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oot/asm/non_matchings/overlays/actors
Random 43acba22a9 Fixes in PR #50 (3)
- Rename Graph_OpenDisp/Graph_CloseDisp to Graph_OpenDisps/Graph_CloseDisps
- Rename gfxArr to dispRefs
2020-04-05 19:29:30 +02:00
..
ovl_Arms_Hook Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Arrow_Fire Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Arrow_Ice Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Arrow_Light Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Bdan_Objects Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Bombwall Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Bowl_Wall Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Breakwall Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Ddan_Jd Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ddan_Kd Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Dodoago Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Dy_Yoseizo Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Ganon_Otyuka Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Gnd_Darkmeiro Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Gnd_Firemeiro Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Gnd_Iceblock Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Gnd_Soulmeiro Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Haka Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Haka_Gate Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Haka_Huta Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Megane Almost done 2020-03-23 01:31:03 -04:00
ovl_Bg_Haka_MeganeBG Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Sgami Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Ship Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Haka_Trap Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Haka_Tubo Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Haka_Water Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Haka_Zou Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Heavy_Block Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Curtain Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Dalm Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Firewall Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Fslift
ovl_Bg_Hidan_Fwbig Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Hamstep Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Hrock Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Hidan_Kousi Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Kowarerukabe Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Rock Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Rsekizou Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Sekizou Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Hidan_Sima Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Ice_Objects Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ice_Shelter Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Ice_Shutter Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ice_Turara Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ingate Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_1flift Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Bigmirror Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_Block Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_Bombchuiwa Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_Bombiwa Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Cobra Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_Goroiwa Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Haheniron Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Ironobj Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Kanaami Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
ovl_Bg_Jya_Lift Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Jya_Megami Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Jya_Zurerukabe Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Menkuri_Eye Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Menkuri_Nisekabe Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Mizu_Bwall Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Mizu_Movebg Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Mizu_Shutter Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Mizu_Water Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Bigst Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Elevator Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Hashigo Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Hashira4 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Hineri Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Idomizu Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Kaitenkabe Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Mori_Rakkatenjo Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Po_Event Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Po_Syokudai Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Relay_Objects Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot00_Hanebasi Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot01_Idohashira Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot01_Idomizu Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot01_Objects2 Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot02_Objects Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot03_Taki Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot06_Objects Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot07_Taki Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot08_Bakudankabe Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot08_Iceblock Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot11_Bakudankabe Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot11_Oasis Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot12_Saku Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot15_Rrbox Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot15_Saku
ovl_Bg_Spot16_Bombstone Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot16_Doughnut Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot17_Bakudankabe Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot17_Funen Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Spot18_Basket Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot18_Obj Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Spot18_Shutter Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Sst_Floor Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Toki_Hikari Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Treemouth Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Vb_Sima Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Ydan_Hasi Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Bg_Ydan_Maruta Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Bg_Ydan_Sp Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Boss_Dodongo Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Boss_Fd Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Boss_Fd2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Boss_Ganon Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Boss_Ganon2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Boss_Ganondrof Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Boss_Goma Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Boss_Mo Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Boss_Sst Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Boss_Tw Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Boss_Va Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_6K Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Du Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Ec Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Effect Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Ext Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Gj Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Go
ovl_Demo_Gt Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Ik Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Im Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Kankyo Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Kekkai Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Sa Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Shd Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Demo_Tre_Lgt Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Door_Gerudo Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Door_Killer Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Door_Shutter Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Door_Warp1 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Efc_Erupc Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Eff_Dust Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Elf_Msg Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Elf_Msg2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Am Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ani Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Anubice Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Anubice_Fire Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Arrow Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Attack_Niw Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Ba Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Bb Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Bdfire Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Bigokuta Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Bili Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Blkobj Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Bom Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Bom_Bowl_Man Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Bom_Bowl_Pit
ovl_En_Bom_Chu Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Bombf Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Box Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Brob pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Bubble Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Butte Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Bw Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Bx Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Changer
ovl_En_Clear_Tag Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Cow pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Crow pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Cs Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Daiku Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Daiku_Kakariko Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Dekubaba Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Dekunuts pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Dh Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Dha pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Diving_Game Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Dns pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Dnt_Demo
ovl_En_Dnt_Jiji Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Dnt_Nomal Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Dodojr pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Dodongo pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Door Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Du Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Dy_Extra Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Eiyer Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Elf Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Encount1
ovl_En_Encount2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ex_Item Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ex_Ruppy Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Fd Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Fd_Fire Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_fHG Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Fhg_Fire Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Fire_Rock Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Firefly Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Fish pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Floormas Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Fr Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Fu Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Fw Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Fz Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_G_Switch Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ganon_Mant Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Gb Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ge1 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ge2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ge3 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_GeldB Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_GirlA Rename SkelAnime functions, which in turn modified a bunch of actor functions. Move necessary skelanime function calls to functions.h, remove unnecessary skelanime functions from functions.h, other skelanime cleanup 2020-03-24 11:52:12 -05:00
ovl_En_Gm Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Go Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Go2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Goma Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Goroiwa Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Gs Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Guest Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Hata pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Heishi1 pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Heishi2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Heishi3 pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Heishi4 pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Hintnuts pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Holl Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Honotrap Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Horse Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Horse_Game_Check
ovl_En_Horse_Ganon pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Horse_Link_Child Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Horse_Normal Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Horse_Zelda pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Hs pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Hs2 pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Hy Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ice_Hono Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ik Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_In Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Insect pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Ishi Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Jj Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Js pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Jsjutan Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Kakasi pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Kakasi2 pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Kakasi3 pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Kanban Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Karebaba Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ko Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Kusa Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Kz Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Light Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_M_Thunder Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ma1 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ma2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ma3 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Mag Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Mb pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Md Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Mk pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Mm Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Mm2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Mu Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Nb Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Niw Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Niw_Girl Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Niw_Lady Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Nwc Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ny Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Okarina_Tag
ovl_En_Okuta Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ossan Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Owl Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Part Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Peehat Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Po_Desert Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Po_Field Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Po_Relay Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Po_Sisters Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Poh Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Rd Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Reeba Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_River_Sound
ovl_En_Rl Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Rr Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ru1 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Sa Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Sb pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Sda Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Shopnuts Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Si
ovl_En_Siofuki Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Skb Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Skj Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Skjneedle Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ssh Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_St Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Sth Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Stream Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Sw Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Syateki_Itm
ovl_En_Syateki_Man pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Syateki_Niw Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Ta Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Takara_Man Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Test Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Tg Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Tite Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Torch2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Toryo pr updates 2020-04-02 12:44:19 -05:00
ovl_En_Tp Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Tr Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Trap Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_En_Tubo_Trap
ovl_En_Vali Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Vb_Ball Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Viewer Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Vm Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Wall_Tubo Decompile z_quake.c and code_800D31A0.c 2020-03-29 03:24:39 +02:00
ovl_En_Weather_Tag
ovl_En_Weiyer Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Wf Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Wonder_Item
ovl_En_Wonder_Talk
ovl_En_Wonder_Talk2
ovl_En_Wood02 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Xc Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Yabusame_Mark
ovl_En_Yukabyun Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Zf Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Zl1 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Zl2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Zl3 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Zl4 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_En_Zo Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_End_Title Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Fishing Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Item_B_Heart Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Item_Etcetera
ovl_Item_Ocarina
ovl_Item_Shield Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_kaleido_scope Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Magic_Dark Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Magic_Fire Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Magic_Wind Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Mir_Ray Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Obj_Bean Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Dekujr Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Obj_Hamishi Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Obj_Hana Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Hsblock Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Obj_Ice_Poly Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Obj_Kibako Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Kibako2 Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Lift Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Lightswitch Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Obj_Makeoshihiki
ovl_Obj_Mure
ovl_Obj_Mure2
ovl_Obj_Mure3
ovl_Obj_Oshihiki Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Obj_Switch Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Obj_Syokudai Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Obj_Timeblock Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Obj_Tsubo Decompile z_rcp.c (1 non matching left) 2020-03-29 18:47:38 +02:00
ovl_Obj_Warp2block Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Object_Kankyo Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Oceff_Spot Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Oceff_Storm Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Oceff_Wipe Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Oceff_Wipe2 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Oceff_Wipe3 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Oceff_Wipe4 Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_player_actor Fixes in PR #50 (3) 2020-04-05 19:29:30 +02:00
ovl_Shot_Sun