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8e4d1ccd3f
* Forest and shadow temple * fire temple * Water temple * Spirit temple * Deku tree * jabu jabu * DC * Inside Ganons castle * GTG * Castle courtyard * great fairy's fountain * chamber of sages * shooting gallery * Temple of time * market * back alley * kokir shop * goron shop * zora shop * House of skulltula * bazarr * potion shop * gravekeepers hut * lakeside lab * hyrule field * kak * graveyard * zoras river * kokiri forest * lake hylia * zoras domain * zoras fountain * gerudo valley * lost woods * the rest of them * cleanup * final cleanup * PR fixes (Zel) * Fra -> FRA and cleanup map_name_static * map_name_static * DONE * SHould be it * Done done done done * vector * remove another pr * ?
11 lines
947 B
XML
11 lines
947 B
XML
<Root>
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<File Name="icon_item_gameover_static" Segment="12">
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<Texture Name="gGameOverP1Tex" OutName="game_over_p1" Format="ia8" Width="64" Height="32" Offset="0x0"/>
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<Texture Name="gGameOverP2Tex" OutName="game_over_p2" Format="ia8" Width="64" Height="32" Offset="0x800"/>
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<Texture Name="gGameOverP3Tex" OutName="game_over_p3" Format="ia8" Width="64" Height="32" Offset="0x1000"/>
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<Texture Name="gGameOverMaskTex" OutName="game_over_mask" Format="ia8" Width="64" Height="32" Offset="0x1800"/>
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<Texture Name="gContinuePlayingENGTex" OutName="continue_playing_eng" Format="ia8" Width="152" Height="16" Offset="0x2000"/>
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<Texture Name="gContinuePlayingGERTex" OutName="continue_playing_ger" Format="ia8" Width="152" Height="16" Offset="0x2980"/>
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<Texture Name="gContinuePlayingFRATex" OutName="continue_playing_fra" Format="ia8" Width="152" Height="16" Offset="0x3300"/>
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</File>
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</Root>
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