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4e55168eaa
* git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "094e79734" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "094e79734" git-subrepo: version: "0.4.6" origin: "https://github.com/ingydotnet/git-subrepo" commit: "110b9eb" * Add EnumData.xml where some names are now externalized * Remove legacy typedefs for zapd, no longer needed!
120 lines
3.4 KiB
C++
120 lines
3.4 KiB
C++
#pragma once
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#include "ImageBackend.h"
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#include "ZResource.h"
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#include "tinyxml2.h"
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enum class TextureType
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{
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Error,
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RGBA32bpp,
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RGBA16bpp,
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Palette4bpp,
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Palette8bpp,
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Grayscale4bpp,
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Grayscale8bpp,
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GrayscaleAlpha4bpp,
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GrayscaleAlpha8bpp,
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GrayscaleAlpha16bpp,
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};
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class ZTexture : public ZResource
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{
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protected:
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TextureType format = TextureType::Error;
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uint32_t width, height;
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ImageBackend textureData;
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std::vector<uint8_t> textureDataRaw; // When reading from a PNG file.
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uint32_t tlutOffset = static_cast<uint32_t>(-1);
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ZTexture* tlut = nullptr;
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bool splitTlut;
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// The following functions convert from N64 binary data to a bitmap to be saved to a PNG.
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void ConvertN64ToBitmap_RGBA16();
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void ConvertN64ToBitmap_RGBA32();
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void ConvertN64ToBitmap_Grayscale8();
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void ConvertN64ToBitmap_GrayscaleAlpha8();
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void ConvertN64ToBitmap_Grayscale4();
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void ConvertN64ToBitmap_GrayscaleAlpha4();
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void ConvertN64ToBitmap_GrayscaleAlpha16();
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void ConvertN64ToBitmap_Palette4();
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void ConvertN64ToBitmap_Palette8();
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// The following functions convert from a bitmap to N64 binary data.
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void PrepareRawDataFromFile(const fs::path& inFolder);
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void ConvertBitmapToN64_RGBA16();
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void ConvertBitmapToN64_RGBA32();
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void ConvertBitmapToN64_Grayscale4();
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void ConvertBitmapToN64_Grayscale8();
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void ConvertBitmapToN64_GrayscaleAlpha4();
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void ConvertBitmapToN64_GrayscaleAlpha8();
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void ConvertBitmapToN64_GrayscaleAlpha16();
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void ConvertBitmapToN64_Palette4();
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void ConvertBitmapToN64_Palette8();
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public:
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ZTexture(ZFile* nParent);
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bool isPalette = false;
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bool dWordAligned = true;
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void ExtractFromBinary(uint32_t nRawDataIndex, int32_t nWidth, int32_t nHeight,
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TextureType nType, bool nIsPalette);
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void FromPNG(const fs::path& pngFilePath, TextureType texType);
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static TextureType GetTextureTypeFromString(const std::string& str);
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void ParseXML(tinyxml2::XMLElement* reader) override;
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void ParseRawData() override;
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void DeclareReferences(const std::string& prefix) override;
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Declaration* DeclareVar(const std::string& prefix, const std::string& bodyStr) override;
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std::string GetBodySourceCode() const override;
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/// <summary>
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/// Calculates the hash of this texture, for use with the texture pool.
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/// </summary>
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void CalcHash() override;
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void Save(const fs::path& outFolder) override;
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std::string GetHeaderDefines() const;
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bool IsExternalResource() const override;
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std::string GetSourceTypeName() const override;
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ZResourceType GetResourceType() const override;
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std::string GetExternalExtension() const override;
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size_t GetRawDataSize() const override;
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std::string GetIMFmtFromType();
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std::string GetIMSizFromType();
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std::string GetDefaultName(const std::string& prefix) const override;
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uint32_t GetWidth() const;
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uint32_t GetHeight() const;
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void SetDimensions(uint32_t nWidth, uint32_t nHeight);
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/// <summary>
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/// Returns how many bytes each pixel takes up.
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/// </summary>
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/// <returns></returns>
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float GetPixelMultiplyer() const;
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TextureType GetTextureType() const;
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/// <summary>
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/// Returns the path to the texture pool, taken from the config file.
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/// </summary>
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/// <param name="defaultValue"></param>
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/// <returns></returns>
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fs::path GetPoolOutPath(const fs::path& defaultValue);
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/// <summary>
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/// Returns if this texture uses a palette.
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/// </summary>
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/// <returns></returns>
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bool IsColorIndexed() const;
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void SetTlut(ZTexture* nTlut);
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bool HasTlut() const;
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void ParseRawDataLate() override;
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};
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