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mirror of https://github.com/zeldaret/oot.git synced 2024-09-22 13:25:00 +00:00
oot/tools/ZAPD/ZAPD/ZTexture.h
Dragorn421 4e55168eaa
Update ZAPD (#1569)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "094e79734"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "094e79734"
git-subrepo:
  version:  "0.4.6"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "110b9eb"

* Add EnumData.xml where some names are now externalized

* Remove legacy typedefs for zapd, no longer needed!
2023-10-24 21:36:10 -04:00

120 lines
3.4 KiB
C++

#pragma once
#include "ImageBackend.h"
#include "ZResource.h"
#include "tinyxml2.h"
enum class TextureType
{
Error,
RGBA32bpp,
RGBA16bpp,
Palette4bpp,
Palette8bpp,
Grayscale4bpp,
Grayscale8bpp,
GrayscaleAlpha4bpp,
GrayscaleAlpha8bpp,
GrayscaleAlpha16bpp,
};
class ZTexture : public ZResource
{
protected:
TextureType format = TextureType::Error;
uint32_t width, height;
ImageBackend textureData;
std::vector<uint8_t> textureDataRaw; // When reading from a PNG file.
uint32_t tlutOffset = static_cast<uint32_t>(-1);
ZTexture* tlut = nullptr;
bool splitTlut;
// The following functions convert from N64 binary data to a bitmap to be saved to a PNG.
void ConvertN64ToBitmap_RGBA16();
void ConvertN64ToBitmap_RGBA32();
void ConvertN64ToBitmap_Grayscale8();
void ConvertN64ToBitmap_GrayscaleAlpha8();
void ConvertN64ToBitmap_Grayscale4();
void ConvertN64ToBitmap_GrayscaleAlpha4();
void ConvertN64ToBitmap_GrayscaleAlpha16();
void ConvertN64ToBitmap_Palette4();
void ConvertN64ToBitmap_Palette8();
// The following functions convert from a bitmap to N64 binary data.
void PrepareRawDataFromFile(const fs::path& inFolder);
void ConvertBitmapToN64_RGBA16();
void ConvertBitmapToN64_RGBA32();
void ConvertBitmapToN64_Grayscale4();
void ConvertBitmapToN64_Grayscale8();
void ConvertBitmapToN64_GrayscaleAlpha4();
void ConvertBitmapToN64_GrayscaleAlpha8();
void ConvertBitmapToN64_GrayscaleAlpha16();
void ConvertBitmapToN64_Palette4();
void ConvertBitmapToN64_Palette8();
public:
ZTexture(ZFile* nParent);
bool isPalette = false;
bool dWordAligned = true;
void ExtractFromBinary(uint32_t nRawDataIndex, int32_t nWidth, int32_t nHeight,
TextureType nType, bool nIsPalette);
void FromPNG(const fs::path& pngFilePath, TextureType texType);
static TextureType GetTextureTypeFromString(const std::string& str);
void ParseXML(tinyxml2::XMLElement* reader) override;
void ParseRawData() override;
void DeclareReferences(const std::string& prefix) override;
Declaration* DeclareVar(const std::string& prefix, const std::string& bodyStr) override;
std::string GetBodySourceCode() const override;
/// <summary>
/// Calculates the hash of this texture, for use with the texture pool.
/// </summary>
void CalcHash() override;
void Save(const fs::path& outFolder) override;
std::string GetHeaderDefines() const;
bool IsExternalResource() const override;
std::string GetSourceTypeName() const override;
ZResourceType GetResourceType() const override;
std::string GetExternalExtension() const override;
size_t GetRawDataSize() const override;
std::string GetIMFmtFromType();
std::string GetIMSizFromType();
std::string GetDefaultName(const std::string& prefix) const override;
uint32_t GetWidth() const;
uint32_t GetHeight() const;
void SetDimensions(uint32_t nWidth, uint32_t nHeight);
/// <summary>
/// Returns how many bytes each pixel takes up.
/// </summary>
/// <returns></returns>
float GetPixelMultiplyer() const;
TextureType GetTextureType() const;
/// <summary>
/// Returns the path to the texture pool, taken from the config file.
/// </summary>
/// <param name="defaultValue"></param>
/// <returns></returns>
fs::path GetPoolOutPath(const fs::path& defaultValue);
/// <summary>
/// Returns if this texture uses a palette.
/// </summary>
/// <returns></returns>
bool IsColorIndexed() const;
void SetTlut(ZTexture* nTlut);
bool HasTlut() const;
void ParseRawDataLate() override;
};