fixes in PR #50 (3)
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2020-04-05 19:29:30 +02:00 |
ovl_En_Dodojr
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pr updates
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2020-04-02 12:44:19 -05:00 |
ovl_En_Dodongo
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Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup
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