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oot/asm/non_matchings/code
zelda2774 4444c5ea35
audio_synthesis OK + partially documented (#920)
* Match func_800DDB64

* Match func_800DC910

* remove stack comments

* Move nop padding to ucode_disas

* Partially label audio_synthesis

To some extent copied from sm64.

* cleanup

* Reverb and ReverbBits have nothing to do with reverbs

* review

* naming

* Undo changes to permuter_settings.toml

Co-authored-by: zelda2774 <zelda2774@invalid>
2021-08-31 18:53:35 -04:00
..
audio_load audio_synthesis OK + partially documented (#920) 2021-08-31 18:53:35 -04:00
code_800BB0A0 Decompile z_camera data, and some camera WIP (#173) 2020-06-01 17:54:47 -04:00
code_800E4FE0 Match some audio functions (#896) 2021-08-12 15:37:37 -04:00
code_800EC960 Match func_800EEA50 + some surrounding doc (#916) 2021-08-29 20:08:41 -04:00
code_800F9280 Match func_800EEA50 + some surrounding doc (#916) 2021-08-29 20:08:41 -04:00
db_camera db_camera (#842) 2021-07-26 00:34:25 +02:00
ucode_disas audio_synthesis OK + partially documented (#920) 2021-08-31 18:53:35 -04:00
z_actor Match func_800344BC and make func_8002FBAC equivalent (#778) 2021-04-15 01:10:03 +02:00
z_kankyo Match func_800EEA50 + some surrounding doc (#916) 2021-08-29 20:08:41 -04:00
z_message_PAL Match func_800EEA50 + some surrounding doc (#916) 2021-08-29 20:08:41 -04:00
z_room additional matching functions in z_room, z_camera, and En_Zl3 (#541) 2020-12-18 22:09:38 -05:00
z_vr_box Some progress on z_vr_box.c (#838) 2021-07-04 11:43:04 -04:00