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oot/assets/xml/textures/icon_item_field_static.xml
Anghelo Carvajal 4d5d1fd079
Add every unreserved object in an automated way (#805)
* it's crashing

* fix stuff

* fix xmls

* problematic objects

* fix tabs

* Fix suffixes

* add missing new lines

* Add comments to the problematic objects

* Find and replace fixes

* Add Fig's objects

* I forgot to add a Name in a cutscene, so I'm adding it here

* Update object decomp tutorial a little bit

* Update problematic objects

* Update docs/tutorial/object_decomp.md

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* Change comments

* comment out a few blobs

* dammit tluts

* Change a bunch of objects

* update the last bunch

* update comments on  oA11 and oB2

* Ninja-edit to fix compatibility with ZAPD's PR 142

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2021-05-16 12:36:40 -04:00

33 lines
3.1 KiB
XML

<Root>
<File Name="icon_item_field_static" Segment="12">
<Texture Name="gWorldMapImageTex" OutName="world_map_image" Format="ci8" Width="216" Height="128"/>
<Texture Name="gWorldMapImageTLUT" OutName="world_map_image_tlut" Format="rgb5a1" Width="16" Height="16"/>
<Texture Name="gWorldMapDotTex" OutName="world_map_dot" Format="ia8" Width="8" Height="8"/>
<Texture Name="gWorldMapAreaBox1Tex" OutName="world_map_area_box_1" Format="ia4" Width="32" Height="19"/>
<Texture Name="gWorldMapAreaBox2Tex" OutName="world_map_area_box_2" Format="ia4" Width="48" Height="38"/>
<Texture Name="gWorldMapAreaBox3Tex" OutName="world_map_area_box_3" Format="ia4" Width="32" Height="17"/>
<Texture Name="gWorldMapAreaBox4Tex" OutName="world_map_area_box_4" Format="ia4" Width="32" Height="13"/>
<Texture Name="gWorldMapAreaBox5Tex" OutName="world_map_area_box_5" Format="ia4" Width="32" Height="26"/>
<Texture Name="gWorldMapAreaBox6Tex" OutName="world_map_area_box_6" Format="ia4" Width="48" Height="19"/>
<Texture Name="gWorldMapAreaBox7Tex" OutName="world_map_area_box_7" Format="ia4" Width="96" Height="59"/>
<Texture Name="gWorldMapAreaBox8Tex" OutName="world_map_area_box_8" Format="ia4" Width="16" Height="16"/>
<Texture Name="gWorldMapArrowTex" OutName="world_map_arrow" Format="ia8" Width="8" Height="8"/>
<Texture Name="gWorldMapCloud1Tex" OutName="world_map_cloud_1" Format="i4" Width="64" Height="60"/>
<Texture Name="gWorldMapCloud2Tex" OutName="world_map_cloud_2" Format="i4" Width="48" Height="45"/>
<Texture Name="gWorldMapCloud3Tex" OutName="world_map_cloud_3" Format="i4" Width="48" Height="32"/>
<Texture Name="gWorldMapCloud4Tex" OutName="world_map_cloud_4" Format="i4" Width="48" Height="49"/>
<Texture Name="gWorldMapCloud5Tex" OutName="world_map_cloud_5" Format="i4" Width="48" Height="21"/>
<Texture Name="gWorldMapCloud6Tex" OutName="world_map_cloud_6" Format="i4" Width="32" Height="22"/>
<Texture Name="gWorldMapCloud7Tex" OutName="world_map_cloud_7" Format="i4" Width="64" Height="26"/>
<Texture Name="gWorldMapCloud8Tex" OutName="world_map_cloud_8" Format="i4" Width="32" Height="14"/>
<Texture Name="gWorldMapCloud9Tex" OutName="world_map_cloud_9" Format="i4" Width="48" Height="27"/>
<Texture Name="gWorldMapCloud10Tex" OutName="world_map_cloud_10" Format="i4" Width="32" Height="19"/>
<Texture Name="gWorldMapCloud11Tex" OutName="world_map_cloud_11" Format="i4" Width="32" Height="20"/>
<Texture Name="gWorldMapCloud12Tex" OutName="world_map_cloud_12" Format="i4" Width="32" Height="19"/>
<Texture Name="gWorldMapCloud13Tex" OutName="world_map_cloud_13" Format="i4" Width="48" Height="22"/>
<Texture Name="gWorldMapCloud14Tex" OutName="world_map_cloud_14" Format="i4" Width="32" Height="13"/>
<Texture Name="gWorldMapCloud15Tex" OutName="world_map_cloud_15" Format="i4" Width="112" Height="72"/>
<Texture Name="gWorldMapCloud16Tex" OutName="world_map_cloud_16" Format="i4" Width="32" Height="24"/>
</File>
</Root>