mirror of
https://github.com/zeldaret/oot.git
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8e4d1ccd3f
* Forest and shadow temple * fire temple * Water temple * Spirit temple * Deku tree * jabu jabu * DC * Inside Ganons castle * GTG * Castle courtyard * great fairy's fountain * chamber of sages * shooting gallery * Temple of time * market * back alley * kokir shop * goron shop * zora shop * House of skulltula * bazarr * potion shop * gravekeepers hut * lakeside lab * hyrule field * kak * graveyard * zoras river * kokiri forest * lake hylia * zoras domain * zoras fountain * gerudo valley * lost woods * the rest of them * cleanup * final cleanup * PR fixes (Zel) * Fra -> FRA and cleanup map_name_static * map_name_static * DONE * SHould be it * Done done done done * vector * remove another pr * ?
24 lines
2.6 KiB
XML
24 lines
2.6 KiB
XML
<Root>
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<File Name="icon_item_24_static" Segment="9">
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<Texture Name="gForestMedallionIconTex" OutName="forest_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x0"/>
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<Texture Name="gFireMedallionIconTex" OutName="fire_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x900"/>
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<Texture Name="gWaterMedallionIconTex" OutName="water_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x1200"/>
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<Texture Name="gSpiritMedallionIconTex" OutName="spirit_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x1B00"/>
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<Texture Name="gShadowMedallionIconTex" OutName="shadow_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x2400"/>
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<Texture Name="gLightMedallionIconTex" OutName="light_medallion_icon" Format="rgba32" Width="24" Height="24" Offset="0x2D00"/>
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<Texture Name="gKokiriEmeraldIconTex" OutName="kokiri_emerald_icon" Format="rgba32" Width="24" Height="24" Offset="0x3600"/>
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<Texture Name="gGoronRubyIconTex" OutName="goron_ruby_icon" Format="rgba32" Width="24" Height="24" Offset="0x3F00"/>
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<Texture Name="gZoraSapphireIconTex" OutName="zora_sapphire_icon" Format="rgba32" Width="24" Height="24" Offset="0x4800"/>
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<Texture Name="gStoneOfAgonyIconTex" OutName="stone_of_agony_icon" Format="rgba32" Width="24" Height="24" Offset="0x5100"/>
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<Texture Name="gGerudosCardIconTex" OutName="gerudos_card_icon" Format="rgba32" Width="24" Height="24" Offset="0x5A00"/>
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<Texture Name="gGoldSkulltulaIconTex" OutName="gold_skulltula_icon" Format="rgba32" Width="24" Height="24" Offset="0x6300"/>
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<Texture Name="gHeartContainerIconTex" OutName="heart_container_icon" Format="rgba32" Width="24" Height="24" Offset="0x6C00"/>
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<Texture Name="gUnusedPieceOfHeartIconTex" OutName="unsed_piece_of_heart_icon" Format="rgba32" Width="24" Height="24" Offset="0x7500"/>
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<Texture Name="gBossKeyIconTex" OutName="boss_key_icon" Format="rgba32" Width="24" Height="24" Offset="0x7E00"/>
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<Texture Name="gCompassIconTex" OutName="compass_icon" Format="rgba32" Width="24" Height="24" Offset="0x8700"/>
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<Texture Name="gDungeonMapIconTex" OutName="dungeon_map_icon" Format="rgba32" Width="24" Height="24" Offset="0x9000"/>
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<Texture Name="gSmallKeyIconTex" OutName="small_key_icon" Format="rgba32" Width="24" Height="24" Offset="0x9900"/>
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<Texture Name="gSmallMagicJarIconTex" OutName="small_magic_jar_icon" Format="rgba32" Width="24" Height="24" Offset="0xA200"/>
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<Texture Name="gBigMagicJarIconTex" OutName="big_magic_jar_icon" Format="rgba32" Width="24" Height="24" Offset="0xAB00"/>
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</File>
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</Root>
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